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General Tabletop Discussion
*Dungeons & Dragons
Abilities for a natural attack & monk unarmed strike
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<blockquote data-quote="Jackinthegreen" data-source="post: 6112454" data-attributes="member: 6678119"><p>I highly recommend not trying to get bites to work with unarmed strikes. As you've noticed, the rules are all over the place and it'd be difficult to justify some of them. Also, keep in mind that natural weapons don't get iterative attacks (except with the <a href="http://dndtools.eu/feats/draconomicon--92/improved-rapidstrike--3228/" target="_blank">Improved Rapidstrike</a> feat), thus being allowed to treat the bite attack as an unarmed strike would not be in the spirit of the game so to speak, though the spirit of the game is dubious since going by that clerics are supposed to be healbots and are instead powerhouses capable of generally outdoing fighters in melee so easily it's not even funny.</p><p></p><p>If you're set on having natural attacks and unarmed strikes, try claws instead. There's a feat in Dragon Mag 355 called <a href="http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Beast_Strike" target="_blank">Beast Strike</a> which lets you add your claw damage onto your unarmed strike damage. The most reasonable interpretation of that is it adds the base claw damage to the base unarmed strike damage instead of double dipping on strength to damage and such.</p><p></p><p>Several creatures can get trip attacks on claw hits too.</p><p></p><p>Or if you want any attack to grant a free trip, look at the <a href="http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#knockDown" target="_blank">Knockdwon</a> feat. Easy way to get it is via the second level Barb ACF that trades Uncanny Dodge for free Improved Trip.</p></blockquote><p></p>
[QUOTE="Jackinthegreen, post: 6112454, member: 6678119"] I highly recommend not trying to get bites to work with unarmed strikes. As you've noticed, the rules are all over the place and it'd be difficult to justify some of them. Also, keep in mind that natural weapons don't get iterative attacks (except with the [URL="http://dndtools.eu/feats/draconomicon--92/improved-rapidstrike--3228/"]Improved Rapidstrike[/URL] feat), thus being allowed to treat the bite attack as an unarmed strike would not be in the spirit of the game so to speak, though the spirit of the game is dubious since going by that clerics are supposed to be healbots and are instead powerhouses capable of generally outdoing fighters in melee so easily it's not even funny. If you're set on having natural attacks and unarmed strikes, try claws instead. There's a feat in Dragon Mag 355 called [URL="http://www.realmshelps.net/cgi-bin/featbox.pl?feat=Beast_Strike"]Beast Strike[/URL] which lets you add your claw damage onto your unarmed strike damage. The most reasonable interpretation of that is it adds the base claw damage to the base unarmed strike damage instead of double dipping on strength to damage and such. Several creatures can get trip attacks on claw hits too. Or if you want any attack to grant a free trip, look at the [URL="http://www.d20srd.org/srd/divine/divineAbilitiesFeats.htm#knockDown"]Knockdwon[/URL] feat. Easy way to get it is via the second level Barb ACF that trades Uncanny Dodge for free Improved Trip. [/QUOTE]
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Abilities for a natural attack & monk unarmed strike
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