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Abilities as the Core - uh yeah...
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<blockquote data-quote="CuRoi" data-source="post: 5635234" data-attributes="member: 98032"><p>Wiseblood - I agree with the idea of keeping much of the monster stats in a "behind the screen" sort of envelope instead of trying to shoehorn everything into rules which may not ultimately won't support it. While I prefer many of the new options and mechanics 3e brought, I REALLY miss the old Monster Manuals. Great stuff there - just the necessities you need to run a monster but its still a distinctive threat.</p><p> </p><p>Good point about the whole racial skills bonus - those aquatic animals that can't swim very well for lack of skill points for instance or predators that have no way to track and hunt for food (due to insufficient Survival scores). My favorite was the 3e Grigg - little grasshopper like Sprite - that due to skill points and jump rules really, well, couldn't jump. Description still says "they can jump great distances" but with a move of 20', a height of 1.5 feet, great must be used extremely loosely even with a +8 Racial bonus. If I recall correctly, 3.5 version just added a fly move. </p><p> </p><p>But yeah, I was more thinking of natural armor for PCs. Most likely, I'll experiment with dropping that as a bonus altogether whether it is for a DR or HP armor system - it won't be the most drastic thing I've proposed. </p><p> </p><p>Shields by my system are already separated out from armor. They will provide a bonus to your Dexterity Defense for a certain number of attacks. Some new feats will alter this limit.</p></blockquote><p></p>
[QUOTE="CuRoi, post: 5635234, member: 98032"] Wiseblood - I agree with the idea of keeping much of the monster stats in a "behind the screen" sort of envelope instead of trying to shoehorn everything into rules which may not ultimately won't support it. While I prefer many of the new options and mechanics 3e brought, I REALLY miss the old Monster Manuals. Great stuff there - just the necessities you need to run a monster but its still a distinctive threat. Good point about the whole racial skills bonus - those aquatic animals that can't swim very well for lack of skill points for instance or predators that have no way to track and hunt for food (due to insufficient Survival scores). My favorite was the 3e Grigg - little grasshopper like Sprite - that due to skill points and jump rules really, well, couldn't jump. Description still says "they can jump great distances" but with a move of 20', a height of 1.5 feet, great must be used extremely loosely even with a +8 Racial bonus. If I recall correctly, 3.5 version just added a fly move. But yeah, I was more thinking of natural armor for PCs. Most likely, I'll experiment with dropping that as a bonus altogether whether it is for a DR or HP armor system - it won't be the most drastic thing I've proposed. Shields by my system are already separated out from armor. They will provide a bonus to your Dexterity Defense for a certain number of attacks. Some new feats will alter this limit. [/QUOTE]
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