Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Absorb Elements, Shield Master, and Reactions for Saves
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RSIxidor" data-source="post: 7854094" data-attributes="member: 6695558"><p>No, and that's not at all similar to what we're talking about, either.</p><p></p><p>Focus on the triggers for each of these two reactions as that is extremely important here.</p><p></p><p>You can use one reaction a turn, and whether you use that reaction is determined whenever a trigger for a reaction you have available occurs. If you don't use it for one trigger, it can later be used for another trigger.</p><p></p><p>Consider this scenario: You have two hostile creatures adjacent to you. One of them moves away from you. This presents the trigger for an opportunity attack. If you choose not to take an opportunity attack against this creature, you still have your reaction available. Then the second creature moves away from you. This presents the trigger for an opportunity attack. Since you didn't use the reaction when the first creature moved away, the first time a trigger was presented, you can still use it now. You could still choose not to use your reaction now to have it available for another effect. If you do use it now, you can't use it on a later effect.</p><p></p><p>The scenario in OP is similar but a little different as there is a branching decision tree, rather than a linear decision tree.</p><p></p><p>You make a dexterity saving throw and the effect casing the saving throw deals elemental damage, there are two significant branches that are separate from each other: succeed or fail on the saving throw.</p><p>1. You succeed the dexterity saving throw.</p><p> a. This presents the trigger for the reaction of shield master's third benefit.</p><p> b. If you choose to use your reaction for shield master, you take no damage.</p><p> c. If you choose to not use your reaction for shield master, you still have your </p><p> reaction available.</p><p> i. Since you didn't use shield master, you take half damage from the effect.</p><p> ii. This presents the trigger to cast absorb elements.</p><p> iii. If you choose to use your reaction for absorb elements, you gain resistance to the </p><p> triggering damage.</p><p> iv. If you choose not to use your reaction for absorb elements, you still have your reaction available.</p><p>2. You fail the dexterity saving throw.</p><p> a. You take elemental damage.</p><p> b. This presents the trigger for casting absorb elements as a reaction.</p><p> c. If you choose to use your reaction for absorb elements, you gain resistance to the triggering damage.</p><p> d. If you choose not to use your reaction for absorb elements, you still have your reaction available.</p></blockquote><p></p>
[QUOTE="RSIxidor, post: 7854094, member: 6695558"] No, and that's not at all similar to what we're talking about, either. Focus on the triggers for each of these two reactions as that is extremely important here. You can use one reaction a turn, and whether you use that reaction is determined whenever a trigger for a reaction you have available occurs. If you don't use it for one trigger, it can later be used for another trigger. Consider this scenario: You have two hostile creatures adjacent to you. One of them moves away from you. This presents the trigger for an opportunity attack. If you choose not to take an opportunity attack against this creature, you still have your reaction available. Then the second creature moves away from you. This presents the trigger for an opportunity attack. Since you didn't use the reaction when the first creature moved away, the first time a trigger was presented, you can still use it now. You could still choose not to use your reaction now to have it available for another effect. If you do use it now, you can't use it on a later effect. The scenario in OP is similar but a little different as there is a branching decision tree, rather than a linear decision tree. You make a dexterity saving throw and the effect casing the saving throw deals elemental damage, there are two significant branches that are separate from each other: succeed or fail on the saving throw. 1. You succeed the dexterity saving throw. a. This presents the trigger for the reaction of shield master's third benefit. b. If you choose to use your reaction for shield master, you take no damage. c. If you choose to not use your reaction for shield master, you still have your reaction available. i. Since you didn't use shield master, you take half damage from the effect. ii. This presents the trigger to cast absorb elements. iii. If you choose to use your reaction for absorb elements, you gain resistance to the triggering damage. iv. If you choose not to use your reaction for absorb elements, you still have your reaction available. 2. You fail the dexterity saving throw. a. You take elemental damage. b. This presents the trigger for casting absorb elements as a reaction. c. If you choose to use your reaction for absorb elements, you gain resistance to the triggering damage. d. If you choose not to use your reaction for absorb elements, you still have your reaction available. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Absorb Elements, Shield Master, and Reactions for Saves
Top