Thanee
First Post
Muscle (melee damage rolls, carrying capacity, speed, Climb, Jump)
Toughness (HP)
Fitness (Fortitude save, long distance running, Swim)
Agility (AC, Reflex save, Balance, Escape Artist, Hide, Move Silently, Tumble)
Coordination (melee/ranged attack rolls, Open Lock, Sleight of Hand, Rope Use)
Learning (Cleric/Wizard bonus spells, skill points, Appraise, Craft, Heal, Knowledge)
Wits (Wizard spell DC, Search, Decipher Script, Disable Device, Forgery, Survival)
Perception (Listen, Spot, Initiative)
Empathy (Druid bonus spells, Handle Animal, Ride, Sense Motive)
Willpower (Cleric/Druid spell DC, Sorcerer bonus spells, Will save, Concentration)
Presence (Sorcerer spell DC, most social skills)
Appearance (first impression)
Bye
Thanee
Toughness (HP)
Fitness (Fortitude save, long distance running, Swim)
Agility (AC, Reflex save, Balance, Escape Artist, Hide, Move Silently, Tumble)
Coordination (melee/ranged attack rolls, Open Lock, Sleight of Hand, Rope Use)
Learning (Cleric/Wizard bonus spells, skill points, Appraise, Craft, Heal, Knowledge)
Wits (Wizard spell DC, Search, Decipher Script, Disable Device, Forgery, Survival)
Perception (Listen, Spot, Initiative)
Empathy (Druid bonus spells, Handle Animal, Ride, Sense Motive)
Willpower (Cleric/Druid spell DC, Sorcerer bonus spells, Will save, Concentration)
Presence (Sorcerer spell DC, most social skills)
Appearance (first impression)
Bye
Thanee