I've been making a few characters lately, and find myself a bit frustrating.
Any class that is attacking defenses, it feels as though I got to have an 18 in the primary stat, because throwing around a +3 vs. Ref or Fort just ain't going to do it. And if you're using point buy, this necessitates picking a race with a + in that stat. Otherwise, your defenses are going to take a hit.
For instance, I made a warforged Swordmage (+2 Str & Con), but that meant a 16 had to go into int, and as I looked at it, hitting the defenses were going to be much harder. Meanwhile, the Genasi (+2 Str and Int) was just better, period. But I was interested in focusing on CON and INT, not STR. (Oh, to have a race with +2 Con and Int...)
Anyone else feel a little strapped?
Another thing I've noticed. I use the standard array, and so I find myself plugging the 14 into the stat with the +2, and the 16 in the other, so it's an even +3 for primary and secondary. Anyone else falling into this habit?
Any class that is attacking defenses, it feels as though I got to have an 18 in the primary stat, because throwing around a +3 vs. Ref or Fort just ain't going to do it. And if you're using point buy, this necessitates picking a race with a + in that stat. Otherwise, your defenses are going to take a hit.
For instance, I made a warforged Swordmage (+2 Str & Con), but that meant a 16 had to go into int, and as I looked at it, hitting the defenses were going to be much harder. Meanwhile, the Genasi (+2 Str and Int) was just better, period. But I was interested in focusing on CON and INT, not STR. (Oh, to have a race with +2 Con and Int...)
Anyone else feel a little strapped?
Another thing I've noticed. I use the standard array, and so I find myself plugging the 14 into the stat with the +2, and the 16 in the other, so it's an even +3 for primary and secondary. Anyone else falling into this habit?