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*Pathfinder & Starfinder
AC 56 at level 6! You too can do it!
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<blockquote data-quote="satori01" data-source="post: 3233599" data-attributes="member: 7859"><p>I find it a rather interesting creature myself, one that has a magic greater than it's statistics. literally it brings life to stone, it returns what could be the spirit of a Dwarven Hero to life again in a representative statue. Imagine being a Dwarf and going through a tomb for a much needed Mcguffin, and encountering one of these things. Pretty moving wouldn't it be?</p><p></p><p>For Americans it would be like going to the Lincoln memorial and actually being able to speak to a Living Lincoln made out of marble!</p><p>Altering shape into a Dwarven Ancestor might be technically valid under the rules, but I would say it cheapens the magic inherent to the creature. As a DM, as an arbiter of the mind of the designers, and a fully vested participant in a shared world of myth and magic, I would probably vote no.</p><p></p><p>Which brings me to my final point on these super duper High AC or High damage builds. Most players also feel they are fully vested participants in a shared world. Most players want to play their characters, not just collect leet powers. </p><p></p><p>On paper it seems fine to grab any magic items you want, and make a Outsider Sun Elf Wizard/Monk that transforms into a statue of the Dwarven Lincoln anytime he wants........but how would you actually play that? You are not talking defaming a culture here, you are not talking flag burning here, you are talking about transforming into another culture's symbol just for the cool Natural Armor bonus....that is some pretty heavy stuff, if you put thought into it.</p><p></p><p>Of course if you are just a human in a funny suit, and all powers are equal.............</p></blockquote><p></p>
[QUOTE="satori01, post: 3233599, member: 7859"] I find it a rather interesting creature myself, one that has a magic greater than it's statistics. literally it brings life to stone, it returns what could be the spirit of a Dwarven Hero to life again in a representative statue. Imagine being a Dwarf and going through a tomb for a much needed Mcguffin, and encountering one of these things. Pretty moving wouldn't it be? For Americans it would be like going to the Lincoln memorial and actually being able to speak to a Living Lincoln made out of marble! Altering shape into a Dwarven Ancestor might be technically valid under the rules, but I would say it cheapens the magic inherent to the creature. As a DM, as an arbiter of the mind of the designers, and a fully vested participant in a shared world of myth and magic, I would probably vote no. Which brings me to my final point on these super duper High AC or High damage builds. Most players also feel they are fully vested participants in a shared world. Most players want to play their characters, not just collect leet powers. On paper it seems fine to grab any magic items you want, and make a Outsider Sun Elf Wizard/Monk that transforms into a statue of the Dwarven Lincoln anytime he wants........but how would you actually play that? You are not talking defaming a culture here, you are not talking flag burning here, you are talking about transforming into another culture's symbol just for the cool Natural Armor bonus....that is some pretty heavy stuff, if you put thought into it. Of course if you are just a human in a funny suit, and all powers are equal............. [/QUOTE]
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AC 56 at level 6! You too can do it!
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