A Warlock Alone, Island Empire solo game

Officers Call

Magram speaks up, "I think we are commited to this port of call and so must try and make the best of it. Our people have a high moral right now and will be stalwart in their defense. It may be that your appeal to greed will offer us a measure of protection as well."

Imprell adds, "I agree that our ability to opperate underwater should be an advantage. It's so common back home we don't often think of it, but here it should be somewhat unsual."

Chandar speaks next, "I'll revise the defense plan I've been working on. You've spoken of getting some additional weaponry. Do you think we might arrange a buying expedition?"

Grond adds, "I assume that you'll be taking me along?"

Finally, Gussippe says, "For some reason you all are making me more nervous than the sharks did."
 

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Officer's Call

Looking at Mangrum Michael will say "Yes we are committed to this port but hopefully for not that long. Ambar of Kotu should already be here or no more than a day away perhaps two at most. Thus we have the advantage of using a delaying tactic which will not seem unsually say 24 hours to acquire the coins and currency they require. A reasonalbe time limit that they will grant us at least once"

Turning to Chandar he will say "By all means we shall acquire what we can but will have to do so in numbers. Perhaps we can get a few merchants to bring their wares to the ship or failing that we will take a very small party into the Rest to purchase them. Draw up your shopping list Captain"

Smiling at Grond MIchael will say "Of courser you will be going with me, how else do you expect me to sruvive. Besides it would not be proper for me to deny you a chance to say "I told you so" Michael will then grin at Grond.


At last Michael will say, "We should all be nervous, we are up against an unkown advesary whith who we currently have an easy truce while new plots and plans are made. Lets prepare for the worst, hope for the best and keep in mind, we are here to pick up a merchant friend of mine then we may leave. If we can get a decent cargo or make some sales all the better but first if formost is us getting out of here alive and truly starting our trading trip to the North"

If there are no more comments etc, Michael will dismiss the officers to make their prepartions and take two asprin for an oncoming headache>
 

The 'Rest at long last

The Retribution has only had enough sail up to make way during the meeting. Now more canvas goes aloft smartly in a fair display of seamanship by this crew of limited experience. After an hour a collections of boats becomes visible on the horizon. As you get closer it begins to look more like a scrap heap. All manor of boats are grouped together here, barges, ships, and hulks. The boats are arranged in circles radiating outward. Most boats sport colorful awnings to provide shade and catch rain. Some are in pretty poor shape and you are amazed they still float. Some have obviously been here a long time and might not be able to move anymore. Some carry banners or signs indicating that they are taverns, inns, casinos, and other less savory businesses. The place is a bustle of activity and cooking smells. Surprisingly, some areas are surounded by floating walls making small isolated enclaves of isolated boats within the larger city. A small fleet of fishing boats can be seem all around the Rest catching food for the inhabitants. The visiting boats are arranged end to end in long strings connected by floating bridges made of planks over casks. A space is open near a collection of three similar looking merchant ships is available. The ships seem to have a lot of armed men on board and are unloading quickly. All markings have been covered or removed. The Rumpled Bedsheet can just be seen a row over and several boats down parked near a large Bastiander ship.
 


Arrival at Mermaids Rest

Standing tall on the quarterdeck as ever good Captain should, Michael will call out "Fine job lads, fine job. That was excellent work given how little time we have had together to become familar with one another. Lt. Mangrum you have the deck, put is next in line with those three merchantmen. Captain Chandar, Lt's Imparell and Guiessippe, ready your men for ships defense. Grond, Madam Nac"locsin , Guiessippe please meet me in my cabin."

Before stepping off the deck, Michael will say, "Break out our flag. I am not ashamed to be identified.
Heading towards his cabin, Michael will start preparing for a shore excurison by refilling his gloves with assorted goodies and such. He will also secure the ships funds in the two lock boxes and place them inside yet another larger iron sea chest and lock it also.

When Grond and Guiesspppi arrive he will instruct them to stay far away from the Bedsheet as he wishes no further conflict at this time. He will also instruct them to say nothing to the crew about the bedsheet or that they even know anything about her. "They have chosen their avenue of inquiry as have we. Until we settle it one way or another for our patron I wish no conflict with our former crew. Further we will not tip there hand by letting others know what they are about.Is that understood?"He will then await the arrival of Nac'Losin and ask her if there is anything she needs that he can look for while here.
 
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Mermaid's Rest

The flag is soon flying. Grond and Guseppi nod at your orders reguarding the Rumpled Bedsheet. Soon Nac'Losin arrives. "Captain, it would be nice to restock a few medical supplies, but it isn't pressing as yet. I expect that when we make landfall in a safer port I can get what I need. If we are assulted and take many causualties I will need resupply however."
 

Mermaids Rest

Having made what preparaions he can, Michael will wait till the ship is docked. After it is docked he will step to the quarter deck and handle anything that may be necessary. Failing any major developments, Michael and Grond will take their shopping list and go ashore. Michael will first look for a chandlers and buy some fresh provisons, but will put empahsi on asking and inquiring about an arms merchant as well as a healer. If nothing developes Michael and Grond will just do a reconassiace of the area as best they can. The do need to walk around so that NIcholas can spot them.
 

Arrival at Mermaid's Rest

After all the preparations, the Retribution's arrival at Mermaid's Rest is uneventful. No one seems to take any notice at all. The ship slips into an enpty spot, ties up and then nothing. After taking stock of things Michael and Grond prepare to go ashore. Gumbar approaches the Captain axe at his side and an open faced helment on his head. His chain shirt just visible beneath his clothes. "Sir, if you'd not mind, I'd like to accompany you. I've heard it is a rough place and I think you'd do well to have my axe at your side. It will also give me a chance to do the provisioning myself. No offense sir, but I know how to stock the larder better than ye."
 

OOC: Fair warning, I continued on in deference to your frustration at waiting so long on the other group. I even played with the time line, so you've arrived a few days sooner than you should have. However, the other group is still two days ahead of you, so while you can shop, wheel and deal all you like, (as well as get into trouble) the main plot is still at the mercy of the other group for a little while longer.
 

Mermaids Rest

Michael will look at the dwarf and laugh while saying "Yes indeed Master Avlionr, you would no best, I am sure we would be facing a discontented crew soon if i had to do to the selecting. Come along then you are most welcome"

As they assemble, Michael and crew will begin wandering the docks taking care to look for any things of interste etc. While shopping in the markets etc Michael will use gather infomration to get a feel of what is going on in Mermaid's Rest, but will steer well clear of the bedsheet.
Michael Stormrolls 1d20 + 7, getting [10,7] = (17)

OCC: Michael and Company have no real desire now to be associated with the Bedsheet in any shape form or fashion. Given the contents of Rook's letter, Michael will at the conclusion of his busisiness here leave the far behind. Working from the idea, that it will have to be a larger plot to so single out Marin and Son's, Michael may well begin to just work on what is going on in the world and stuble across leads that way. I fear we will be in a trick box waiting on the former crew mates and still allowing time to really play. So guess we will have to do something else at the end of mermaids rest. Sorry.
 

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