D&D 5E [+] A Whole New World!

doctorbadwolf

Heretic of The Seventh Circle
Okay, there'll be no crapping on anyone else's ideas in this thread, please!

You can use only non "core" folk to populate your world, and I challenge you to make their place in the world unique without making them nothing more than a joke or pun.


What are the 4 or more core peoples of your world, how are you building the world to make it feel like a world they belong in, and what do they think of eachother?

Bonus points if you can think of 4 classes outside the core 4 that are the most common classes in this world, and talk about how that changes worldbuilding and adventuring in your world!

Ready go!
 

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cbwjm

Seb-wejem
So far, I'm probably kind of boring in that humans are still pretty common, definitely the most common in the current neck of the woods as they have formed a grand duchy from the descendants of 8 tribes who moved south away from the frozen north. Technically the size of a kingdom, I like to think that none of the 8 would follow a king, so instead each tribe is ruled by a count and a grand duke, elected by the 8 peoples acts as head of the grand duchy.

Dragonborn have a kingdom, they were an early race created by the dragon elders to serve as footsoldiers in the mythic age. Now the once glorious empire has been reduced to small kingdoms with strong city states. I stole the name Arkhosia and Tymanther for the kingdom and city state the PCs have interacted with.

Genasi make up a large portion of the world, no kingdoms but they are found as majority races in some kingdoms. Formerly humans turned into elemental channelling beings during the mythic age to fight against the draconic and giant forces. I have an area in the world loosely based on Al-Qadim and Turan from the Conan stories where a lot of them are found.

Giant-kin, firbolgs and goliaths should also make up a large chunk of the world, the giant-kin are the third mortal race created during the mythic age to fight in the great elemental war, however i haven't done as much to integrate them in the setting.
 

doctorbadwolf

Heretic of The Seventh Circle
 

can we have the list of options as I forget what already exists?
I believe this list is still current:
Races
Player's Handbook

  • Dragonborn
    • Standard (PHB)
    • Draconblood (EGtW)
    • Ravenite (EGtW)
  • Dwarf
    • Gray Dwarf (SCAG)
    • Hill Dwarf (PHB)
    • Mark of Warding (ERftLW)
    • Mountain Dwarf (PHB)
  • Elf
    • Dark Elf (PHB)
    • Eladrin (MToF)
    • Eladrin (variant) (DMG)
    • High Elf (PHB)
    • Mark of Shadow (ERftLW)
    • Pallid Elf (EGtW)
    • Sea Elf (MToF)
    • Shadar-kai (MToF)
    • Wood Elf (PHB)
  • Gnome
    • Deep Gnome (SCAG)
    • Forest Gnome (PHB)
    • Mark of Scribing (ERftLW)
    • Rock Gnome (PHB)
  • Half-Elf
    • Standard (PHB)
    • Aquatic Half-Elf (SCAG)
    • Drow Half-Elf (SCAG)
    • High Half-Elf (SCAG)
    • Mark of Detection (ERftLW)
    • Mark of Storm (ERftLW)
    • Wood Half-Elf (SCAG)
  • Halfling
    • Ghostwise (SCAG)
    • Lightfoot (PHB)
    • Lotusden (EGtW)
    • Mark of Healing (ERftLW)
    • Mark of Hospitality (ERftLW)
    • Stout (PHB)
  • Half-Orc
    • Standard (PHB)
    • Mark of Finding (ERftLW)
  • Human
    • Standard (PHB)
    • Mark of Finding (ERftLW)
    • Mark of Handling (ERftLW)
    • Mark of Making (ERftLW)
    • Mark of Passage (ERftLW)
    • Mark of Sentinel (ERftLW)
    • Variant (PHB)
  • Tiefling
    • Asmodeus (PHB)
    • Baalzebul (MToF)
    • Devil's Tongue (SCAG)
    • Dispater (MToF)
    • Feral (SCAG)
    • Fierna (MToF)
    • Glasya (MToF)
    • Hellfire (SCAG)
    • Levistus (MToF)
    • Mammon (MToF)
    • Mephistopheles (MToF)
    • Winged (SCAG)
    • Zariel (MToF)
Elemental Evil Player's Companion
  • Aarakocra
  • Genasi
    • Air (EEPC)
    • Earth (EEPC)
    • Fire (EEPC)
    • Water (EEPC)
  • Goliath
Volo's Guide to Monsters
  • Aasimar
    • Fallen (VGtM)
    • Protector (VGtM)
    • Scourge (VGtM)
    • Variant (DMG)
  • Bugbear
  • Firbolg
  • Goblin
  • Hobgoblin
  • Kenku
  • Kobold
  • Lizardfolk
  • Orc
  • Tabaxi
  • Triton
  • Yuan-ti Pureblood
The Tortle Package
  • Tortle
One Grung Above
  • Grung
Mordenkainen's Tome of Foes
  • Gith
    • Githyanki (MToF)
    • Githzerai (MToF)
Guildmaster's Guide to Ravnica
  • Centaur
  • Loxodon
  • Minotaur
  • Simic Hybrid
  • Vedalken
Acquisitions Incorporated
  • Verdan
Locathah Rising
  • Locathah
Eberron: Rising from the Last War
  • Changeling
  • Kalashtar
  • Shifter
    • Beasthide (ERftLW)
    • Longtooth (ERftLW)
    • Swiftstride (ERftLW)
    • Wildhunt (ERftLW)
  • Warforged
Mythic Odysseys of Theros
  • Leonin
  • Satyr
 

Gradine

The Elephant in the Room (she/her)
And these are just the races currently statted up as playable for 5e. There are all kinds of legacy races and even 5e "monstrous" races without PC stats yet. Gnolls, Thri-kreen, Sahaugins, etc.
 

doctorbadwolf

Heretic of The Seventh Circle
So far, I'm probably kind of boring in that humans are still pretty common, definitely the most common in the current neck of the woods as they have formed a grand duchy from the descendants of 8 tribes who moved south away from the frozen north. Technically the size of a kingdom, I like to think that none of the 8 would follow a king, so instead each tribe is ruled by a count and a grand duke, elected by the 8 peoples acts as head of the grand duchy.

Dragonborn have a kingdom, they were an early race created by the dragon elders to serve as footsoldiers in the mythic age. Now the once glorious empire has been reduced to small kingdoms with strong city states. I stole the name Arkhosia and Tymanther for the kingdom and city state the PCs have interacted with.

Genasi make up a large portion of the world, no kingdoms but they are found as majority races in some kingdoms. Formerly humans turned into elemental channelling beings during the mythic age to fight against the draconic and giant forces. I have an area in the world loosely based on Al-Qadim and Turan from the Conan stories where a lot of them are found.

Giant-kin, firbolgs and goliaths should also make up a large chunk of the world, the giant-kin are the third mortal race created during the mythic age to fight in the great elemental war, however i haven't done as much to integrate them in the setting.
Nice! Humans are hard to get away from, for sure. That is part of the inspiration for this thread. If you can’t make humans the common folk, and you can’t replace them with elves and dwarves, what do you do?

You could go “five man band” and have a smart race, a charismatic race, a dangerous but also charismatic race that is a foil to the most common race, the big race, and the race everyone loves.

Or you could pick a few larger world elements and build off them, which seems like it’s how you figured out Dragonborn, genasi, and giantfolk.

Or you might just have a handful of favorites and build the world to suite them but also present challenges for them.
I believe this list is still current:
Races
Player's Handbook

  • Dragonborn
    • Standard (PHB)
    • Draconblood (EGtW)
    • Ravenite (EGtW)
  • Dwarf
    • Gray Dwarf (SCAG)
    • Hill Dwarf (PHB)
    • Mark of Warding (ERftLW)
    • Mountain Dwarf (PHB)
  • Elf
    • Dark Elf (PHB)
    • Eladrin (MToF)
    • Eladrin (variant) (DMG)
    • High Elf (PHB)
    • Mark of Shadow (ERftLW)
    • Pallid Elf (EGtW)
    • Sea Elf (MToF)
    • Shadar-kai (MToF)
    • Wood Elf (PHB)
  • Gnome
    • Deep Gnome (SCAG)
    • Forest Gnome (PHB)
    • Mark of Scribing (ERftLW)
    • Rock Gnome (PHB)
  • Half-Elf
    • Standard (PHB)
    • Aquatic Half-Elf (SCAG)
    • Drow Half-Elf (SCAG)
    • High Half-Elf (SCAG)
    • Mark of Detection (ERftLW)
    • Mark of Storm (ERftLW)
    • Wood Half-Elf (SCAG)
  • Halfling
    • Ghostwise (SCAG)
    • Lightfoot (PHB)
    • Lotusden (EGtW)
    • Mark of Healing (ERftLW)
    • Mark of Hospitality (ERftLW)
    • Stout (PHB)
  • Half-Orc
    • Standard (PHB)
    • Mark of Finding (ERftLW)
  • Human
    • Standard (PHB)
    • Mark of Finding (ERftLW)
    • Mark of Handling (ERftLW)
    • Mark of Making (ERftLW)
    • Mark of Passage (ERftLW)
    • Mark of Sentinel (ERftLW)
    • Variant (PHB)
  • Tiefling
    • Asmodeus (PHB)
    • Baalzebul (MToF)
    • Devil's Tongue (SCAG)
    • Disapter (MToF)
    • Feral (SCAG)
    • Fierna (MToF)
    • Glasya (MToF)
    • Hellfire (SCAG)
    • Levistus (MToF)
    • Mammon (MToF)
    • Mephistopheles (MToF)
    • Winged (SCAG)
    • Zariel (MToF)
Elemental Evil Player's Companion
  • Aarakocra
  • Genasi
    • Air (EEPC)
    • Earth (EEPC)
    • Fire (EEPC)
    • Water (EEPC)
  • Goliath
Volo's Guide to Monsters
  • Aasimar
    • Fallen (VGtM)
    • Protector (VGtM)
    • Scourge (VGtM)
    • Variant (DMG)
  • Bugbear
  • Firbolg
  • Goblin
  • Hobgoblin
  • Kenku
  • Kobold
  • Lizardfolk
  • Orc
  • Tabaxi
  • Triton
  • Yuan-ti Pureblood
The Tortle Package
  • Tortle
One Grung Above
  • Grung
Mordenkainen's Tome of Foes
  • Gith
    • Githyanki (MToF)
    • Githzerai (MToF)
Guildmaster's Guide to Ravnica
  • Centaur
  • Loxodon
  • Minotaur
  • Simic Hybrid
  • Vedalken
Acquisitions Incorporated
  • Verdan
Locathah Rising
  • Locathah
Eberron: Rising from the Last War
  • Changeling
  • Kalashtar
  • Shifter
    • Beasthide (ERftLW)
    • Longtooth (ERftLW)
    • Swiftstride (ERftLW)
    • Wildhunt (ERftLW)
  • Warforged
Mythic Odysseys of Theros
  • Leonin
  • Satyr
Thank you!
 

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