The rules for an ability check are found on pg26 of the PHB. It basically states that a situation such as breaking down a door would apply your Strength Modifier + 1/2 level + any other applicable modifier.
My friends enjoy putting the most extreme scenario's in order to illustrate themselves...but it works. So based on this logic, they indicate that Stephen Hawking (high level character based on his experiences in life) would easily defeat a typical well built adult male in arm wrestling simply because he would add his half level bonus to the check.
Is the door stuck? Who needs a level 1 Minotaur when that level 20 dext based halfling has a far greater ability score check.
Can anyone help justify why they get a half level bonus to ability scores? In my mind, 1/2 level bonuses should be removed from all ability score checks. If this was done, would it unbalance or destroy any game mechanics?
The following is a bit of an aside where I get these questions from that people may enjoy:
I play with two D&D groups, my 4e group that I DM, and a 3.5 group who has not played 4th edition and hates the sound of everything <IE; Monsters utilize different rules from PC's, Saving throws are static and don't change based on level, you have to roll for Fort/Ref/Will, no BAB means a wizard can progress in the same manor as a fighter, multiclassing takes feats, classes feel to restricted with choices of A or B rather than anything you want, etc> . As such, I tend to try and defend some of the points they don't like about 4E. The above issue was brought up and I had no defense for it.
My friends enjoy putting the most extreme scenario's in order to illustrate themselves...but it works. So based on this logic, they indicate that Stephen Hawking (high level character based on his experiences in life) would easily defeat a typical well built adult male in arm wrestling simply because he would add his half level bonus to the check.
Is the door stuck? Who needs a level 1 Minotaur when that level 20 dext based halfling has a far greater ability score check.
Can anyone help justify why they get a half level bonus to ability scores? In my mind, 1/2 level bonuses should be removed from all ability score checks. If this was done, would it unbalance or destroy any game mechanics?
The following is a bit of an aside where I get these questions from that people may enjoy:
I play with two D&D groups, my 4e group that I DM, and a 3.5 group who has not played 4th edition and hates the sound of everything <IE; Monsters utilize different rules from PC's, Saving throws are static and don't change based on level, you have to roll for Fort/Ref/Will, no BAB means a wizard can progress in the same manor as a fighter, multiclassing takes feats, classes feel to restricted with choices of A or B rather than anything you want, etc> . As such, I tend to try and defend some of the points they don't like about 4E. The above issue was brought up and I had no defense for it.