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*Dungeons & Dragons
A WOTC 5e Warlord That Would Be Acceptable To Skeptics
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<blockquote data-quote="EzekielRaiden" data-source="post: 6710445" data-attributes="member: 6790260"><p>Well uh...</p><p></p><p>The Herbalism Kit isn't listed among the Artisan's Tools in the PHB. The PHB lists Artisan's Tools as:</p><p>Alchemist's supplies</p><p>Brewer's supplies</p><p>Calligrapher's supplies</p><p>Carpenter's tools</p><p>Cartographer's tools</p><p>Cook's utensils</p><p>Cobbler's tools</p><p>Glassblower's tools</p><p>Jeweler's tools</p><p>Leatherworker's tools</p><p>Mason's tools</p><p>Painter's supplies</p><p>Potter's tools</p><p>Smith's tools</p><p>Tinker's tools</p><p>Weaver's tools</p><p>Woodcarver's tools</p><p></p><p>Herbalism Kit doesn't show up until later in the Tools section, after things like the Disguise Kit and the different types of Gaming Sets. So...I'm pretty sure Student of War <strong>isn't</strong> able to give you that proficiency, as it specifically gives you proficiency with a type of <em>artisan's</em> tools.</p><p></p><p>I...legitimately feel kind of bad, now, for having rooted this out. Even if it was slow and cumbersome, it was still a non-combat boon <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f641.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":(" title="Frown    :("  data-smilie="3"data-shortname=":(" /></p><p></p><p></p><p></p><p>Ehhhh, I fundamentally disagree on that last point. Classes with spells have hard, clear, bright-line rules they can exploit--and which, in general, the DM is expected to bend to.</p><p></p><p>Also, and I am shocked to say this, I am 100% with Pming on this one--a <em>very</em> unusual situation! You sell the weapon, you break the bond. Either it's an automatic thing, the exchange of gold being one of the ritual ways of ending the bond, or it's something that every shopkeeper worth their salt would know how to dispel--or, perhaps <em>that's</em> why a market for sold "magic weapons" is nonexistent, the market is too easily exploited. But I guarantee you I'd never <em>just</em> let the player get away with that sort of thing. Talk about exploitative!</p></blockquote><p></p>
[QUOTE="EzekielRaiden, post: 6710445, member: 6790260"] Well uh... The Herbalism Kit isn't listed among the Artisan's Tools in the PHB. The PHB lists Artisan's Tools as: Alchemist's supplies Brewer's supplies Calligrapher's supplies Carpenter's tools Cartographer's tools Cook's utensils Cobbler's tools Glassblower's tools Jeweler's tools Leatherworker's tools Mason's tools Painter's supplies Potter's tools Smith's tools Tinker's tools Weaver's tools Woodcarver's tools Herbalism Kit doesn't show up until later in the Tools section, after things like the Disguise Kit and the different types of Gaming Sets. So...I'm pretty sure Student of War [B]isn't[/B] able to give you that proficiency, as it specifically gives you proficiency with a type of [I]artisan's[/I] tools. I...legitimately feel kind of bad, now, for having rooted this out. Even if it was slow and cumbersome, it was still a non-combat boon :( Ehhhh, I fundamentally disagree on that last point. Classes with spells have hard, clear, bright-line rules they can exploit--and which, in general, the DM is expected to bend to. Also, and I am shocked to say this, I am 100% with Pming on this one--a [I]very[/I] unusual situation! You sell the weapon, you break the bond. Either it's an automatic thing, the exchange of gold being one of the ritual ways of ending the bond, or it's something that every shopkeeper worth their salt would know how to dispel--or, perhaps [I]that's[/I] why a market for sold "magic weapons" is nonexistent, the market is too easily exploited. But I guarantee you I'd never [I]just[/I] let the player get away with that sort of thing. Talk about exploitative! [/QUOTE]
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