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<blockquote data-quote="AmandaBarbarian" data-source="post: 9062199" data-attributes="member: 7042010"><p>based on how it happened and what it meant I don't think it would have been noticeable when we entered. </p><p></p><p></p><p>We entered a cave thinking we were following a thief. We encountered a very obvious make shift trap by passed it and kept going, but in the next area (I almost said room but these were caves) 3 creatures that had the ability to shift between being shadows (as per the MM) and being wights (modified from the MM) This was our first clue something was wrong. We how ever pushed on (I mean come on what adventurer wouldn't) When we hit a fork that one way almost immediately (within Darkvision range) split again. We called magical light and found somehow this thief went down BOTH paths. We started down the one that didn't split and came across a bunch of webs and decided he didn't really go this way, so we went back and down the other path and at second path chose at random... this is when we came to a strange dead end that the walls looked like they were flat and carved not natural. also the rest of the cave was cold but this area felt warm... this lead to the rogue/Druid asked to use perception or insight, the DM said use perception... he made a high roll but not like a nat 20 or anything. The DM told him "You smell something that at first you can't place, but then realize is a highly flammable gas, and as you do you notice the click click click of what you think is water, but is sol liquid near by"</p><p></p><p>so it was a trap but not the kind you are thinking of, the trap required you to light a fire (use a spell carry a torch smoke something ect) and since we had dark vision and magical light we didn't. However the way it was letting the gas in and what the liquid was clued us in to what we would find in the other passage way (this was all a trap laied by the kobold king and his wraith/necromancer bride)</p></blockquote><p></p>
[QUOTE="AmandaBarbarian, post: 9062199, member: 7042010"] based on how it happened and what it meant I don't think it would have been noticeable when we entered. We entered a cave thinking we were following a thief. We encountered a very obvious make shift trap by passed it and kept going, but in the next area (I almost said room but these were caves) 3 creatures that had the ability to shift between being shadows (as per the MM) and being wights (modified from the MM) This was our first clue something was wrong. We how ever pushed on (I mean come on what adventurer wouldn't) When we hit a fork that one way almost immediately (within Darkvision range) split again. We called magical light and found somehow this thief went down BOTH paths. We started down the one that didn't split and came across a bunch of webs and decided he didn't really go this way, so we went back and down the other path and at second path chose at random... this is when we came to a strange dead end that the walls looked like they were flat and carved not natural. also the rest of the cave was cold but this area felt warm... this lead to the rogue/Druid asked to use perception or insight, the DM said use perception... he made a high roll but not like a nat 20 or anything. The DM told him "You smell something that at first you can't place, but then realize is a highly flammable gas, and as you do you notice the click click click of what you think is water, but is sol liquid near by" so it was a trap but not the kind you are thinking of, the trap required you to light a fire (use a spell carry a torch smoke something ect) and since we had dark vision and magical light we didn't. However the way it was letting the gas in and what the liquid was clued us in to what we would find in the other passage way (this was all a trap laied by the kobold king and his wraith/necromancer bride) [/QUOTE]
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