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A wizard with a "Boots of Elvenkind" using inivisibility spell
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<blockquote data-quote="KarinsDad" data-source="post: 6440689" data-attributes="member: 2011"><p>As a DM, I would not default to allowing an NPC to listen for a PC's breathing without extenuating circumstances like the NPC knowing the existence of the PC and it is a totally quiet room, or the PC was just exerting himself heavily, or the NPC has a particularly keen sense of hearing or something similar.</p><p></p><p>I would not give a roll to an NPC to hear a PC under normal circumstances (99% of the time). Breathing cannot be heard even in quiet places for any significant distance and where there is any background noise at all (even the breathing of other NPCs), it would be nearly impossible to hear.</p><p></p><p>Sit in a quiet room. Most people would have difficulty hearing their own breathing unless they take a deep breath. Note: this changes with sleeping when the conscious mind is no longer in control.</p><p></p><p></p><p>People can take this out of hand in a game.</p><p></p><p>DM: "You did not have breakfast this morning, so he hears your stomach rumbling." <img src="http://www.enworld.org/forum/images/smilies/laugh.png" class="smilie" loading="lazy" alt=":lol:" title="Laughing :lol:" data-shortname=":lol:" /></p><p></p><p></p><p>The intent of the boots is to make a PC quiet, so the PC is quiet unless he purposes tries to make noise as a general rule. Otherwise, why does the DM even hand out the boots if he is going to just ignore the magic of them and give the NPCs listening checks anyway? Granted, a given DM might have the boots just make a PC harder to hear, but that should probably be a stealth modifier in that case and not how the boots in this post were written up.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 6440689, member: 2011"] As a DM, I would not default to allowing an NPC to listen for a PC's breathing without extenuating circumstances like the NPC knowing the existence of the PC and it is a totally quiet room, or the PC was just exerting himself heavily, or the NPC has a particularly keen sense of hearing or something similar. I would not give a roll to an NPC to hear a PC under normal circumstances (99% of the time). Breathing cannot be heard even in quiet places for any significant distance and where there is any background noise at all (even the breathing of other NPCs), it would be nearly impossible to hear. Sit in a quiet room. Most people would have difficulty hearing their own breathing unless they take a deep breath. Note: this changes with sleeping when the conscious mind is no longer in control. People can take this out of hand in a game. DM: "You did not have breakfast this morning, so he hears your stomach rumbling." :lol: The intent of the boots is to make a PC quiet, so the PC is quiet unless he purposes tries to make noise as a general rule. Otherwise, why does the DM even hand out the boots if he is going to just ignore the magic of them and give the NPCs listening checks anyway? Granted, a given DM might have the boots just make a PC harder to hear, but that should probably be a stealth modifier in that case and not how the boots in this post were written up. [/QUOTE]
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A wizard with a "Boots of Elvenkind" using inivisibility spell
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