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A WOTC 5e Warlord That Would Be Acceptable To Skeptics
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<blockquote data-quote="I'm A Banana" data-source="post: 6706131" data-attributes="member: 2067"><p>Fair enough, that could probably use a bit of massaging. But I'm glad that it's got some conceptual legs! It's interesting how the psychology changes from the relatively minor change of "I use this ability to do something awesome" to "I use this ability to let you do something awesome."  </p><p></p><p></p><p></p><p>Yes, "every fight" is an exaggeration. Short rests, if evenly spaced, occur about every other fight. </p><p></p><p></p><p></p><p>Speaking as someone with a bias toward meaty HP, I'd be pretty OK with a "warlord-style" fighter subclass giving its second wind to an ally. If I wanted to make it a little tighter for some of the more ardent skeptics, I might limit it to touch-range, but I'm a little less concerned about that myself - I'm cool with the fighter basically telling you to shove your arm back in your socket and stick a shirt in your wound and you doing it because they want you to (even if you're dying at the time). </p><p></p><p></p><p></p><p>I think it's fair to say that mitigation isn't satisfying for warlord fans, and also to say that action-granting is perhaps too powerful for a defining subclass ability (beastmasters have a version of the same problem - they can't just grant their beasts actions). It's also true that if this was a fighter subclass, the bias would be toward spearhead style, but that this would represent attack-granting to a little higher of a degree than the current battlemaster (again, beastmaster might not be a bad point of comparison) - you'd still want your main attack stat to be the highest, though you could promote CHA or INT or whatever to a secondary consideration much like the Eldritch Knight does. Still, that might not be necessary, leaving folks to put whatever they want in their second-tier ability score (their other attack stat, or CON, or, if they want good INT/CHA skills, Int or Cha). I'm not sure which I like better personally, but I think I'd be biased toward rewarding CHA for this subclass if only to encourage Warlord fans to see that a high CHA is desirable for this fighter build - it might not be the most important ability score for the fighter, but it should still be high. </p><p></p><p></p><p></p><p>Yeah, that was a back-of-envelope calculation in response to Hussar's point that the fighter was not capable of doing the damage that a sorcerer was (and his ancillary point that a fighter is basically not as good at what it is meant to be good at as any other class is). That doesn't ring true to me in 5e, and that quick calculation was meant to show part of why. If a player has the feeling that their fighter is weak in 5e, I suspect a chunk of that feeling may come from confirmation bias of <em>expecting</em> that to be the case, more so than it actually being the case in reality.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 6706131, member: 2067"] Fair enough, that could probably use a bit of massaging. But I'm glad that it's got some conceptual legs! It's interesting how the psychology changes from the relatively minor change of "I use this ability to do something awesome" to "I use this ability to let you do something awesome." Yes, "every fight" is an exaggeration. Short rests, if evenly spaced, occur about every other fight. Speaking as someone with a bias toward meaty HP, I'd be pretty OK with a "warlord-style" fighter subclass giving its second wind to an ally. If I wanted to make it a little tighter for some of the more ardent skeptics, I might limit it to touch-range, but I'm a little less concerned about that myself - I'm cool with the fighter basically telling you to shove your arm back in your socket and stick a shirt in your wound and you doing it because they want you to (even if you're dying at the time). I think it's fair to say that mitigation isn't satisfying for warlord fans, and also to say that action-granting is perhaps too powerful for a defining subclass ability (beastmasters have a version of the same problem - they can't just grant their beasts actions). It's also true that if this was a fighter subclass, the bias would be toward spearhead style, but that this would represent attack-granting to a little higher of a degree than the current battlemaster (again, beastmaster might not be a bad point of comparison) - you'd still want your main attack stat to be the highest, though you could promote CHA or INT or whatever to a secondary consideration much like the Eldritch Knight does. Still, that might not be necessary, leaving folks to put whatever they want in their second-tier ability score (their other attack stat, or CON, or, if they want good INT/CHA skills, Int or Cha). I'm not sure which I like better personally, but I think I'd be biased toward rewarding CHA for this subclass if only to encourage Warlord fans to see that a high CHA is desirable for this fighter build - it might not be the most important ability score for the fighter, but it should still be high. Yeah, that was a back-of-envelope calculation in response to Hussar's point that the fighter was not capable of doing the damage that a sorcerer was (and his ancillary point that a fighter is basically not as good at what it is meant to be good at as any other class is). That doesn't ring true to me in 5e, and that quick calculation was meant to show part of why. If a player has the feeling that their fighter is weak in 5e, I suspect a chunk of that feeling may come from confirmation bias of [I]expecting[/I] that to be the case, more so than it actually being the case in reality. [/QUOTE]
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