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A Worg as a character.
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<blockquote data-quote="gamerprinter" data-source="post: 6284545" data-attributes="member: 50895"><p>If you're starting at 1st level, I'd reduce the worg's HD to 1d10 + CON bonus and eschew any level adjustments altogether, as the base worg seems equivalent to a 4th level character. This would also reduce its bite attack to 1d6+1 (instead of +4), as well as CMB/CMD. I'd alter the Saves to good Fortitude and Reflex, and poor Will, instead of the default for Worg. Keep everything else.</p><p></p><p>I'd recommend leveling as a ranger, and not rogue. The base HD for worg is d10, so I'd stick with that by leveling as a comparable d10 HD class. Plus ranger abilities seem more appropos to a worg of the wilderness, than that of rogue.</p><p></p><p>Another way to do it is to convert the worg into a racial paragon class, as per Rite Publishing's <strong>In the Company of</strong>... series. This would be a 1-20th level class where 4th level is equivalent to the Bestiary worg. There is no formula, per se, for building a racial paragon class, however, there are a couple examples of racial paragon classes posted to d20pfsrd.com, including: <a href="http://www.d20pfsrd.com/classes/3rd-party-prestige-classes/rite-publishing/bone-breaker" target="_blank"><strong>Bone-Breaker</strong></a> (kappa), <a href="http://www.d20pfsrd.com/races/3rd-party-races/rite-publishing/hengeyokai/mushakemono" target="_blank"><strong>Mushakemono</strong></a> (<a href="http://www.d20pfsrd.com/races/3rd-party-races/rite-publishing/hengeyokai" target="_blank"><strong>henge</strong></a>), and <a href="http://www.d20pfsrd.com/races/3rd-party-races/rite-publishing/tengu/hishoken" target="_blank"><strong>Hishoken</strong></a> (tengu).</p><p></p><p>Another reference might be <a href="http://rpg.drivethrustuff.com/product/127779&affiliate_rem=203141&src=RitePubbanner" target="_blank"><strong>20 Variant Foes: Worgs and Winter Wolves</strong></a> by Rite Publishing.</p></blockquote><p></p>
[QUOTE="gamerprinter, post: 6284545, member: 50895"] If you're starting at 1st level, I'd reduce the worg's HD to 1d10 + CON bonus and eschew any level adjustments altogether, as the base worg seems equivalent to a 4th level character. This would also reduce its bite attack to 1d6+1 (instead of +4), as well as CMB/CMD. I'd alter the Saves to good Fortitude and Reflex, and poor Will, instead of the default for Worg. Keep everything else. I'd recommend leveling as a ranger, and not rogue. The base HD for worg is d10, so I'd stick with that by leveling as a comparable d10 HD class. Plus ranger abilities seem more appropos to a worg of the wilderness, than that of rogue. Another way to do it is to convert the worg into a racial paragon class, as per Rite Publishing's [B]In the Company of[/B]... series. This would be a 1-20th level class where 4th level is equivalent to the Bestiary worg. There is no formula, per se, for building a racial paragon class, however, there are a couple examples of racial paragon classes posted to d20pfsrd.com, including: [URL="http://www.d20pfsrd.com/classes/3rd-party-prestige-classes/rite-publishing/bone-breaker"][B]Bone-Breaker[/B][/URL] (kappa), [URL="http://www.d20pfsrd.com/races/3rd-party-races/rite-publishing/hengeyokai/mushakemono"][B]Mushakemono[/B][/URL] ([URL="http://www.d20pfsrd.com/races/3rd-party-races/rite-publishing/hengeyokai"][B]henge[/B][/URL]), and [URL="http://www.d20pfsrd.com/races/3rd-party-races/rite-publishing/tengu/hishoken"][B]Hishoken[/B][/URL] (tengu). Another reference might be [URL="http://rpg.drivethrustuff.com/product/127779&affiliate_rem=203141&src=RitePubbanner"][B]20 Variant Foes: Worgs and Winter Wolves[/B][/URL] by Rite Publishing. [/QUOTE]
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