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A WOTC 5e Warlord That Would Be Acceptable To Skeptics
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<blockquote data-quote="Hussar" data-source="post: 6708634" data-attributes="member: 22779"><p>Sword and board fighter in heavy armour.  None of those feats work.  Whose going to have heavy armour mastery AND a high enough Dex to use Sharpshooter effectively?  (sigh, my autocorrect keeps wanting to switch out Dex for sex - I gotta clear my cache I think. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue    :p"  data-smilie="7"data-shortname=":p" />)</p><p></p><p>And 600 feet?  Really?  Am I really so out of touch that I've never, ever seen a combat at that range?  How many of your last ten combats started at further than 60 feet?  I know none of mine have, with two different DM's.  Never minding that if you want to use that sharpshooter thing, you better be pumping your Dex, which means no strength for you.  You can be a ranged fighter or a melee fighter, you can't be both.  </p><p></p><p>At what level does a fighter have three more feats than a Paladin?  Sure, eventually he'll get there, but, for most of the campaign, that's not an issue.</p><p></p><p>Again, everyone keeps missing the point.  It's not that a fighter can't do as much damage as a paladin or other fightery types.  Sure, take the right feats, cheese the system enough, you can get there.  But, if the class is supposed to be the combat master, shouldn't it be the other way around?  Other classes have to work to catch up to the fighter?  But, that's not the way it works.  The only way the fighter stays competitive is if you start charop'ing the system.  A sword and board fighter shouldn't be doing half the damage as a sword and board paladin.  But, he is.  Out of the six characters in the group, the only character that does less damage is the wild mage sorcerer who's focused on SoD effects.  Even with that feat, my fighter is sucking hind <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile    :)"  data-smilie="1"data-shortname=":)" /> by a whole pile, regardless of [MENTION=2067]I'm A Banana[/MENTION]'s back of the envelope calculations.</p></blockquote><p></p>
[QUOTE="Hussar, post: 6708634, member: 22779"] Sword and board fighter in heavy armour. None of those feats work. Whose going to have heavy armour mastery AND a high enough Dex to use Sharpshooter effectively? (sigh, my autocorrect keeps wanting to switch out Dex for sex - I gotta clear my cache I think. :p) And 600 feet? Really? Am I really so out of touch that I've never, ever seen a combat at that range? How many of your last ten combats started at further than 60 feet? I know none of mine have, with two different DM's. Never minding that if you want to use that sharpshooter thing, you better be pumping your Dex, which means no strength for you. You can be a ranged fighter or a melee fighter, you can't be both. At what level does a fighter have three more feats than a Paladin? Sure, eventually he'll get there, but, for most of the campaign, that's not an issue. Again, everyone keeps missing the point. It's not that a fighter can't do as much damage as a paladin or other fightery types. Sure, take the right feats, cheese the system enough, you can get there. But, if the class is supposed to be the combat master, shouldn't it be the other way around? Other classes have to work to catch up to the fighter? But, that's not the way it works. The only way the fighter stays competitive is if you start charop'ing the system. A sword and board fighter shouldn't be doing half the damage as a sword and board paladin. But, he is. Out of the six characters in the group, the only character that does less damage is the wild mage sorcerer who's focused on SoD effects. Even with that feat, my fighter is sucking hind :):):) by a whole pile, regardless of [MENTION=2067]I'm A Banana[/MENTION]'s back of the envelope calculations. [/QUOTE]
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