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<blockquote data-quote="Kobold Stew" data-source="post: 6202810" data-attributes="member: 23484"><p>Here's a list of things I have cared about in recent weeks.</p><p></p><p>1. <a href="http://www.enworld.org/forum/showthread.php?345892-Q-amp-A-Mage-Cantrips-Multiclass-req-and-the-Psion/page6&p=6199751&viewfull=1#post6199751" target="_blank">supporting diversity of builds</a>. </p><p>2. <a href="http://www.enworld.org/forum/showthread.php?342268-New-D-amp-D-Next-Playtest-package-is-up-(19-9-2013)-merged-threads/page30&p=6188095&viewfull=1#post6188095" target="_blank">Clean up tool proficiencies, and give rogues a second background</a>. More on <a href="http://www.enworld.org/forum/showthread.php?342268-New-D-amp-D-Next-Playtest-package-is-up-(19-9-2013)-merged-threads/page32&p=6188382&viewfull=1#post6188382" target="_blank">returning the second background to rogues (instead of just more skills)</a>.</p><p>3. <a href="http://www.enworld.org/forum/showthread.php?345892-Q-amp-A-Mage-Cantrips-Multiclass-req-and-the-Psion&p=6199241&viewfull=1#post6199241" target="_blank">Limits on Cantrips (and possibly rethinking spellbooks)</a>.</p><p>4. <a href="http://www.enworld.org/forum/showthread.php?345737-Paladin-Oaths-don-t-do-enough&p=6197372&viewfull=1#post6197372" target="_blank">Strengthening subclass choices (esp. for Paladin)</a>.</p><p>5. <a href="http://www.enworld.org/forum/showthread.php?342607-Spells-That-Still-Need-to-be-Fixed-(September-Packet)/page2&p=6196721&viewfull=1#post6196721" target="_blank">Attack Cantrips and Implements</a>. More on <a href="http://www.enworld.org/forum/showthread.php?342268-New-D-amp-D-Next-Playtest-package-is-up-(19-9-2013)-merged-threads/page15&p=6186011&viewfull=1#post6186011" target="_blank">Implements</a>.</p><p>6. <a href="http://www.enworld.org/forum/showthread.php?343338-D-amp-D-Q-amp-A-09-27-2013/page3&p=6190604&viewfull=1#post6190604" target="_blank">Give options for humans</a>. <a href="http://www.enworld.org/forum/showthread.php?343338-D-amp-D-Q-amp-A-09-27-2013/page4&p=6191107&viewfull=1#post6191107" target="_blank">More</a>.</p><p>7. Keep world-specific races optional, but <a href="http://www.enworld.org/forum/showthread.php?342583-Kender-are-a-core-race&p=6187181&viewfull=1#post6187181" target="_blank">re-integrate gnomes, half-elves, and half-orcs into main list</a>. Also, add playable humanoid monster races<a href="http://www.enworld.org/forum/showthread.php?342583-Kender-are-a-core-race/page3&p=6188394&viewfull=1#post6188394" target="_blank"> to the back of the MM</a>.* (no real argument in either link; sorry)</p><p>8. <a href="http://www.enworld.org/forum/showthread.php?342582-Tracking-without-quot-tracking-quot-feature-tripping-without-quot-trip-quot&p=6188711&viewfull=1#post6188711" target="_blank">Tidy up tripping and combat maneuvers, and tracking</a>.</p><p></p><p>9. I'm also partial to many of Falling Icicle's <a href="http://www.enworld.org/forum/showthread.php?342607-Spells-That-Still-Need-to-be-Fixed-(September-Packet)" target="_blank">proposed spells that need fixing</a>.</p><p></p><p>Fight the good fight!</p><p></p><p></p><p>* [EDIT] In the previous <a href="http://www.wizards.com/dnd/Article.aspx?x=dnd/4wand/20131008" target="_blank">Wandering Monsters</a> article, James Wyatt asked about humanoid monsters, and suggested this list: "dwarves, elves, gnomes, half-elves, halflings, half-orcs, humans, orcs, goblinoids, kobolds, and gnolls". I'd add lizardfolk, but I'm actually pretty good with this as the playable races (with everything listed after humans at the back of the MM).</p><p></p><p>[EDIT 2] see post 14 for ideas on Rangers.</p></blockquote><p></p>
[QUOTE="Kobold Stew, post: 6202810, member: 23484"] Here's a list of things I have cared about in recent weeks. 1. [URL="http://www.enworld.org/forum/showthread.php?345892-Q-amp-A-Mage-Cantrips-Multiclass-req-and-the-Psion/page6&p=6199751&viewfull=1#post6199751"]supporting diversity of builds[/URL]. 2. [URL="http://www.enworld.org/forum/showthread.php?342268-New-D-amp-D-Next-Playtest-package-is-up-(19-9-2013)-merged-threads/page30&p=6188095&viewfull=1#post6188095"]Clean up tool proficiencies, and give rogues a second background[/URL]. More on [URL="http://www.enworld.org/forum/showthread.php?342268-New-D-amp-D-Next-Playtest-package-is-up-(19-9-2013)-merged-threads/page32&p=6188382&viewfull=1#post6188382"]returning the second background to rogues (instead of just more skills)[/URL]. 3. [URL="http://www.enworld.org/forum/showthread.php?345892-Q-amp-A-Mage-Cantrips-Multiclass-req-and-the-Psion&p=6199241&viewfull=1#post6199241"]Limits on Cantrips (and possibly rethinking spellbooks)[/URL]. 4. [URL="http://www.enworld.org/forum/showthread.php?345737-Paladin-Oaths-don-t-do-enough&p=6197372&viewfull=1#post6197372"]Strengthening subclass choices (esp. for Paladin)[/URL]. 5. [URL="http://www.enworld.org/forum/showthread.php?342607-Spells-That-Still-Need-to-be-Fixed-(September-Packet)/page2&p=6196721&viewfull=1#post6196721"]Attack Cantrips and Implements[/URL]. More on [URL="http://www.enworld.org/forum/showthread.php?342268-New-D-amp-D-Next-Playtest-package-is-up-(19-9-2013)-merged-threads/page15&p=6186011&viewfull=1#post6186011"]Implements[/URL]. 6. [URL="http://www.enworld.org/forum/showthread.php?343338-D-amp-D-Q-amp-A-09-27-2013/page3&p=6190604&viewfull=1#post6190604"]Give options for humans[/URL]. [URL="http://www.enworld.org/forum/showthread.php?343338-D-amp-D-Q-amp-A-09-27-2013/page4&p=6191107&viewfull=1#post6191107"]More[/URL]. 7. Keep world-specific races optional, but [URL="http://www.enworld.org/forum/showthread.php?342583-Kender-are-a-core-race&p=6187181&viewfull=1#post6187181"]re-integrate gnomes, half-elves, and half-orcs into main list[/URL]. Also, add playable humanoid monster races[URL="http://www.enworld.org/forum/showthread.php?342583-Kender-are-a-core-race/page3&p=6188394&viewfull=1#post6188394"] to the back of the MM[/URL].* (no real argument in either link; sorry) 8. [URL="http://www.enworld.org/forum/showthread.php?342582-Tracking-without-quot-tracking-quot-feature-tripping-without-quot-trip-quot&p=6188711&viewfull=1#post6188711"]Tidy up tripping and combat maneuvers, and tracking[/URL]. 9. I'm also partial to many of Falling Icicle's [URL="http://www.enworld.org/forum/showthread.php?342607-Spells-That-Still-Need-to-be-Fixed-(September-Packet)"]proposed spells that need fixing[/URL]. Fight the good fight! * [EDIT] In the previous [URL="http://www.wizards.com/dnd/Article.aspx?x=dnd/4wand/20131008"]Wandering Monsters[/URL] article, James Wyatt asked about humanoid monsters, and suggested this list: "dwarves, elves, gnomes, half-elves, halflings, half-orcs, humans, orcs, goblinoids, kobolds, and gnolls". I'd add lizardfolk, but I'm actually pretty good with this as the playable races (with everything listed after humans at the back of the MM). [EDIT 2] see post 14 for ideas on Rangers. [/QUOTE]
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