Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
Character Builds & Optimization
Aberrant Mind's Psionic Sorcery is officially the most powerful feature.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mistwell" data-source="post: 8124392" data-attributes="member: 2525"><p>Let's discuss how truly silly a "subtle spell" fear spell would be. Fear causes creatures to "take the Dash action and move away from <strong>you".</strong> So they MUST know you cast the spell for it to be of use. It's useless. </p><p></p><p>Now let's discuss what a "game changer" a Careful Fear spell would be. Fear spell is roughly as good as the Slow spell, which doesn't suffer from issues with targeting allies. Nor are cones all that hard to line up to avoid your allies. I've never heard someone claim the Fear spell would be a "game changer" if it didn't impact allies. </p><p></p><p>Now let's discuss how truly silly a "subtle spell" hypnotic pattern would be. It creates a flash of a pattern up to ONE HUNDRED AND TWENTY FEET AWAY FROM YOU that "appears for a moment and vanishes". So it already rarely mattered if they knew who cast the spell, and if it did matter you could already try and cast from behind cover and hide because your targets rare saw your tiny hand movement or heard your verbal components. Even in close quarters, it's not like you're wearing armor and it will be hard to figure out who cast that flashy light thing! </p><p></p><p>So how about Careful spell on hypnotic pattern? Again, I've never heard people complain it causes too much friendly fire. It's not a radius as big as a fireball after all. Not too hard to line it up right. </p><p></p><p>These are not game changers. They are situational benefits which are nice but not that meaningful to most games.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 8124392, member: 2525"] Let's discuss how truly silly a "subtle spell" fear spell would be. Fear causes creatures to "take the Dash action and move away from [B]you".[/B] So they MUST know you cast the spell for it to be of use. It's useless. Now let's discuss what a "game changer" a Careful Fear spell would be. Fear spell is roughly as good as the Slow spell, which doesn't suffer from issues with targeting allies. Nor are cones all that hard to line up to avoid your allies. I've never heard someone claim the Fear spell would be a "game changer" if it didn't impact allies. Now let's discuss how truly silly a "subtle spell" hypnotic pattern would be. It creates a flash of a pattern up to ONE HUNDRED AND TWENTY FEET AWAY FROM YOU that "appears for a moment and vanishes". So it already rarely mattered if they knew who cast the spell, and if it did matter you could already try and cast from behind cover and hide because your targets rare saw your tiny hand movement or heard your verbal components. Even in close quarters, it's not like you're wearing armor and it will be hard to figure out who cast that flashy light thing! So how about Careful spell on hypnotic pattern? Again, I've never heard people complain it causes too much friendly fire. It's not a radius as big as a fireball after all. Not too hard to line it up right. These are not game changers. They are situational benefits which are nice but not that meaningful to most games. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Aberrant Mind's Psionic Sorcery is officially the most powerful feature.
Top