A Warlock Alone, Island Empire solo game

Sharks

Grond nods, clearly pleased that you are giving him a chance to do something about the sharks. He goes to gather his boots and the nets. Sun rods are passed. Calmen, one of the Lizardman rangers, the one wounded badly earlier steps forward as the best archer. He carries a brace of heavy crossbows as well as a hand crossbow straped to his forearm.
 

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Battle with the Sharks

Michael will step up to the ranger and hand him 5 quarrels (alchemist arrows). "Use these on the foul beast and let's see if we cant get a reaction. (Besides doing the normal damage of the quarrel, the inject alchemsist fire into the subject causing 1d6 worth of additional damage) Please note that they only have 25 of these items aboard the ship.

"When he starts lighting them up Grond, lauch your attack and hopefully the combined different attacks will make a difference" Mr. Mangrum, prepare your watch to repeal boarders, we may have company before long."

"Mr. Cardossa, untie that shark mans carcus and bring it to the quarter deck"

"Captain Chandar, is your strike team prepared"
 

Calmen grins wickedly at the prospect of lighting up the sharks that so recently nearly devoured him. He goes to the rail and takes careful aim. Chandar replies with surprising military crispness. "Strike Team Ready Sir", hearing this Mr. Mangram tries to emulate him. "Prepared to repel boarders Sir." The body of the shark man leader is brought on deck. Grond takes up a position to begin his run.
 

Battle with the Sharks

"Captain Chandar, while we are engaging their shark allies you are to slip over the other side and begin a spoiling raid on the Sharkmen. Be careful and do not overextend and if may be more advantageous for you to set an ambush point as I am sure they will soon be on their way towads us, however the command is YOURS, do the best you can"

Lietutiant Mangrum, we will fight in three's, two long spears and a short range weapon in case they penetrate the spears reach."

"Lieutian Imparell and Master Grumbar and all auxillaries are to defend the staircases"


"Calmen wait to the get well within rage as we draw them in, then light them up. Grond when he has sown confusion among them, make your run"

Are we ready then gentlemen?

If there are no questions, Michael and Guiesspiee will lift the body of the shark man into a dangling postion and beging to hack pieces of his body off and throw them into the sea. Additionaly they will be doing various rude and uncivlizied things to it in an attempt to enrage the sharkmen and sharks into attacking."
 

Sharks

As predicted the presentation and dismemberment of the Sahaugin leader's body draws the sharks in closer. Whether they are enraged by you actions or merely eager to eat the bloody meat in the water you don't know. Calmen has his crossbows loaded and ready. When they get in close he snaps off a shot from each and soon has a third bolt in the air. As he feverishly works the mechanism to reload, Grond begins his effort. A shark leaps in the air as the flame of alchemist's fire bleches from a wound in its side. Grond runs as fast as he can, but as the nets begin to get wet and heavier he slows. Once he entangles a couple of sharks his great strength is taxed. As they begin to stuggle he slows even further. He is moving back toward the ship now, but making only laborously slow progress. Other sharks begin to swim toward him. The appearance of their fins behind him brings a salvo of bolts, arrows and a ballista missile, but a couple of fins continue forward and are right on his heels making it difficult for people on the ship to shoot because Grond is now moving directly at the boat and thus shielding the pursuing sharks.
 

Battle with the Sharks

Seeing Grond struggling Michael will shout, "Quick Lads, start pulling on the ropes so we can help our friend". The nets were already prerigged for this. Michael will throw an eldritch blast at one of the sharks closet to Grond, Michael Stormrolls 1d20 + 9, getting [8,9] = (17) if it hits it doesMichael Stormrolls 4d6, getting [5,4,6,5] = (20).


 

Sharks!

Michael calls for the men to haul the lines. At this Chandar and his men begin to slip over the other side of the ship. Michael tosses his blast, but between avoiding hitting Grond and the protection of the water his throw is off a bit to the left, but the splash of the blast hitting the water seems to distract the shark just as it would have taken a bite out of Grond. He gains a few more steps and his speed increases as the weight is taken up by the men on deck. A couple of sharks snap out of the water nipping at his heels, but the sudden increase in speed foils their attack the moment.
 

Battle with the Sharks

"Thats it men, heave, heave. Stand by to secure the netting and dispatch those sharks." "Crossbowmen, keep an eye out for for boarders" "Come on Grond, you have it, just a few more seconds man and you have done it. Come on" Michael will then let fly with one more blast at the sharks trailing Grond. Michael Stormrolls 1d20 + 9, getting [14,9] = (23) and doing Michael Stormrolls 4d6, getting [6,1,5,6] = (18). As he let's fly with his blast Michael will continue to yell encouragment to his crew and to Grond in particular.

 

Sharks!

The men pull with great effort and Michael can see Grond's chest heaving as he struggles forward. The blast strikes a shark and its fin vanishes from the surface behind Grond, though whether it is dead or simply retreating to safer depths you cannot say. After another harrowing round Grond makes the deck. The shark slaying begins in ernest and soon the ship is surrounded by a ring of blood and gore. In less than a minute it is over. No shark is visible on the surface and no attack from Sahaugin comes. A minute passes and the sea remains as calm and still as a bathtub. Another minute passes and still nothing happens. There is no sign of Chandar and his men. Nac'Losin stands by the mast holy symbol in hand and a prayer on her lips.
 

Battle with the Sharks

As the men pause and catch their breath, Michael will move to Grond. "Rest for a few moments, then prepare to defend against boarders. I do not know when they may attack but I feel it is soon, I fear that only our healers faith is keeping them at bay, so hurry. You will be needed to defend the ship and lead the crew as now we have no marines."

"Guiessippe, see to the lighting of the laterns, i want some light about the ship, it will soond be dark" "Mr Mangrum see to the quarterdeck. Mr Imparell, prepare to defend teh forecastle"

"Good job lads, Good job but i fear it is not over. Rest if you can, but I fear boaders will strike soon so be alert."

"Grumbar, if you could, have your helpers start handing out some for the crew to nourish themselves on and if possible fix a few pots of cofee."

"Lads dont worry, when this is all over we shall have something much stronger than coffee to wet our throats with"

Michael will then make his rounds of the ship, checking on the laterns and defensive placements. The tribal chiefs body is stll hanging in view of the water.
 

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