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Abilities as the Core - uh yeah...
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<blockquote data-quote="Wiseblood" data-source="post: 5636446" data-attributes="member: 42437"><p>You've obviously put a lot of work into your site. Nice job. You've also moved further (nad farther) into your reimagining 3e than I have. I would like to share some more of my own preferences and musings but I do not want to hijack your thread. So I will try to stick to your material.</p><p> </p><p><span style="color: yellowgreen">Second Wind</span> as you present it looks good. IMO better than other verions I have seen. A lot better. I may steal that for my home game. I had considered a similar effect by adjusting armor (tighten straps and whatnot) to recover some of that but I couldn't get it to work right in my head.</p><p> </p><p>At first I thought it too strong at once a fight but reading more carefully it's more like a light version of fast healing.</p><p> </p><p><span style="color: yellow">Rogue </span><span style="color: white">I only notice the channeling as a change. Have you encountered problems with the rogue in playing regular 3e or whichever iteration you are using? IME their performance has been lackluster, low defense, situational offence, narrow focus. If I am using your system will I continue to be plagued by this? or am i missing something critical?</span></p><p> </p><p>I skip around a bit but I decided to peer into the things that intrest or flummox me.</p></blockquote><p></p>
[QUOTE="Wiseblood, post: 5636446, member: 42437"] You've obviously put a lot of work into your site. Nice job. You've also moved further (nad farther) into your reimagining 3e than I have. I would like to share some more of my own preferences and musings but I do not want to hijack your thread. So I will try to stick to your material. [COLOR=yellowgreen]Second Wind[/COLOR] as you present it looks good. IMO better than other verions I have seen. A lot better. I may steal that for my home game. I had considered a similar effect by adjusting armor (tighten straps and whatnot) to recover some of that but I couldn't get it to work right in my head. At first I thought it too strong at once a fight but reading more carefully it's more like a light version of fast healing. [COLOR=yellow]Rogue [/COLOR][COLOR=white]I only notice the channeling as a change. Have you encountered problems with the rogue in playing regular 3e or whichever iteration you are using? IME their performance has been lackluster, low defense, situational offence, narrow focus. If I am using your system will I continue to be plagued by this? or am i missing something critical?[/COLOR] I skip around a bit but I decided to peer into the things that intrest or flummox me. [/QUOTE]
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