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<blockquote data-quote="Voadam" data-source="post: 9061336" data-attributes="member: 2209"><p>I have a regular player who has social anxiety to the point of requiring drugs if he needs to do public speaking. I have gamed with shy, socially awkward people.</p><p></p><p>Gaming with a small group of friends is generally a very safe place for shy people to engage socially. Roleplaying as a character in interactions in a D&D game has been a fun part of the game even for shy people in my experience.</p><p></p><p>My games have generally been among supportive friends though.</p><p></p><p>I said that the majority of D&D social interactions are just social interactions and do not require social skill rolls. It would be an error to jump to the conclusion that I therefore never have drawn out social interactions and skip 1/3 of the game. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I have run whole nights of just a noble's party with social intrigue and plots going on and lots of politics, I would not say that is typical of the majority of social interactions in D&D though. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>I also did not require a lot of skill rolls, it was mostly handled by narrations and descriptions and interacting directly talking with NPCs in character.</p><p></p><p>I played a merchant prince character for four years in a 1e D&D game. No applicable skill system, all direct roleplaying and description. Tons of politics and social interaction and intrigue. An absolute blast.</p><p></p><p>Court intrigue and such are things where the social skill system with persuasion and bluff and intuition could be used, but it is hardly necessary to use skill checks to run such a scene.</p></blockquote><p></p>
[QUOTE="Voadam, post: 9061336, member: 2209"] I have a regular player who has social anxiety to the point of requiring drugs if he needs to do public speaking. I have gamed with shy, socially awkward people. Gaming with a small group of friends is generally a very safe place for shy people to engage socially. Roleplaying as a character in interactions in a D&D game has been a fun part of the game even for shy people in my experience. My games have generally been among supportive friends though. I said that the majority of D&D social interactions are just social interactions and do not require social skill rolls. It would be an error to jump to the conclusion that I therefore never have drawn out social interactions and skip 1/3 of the game. :) I have run whole nights of just a noble's party with social intrigue and plots going on and lots of politics, I would not say that is typical of the majority of social interactions in D&D though. :) I also did not require a lot of skill rolls, it was mostly handled by narrations and descriptions and interacting directly talking with NPCs in character. I played a merchant prince character for four years in a 1e D&D game. No applicable skill system, all direct roleplaying and description. Tons of politics and social interaction and intrigue. An absolute blast. Court intrigue and such are things where the social skill system with persuasion and bluff and intuition could be used, but it is hardly necessary to use skill checks to run such a scene. [/QUOTE]
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