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<blockquote data-quote="jbear" data-source="post: 4516627" data-attributes="member: 75065"><p>personally I would never choose to point buy an 18, I'm always going to prefer two 16's that bump to 18 with racial bonuses. So In my case the only difference we are talking about in this case is a +1 in attack less than what I would have if I were a genasi sword mage as opposed to a warforged. So as others have pointed out... A genasi is 5% more effective at hitting than, in this case, a warforged. And if, as you claim its a question of perception... well if you can't change the problem, change your perception towards the problem... words from the pen of someone far wiser than me. </p><p> </p><p>Also in the case of the warforged sword mage his extra points in strength combining with his Int modifier damage leave him doing exactly the same damage as a genasi that would have the higher Int but the lower Str, in at least one of his At-wills.</p><p> </p><p>The OP puts forward the question whether a Warforged Swordmage is a valid character option; in my opinion it is. Some races are slightly more adequate for certain classes. Seems normal and understandable to me. But where a warforged lacks in his primary stat he can make up for it where his strengths lie, i.e being near impossible to finish off, being able to not breathe, a bit more staying power, hard hitting OAs etc., all those things that probably attract the OP to that race in the first place.</p><p> </p><p>And with in the scope of the game couldn't a character with a slightly lower intelligence than some of his fellow sword mages make it his game obsession to find and implant himself with a more optimal brain component to raise Int or search the history annals in search of clues to find a headpiece that raises Int? There are so many ways to tinker and balance and make the game what you want it to be, it just seems like feeling trapped within the choices of an optimal race seems like an inabilty to think outside the box.</p></blockquote><p></p>
[QUOTE="jbear, post: 4516627, member: 75065"] personally I would never choose to point buy an 18, I'm always going to prefer two 16's that bump to 18 with racial bonuses. So In my case the only difference we are talking about in this case is a +1 in attack less than what I would have if I were a genasi sword mage as opposed to a warforged. So as others have pointed out... A genasi is 5% more effective at hitting than, in this case, a warforged. And if, as you claim its a question of perception... well if you can't change the problem, change your perception towards the problem... words from the pen of someone far wiser than me. Also in the case of the warforged sword mage his extra points in strength combining with his Int modifier damage leave him doing exactly the same damage as a genasi that would have the higher Int but the lower Str, in at least one of his At-wills. The OP puts forward the question whether a Warforged Swordmage is a valid character option; in my opinion it is. Some races are slightly more adequate for certain classes. Seems normal and understandable to me. But where a warforged lacks in his primary stat he can make up for it where his strengths lie, i.e being near impossible to finish off, being able to not breathe, a bit more staying power, hard hitting OAs etc., all those things that probably attract the OP to that race in the first place. And with in the scope of the game couldn't a character with a slightly lower intelligence than some of his fellow sword mages make it his game obsession to find and implant himself with a more optimal brain component to raise Int or search the history annals in search of clues to find a headpiece that raises Int? There are so many ways to tinker and balance and make the game what you want it to be, it just seems like feeling trapped within the choices of an optimal race seems like an inabilty to think outside the box. [/QUOTE]
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