A1- Lost Knowledge of Arcanix(Wik Judging)


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Yeah....sorry my notes werent in front of me. They are all wearing black with with very sharp red accents. There is a big half-orc man wearing chainmail wielding a greataxe, a half-elven woman wearing a chapeaux with a rapier at her side and a flutein her mouth up top, a human man jumpedfrom the ceiling weating a chain shirt and wielding two short swords, a Human man in robes stayed up top, A human wearing chainmail wielding a morningstar climbed down the steps, as did a human man wearing a mask and wearing chainmail and wielding a longsword and a shield.

The half-orc is close to Links, the man with the longsword is approaching makharat, and the man with the mace is closing in on Nuria.
 





Pulling back the bow with a grunt, Wulfcyne will let fly with a swift arrow at the at the Human in robes (+5, 1d8+2, x3), calling out, 'Form a Defensive Line!' and will 5' next to Koh'Tara, who he'd been staying nearest to.
 

OOC: Sorry, traveling, I'm back now, and hopefully will have more free time tomorrow :)

Valahandra's initiative (1d20+3=9)

Valahandra's eyes flash as draws her double scimitar, her demeanor changing, her eyes having the look of an experienced warrior. She chants an anchient elven war cry and takes a step towards Nuria. Her voice, strong and commanding, calls out to Nuria "Get behind me."

[sblock=GM]If it's confusing, it's mostly just a flavor thing. Most elves emulate their ancestors, but Valehandra has tapped into hers in a completely different way, and under stress, particularly in combat, she is almost overtaken by her ancestor. I'm just playing it up. In game, it's realy got no effect other than fluff.[/sblock]
 

Makharat grits his teeth to stifle an outcry, his face showing his pain. Fortunately, it takes him but a short moment to recover from his surprise. Eyes flashing with anger, he flicks back his cloak and draws his two blades in one smooth motion.

" You'll regret that, worm, " he growls as he lashes out at the offending man with his longsword, maneuvering into a position that will keep him from being flanked in future moments, if possible.

Attack, Damage: 1d20+6=22, 1d8+3=7
 

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