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Acquana Art Thread -- Thread Implosion 06/10/2007
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<blockquote data-quote="Acquana" data-source="post: 3094193" data-attributes="member: 1616"><p><strong>09/30/06 -- In Which Pirates Take Over My Campaign</strong></p><p></p><p>Yay! Update! More quasi-storyhour as well.</p><p></p><p>To refresh everyone's memory, this short man is Jaeger Koffman, and the two in collars are Jackie Jaxx (left) and Andrew Zev (right). </p><p></p><p><img src="http://www.shellcatstudio.com/drawingaday/10_05/09.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Koffman likes to "collect." His entire family has something they collect: his younger brother Bennie collects plants, his middle sister Lenora collects unnaturaly occuring mutants (to experiment on and improve herself), and he collects shapeshifters and lycanthropes. Which is why he found interest in <a href="http://www.shellcatstudio.com/drawingaday/08_05/06.jpg" target="_blank">Gaiavein, a dragon adept at shapeshifting,</a> and the PCs' enemy, <a href="http://www.shellcatstudio.com/drawingaday/08_05/21.jpg" target="_blank">Sahkrekal, also a dragon with this ability.</a></p><p></p><p>Koffman is killed by the PCs three months before, and the PCs have since discovered that he imprinted other with copies of his personality that slowly try to take over the host. (This is a page I took from Rangerwickett, so my players have him to thank. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /> ) So far, the PCs have tracked down two imprints, and in the one shot I ran the PCs in that one found another--in Bennie Koffman of all people. </p><p></p><p>The first imprint was in the PCs' friend they thought they'd saved from Koffamn, Jackie Jaxx. Under Koffman's control, Jackie attempted to attack Traverse Town's mayor, and the PCs stopped him. </p><p></p><p>The second was in Andrew Zev, a very sad individual they rescued from Koffman and brought home to his orignal plane ... or so they thought. They broght him to a plane that was extremely similar, but not his own. The imprint of Koffman in him prepared for the PCs eventually figuring out where he was by hiring a group of mercenaries on that plane to kill them; then to make sure he himself was protected, he used Zev to land in a prison for metahumans. Under constant survellience, but out of the PCs' reach, Koffman was confident that it would only be a matter of time before his hired superpowered mercenaries would kill the PCs, and he would eventually find a way to escape prison and promptly leave that plane to do as he pleased.</p><p></p><p>Koffman didn't count on the PCs making friends on that plane, including the warden of said superpowered prison. They made a deal: if the PCs would aid an law enforcement organization on that plane in capturing the mercenaries (who were all wanted for one reason or another), then he would turn over Zev (and Koffman's imprint) to them. Admittedly, he knew he'd be in a lot of trouble, but the warden would work that out on his own--knowing that neither Zev nor his "guest" belong on that plane. Period. </p><p></p><p>The PC's help the Counterveil Organization arrest the mercenaries with stunning strategy, and only one of them escapes capture. Somehow the teleporter in the mercenary group had gotten ahold of technology belonging to Koffman--a pocketwatch that allows shifting between planes--and both the PCs and Counterveil are surpised to learn that the watch can work even with extrememly powerful superpower inhibitors around the building. However, the teleporter, Slide, is not the most violent, dangerous, or vengeful of the mercenaries, so the PCs decide they won't worry about her and instead leave her to that plane's authorities.</p><p></p><p>The warden of the prison agrees to hand over Zev despite the PCs having killed one of the mercenaries, <a href="http://www.shellcatstudio.com/drawingaday/03_06/10.jpg" target="_blank">Fanatic.</a> It was in self-defense, so they'd had no choice. However, as the group of them head down to level 3 of the prison, what they find in the cell is not what anyone expects. There is an open portal in the middle of the cell, and Zev is being held by the throat by what for all the world looks like a pirate:</p><p></p><p><img src="http://www.shellcatstudio.com/drawingaday/09_06/11.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The PCs quickly get the cell door open, seeing that this man also has a pocketwatch. The "pirate" forcefully shoves Zev through before they can stop him, but to their surprise he gives his name as Jahdo Bazdalan, and offers to let them follow him. The PCs leave the plane they're on, and find themselves on a ship, reminiscent of an ancient sailing ship, sailing through abosolute nothingness. The PCs are witness to an exchange between Koffman (in Zev) and Dalan, that is extremely one-sided. Zev shouts at Dalan, Dalan only smiles and says nothing, then Zev passes out. The PCs are hesitant to attack Dalan, considering they have no clue where they are and they can see a fairly sizable crew watching them. Zev comes to and thanks Dalan, because Koffman was wiped from his mind.</p><p></p><p>Dalan then offers to give the PCs an explination, so long as they remain nonviolent. Zev is taken below deck by members of the crew to give him better clothes than prison grey, and Dalan invites the PCs into his cabin. He says he is the captain of the "Psi Killer," the ship, and it uses technology stolen from Koffman. The PCs gather that Dalan has quite a score to settle with Koffman and his imprints, and is willing to help the PCs track down the ones left. When they ask how he knew where Zev was, Dalan's entire posture changes and he simply replies, "Well, if you're planning to find him, I suppose you'll have to learn how to think like him ... won't you?"</p><p></p><p>The PCs are absolutely agahst as they realize that Dalan is also imprinted. His manner changes from what they've gathered is Dalan, back to Koffman, and back again as he talks to them. The "two" explain that while, yes, Dalan is imprinted with a copy of Koffman's personality, this imprint wishes to hunt down his "brothers." The imprint appeals to the nature of the PCs, saying that he has absolutely no interest in taking up his "father's" work, and they should not hold him responsible for his "father's" crimes. Several of the PCs (Virgil, whose mentor manipulated him, Jenna, whose father was abusive, and Hiro, whose father is a DEMON) have no choice but to agree.</p><p></p><p>So the PCs have temporarily joined the ranks of the Psi-Killer. The crew is another mishmash from all over the planes, and most of them are references to rogues and pirates. Among the crew are all of one player's former PCs; which is a joke on my part: the player constantly complains that without meaning to she ends up making pirates every time she makes a character. Well, they certainly are NOW! ba-ZING! </p><p></p><p>Also on the ship are this same player's actual pirates from a comic she's working on: Scurvy the Pirate Cat; Starbuck from <u>Moby Dick</u>; Will Turner from Pirates of the Carribean; this chick:</p><p></p><p><img src="http://br.geocities.com/ajgthp/ryoko.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Ryoko from Tenchi Muyo! Galaxy Police GXP, and none other than Team Rocket, very happy to be pirates.</p><p></p><p><img src="http://www.shellcatstudio.com/drawingaday/09_06/13.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>Also on board is my cat, Guiness. The night of the game that the PCs were gettnig to know the crew, we were having tacos. Guiness managed to steal a taco shell and ate it. All of us were just shocked that a cat would steal a taco shell, and we decided there was no other coarse of action than to spray him repeatedly with a water gun--and to include him on the Psi-Killer.</p><p></p><p>This is a drawing by Pojo's player showing her character Scurvy and Guiness.</p><p></p><p><img src="http://www.shellcatstudio.com/drawingaday/09_06/MrGuiness.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>And this is my drawing of Scurvy and a few members of the near-menagerie that's on board the Psi-Killer thanks to Jessie and James, and myself.</p><p></p><p><img src="http://www.shellcatstudio.com/drawingaday/09_06/14.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>And this is the cook on board, Tarl, who comes from a version of the world of the Pirates of Dark Water (that show was so rocking awesome!)</p><p></p><p><img src="http://www.shellcatstudio.com/drawingaday/09_06/12.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>The last two drawings I have linked to my Deviant Art site since I'm pretty sure the language in them is not for EN World. They're both strips, one for Traverse and the other for the Starcraft game.</p><p></p><p>This is a random comic in response to a random comic one of my players did about two of the characters being high--only because the two players were being exceedingly goofy that night, not because either of those characters would actually smoke up. The high characters in question are Silas and Pojo. The other guy is Kurt Dominick. As far as those two in the last panel, well ... since just about ANYONE can show up in Traverse Town, I'll let you guess.</p><p></p><p><a href="http://www.deviantart.com/deviation/40587915/" target="_blank">At the Comfy Chair ...</a></p><p></p><p>The setup for this next strip--from the Starcraft game--goes something like this: The girl in the poncho, Val, is the computer system for the ship that the PCs travel on. However, upon first meeting Val and her "friend" Psi--a robot she made while she was bored--the PCs were unsure of what exactly she was. They had plenty of suspicisions, but no real proof as to Val's identity. Out of character one of the players suggested everyone on the ship play a game of Truth or Dare to glean info, and this is what came to my mind.</p><p></p><p><a href="http://www.deviantart.com/deviation/40587257/?qo=1&q=by%3Ashellnekoconeko+in%3Ascraps&qh=sort%3Atime" target="_blank">Truth or Dare</a></p><p></p><p>*whew* Another doozy out of the way. But now I'm all caught up! TwoDee Ten will be updating soon, Greegan was out on business this week. </p><p></p><p>Not much else to say, so enjoy September's last update.</p></blockquote><p></p>
[QUOTE="Acquana, post: 3094193, member: 1616"] [b]09/30/06 -- In Which Pirates Take Over My Campaign[/b] Yay! Update! More quasi-storyhour as well. To refresh everyone's memory, this short man is Jaeger Koffman, and the two in collars are Jackie Jaxx (left) and Andrew Zev (right). [img]http://www.shellcatstudio.com/drawingaday/10_05/09.jpg[/img] Koffman likes to "collect." His entire family has something they collect: his younger brother Bennie collects plants, his middle sister Lenora collects unnaturaly occuring mutants (to experiment on and improve herself), and he collects shapeshifters and lycanthropes. Which is why he found interest in [url=http://www.shellcatstudio.com/drawingaday/08_05/06.jpg]Gaiavein, a dragon adept at shapeshifting,[/url] and the PCs' enemy, [url=http://www.shellcatstudio.com/drawingaday/08_05/21.jpg]Sahkrekal, also a dragon with this ability.[/url] Koffman is killed by the PCs three months before, and the PCs have since discovered that he imprinted other with copies of his personality that slowly try to take over the host. (This is a page I took from Rangerwickett, so my players have him to thank. :p ) So far, the PCs have tracked down two imprints, and in the one shot I ran the PCs in that one found another--in Bennie Koffman of all people. The first imprint was in the PCs' friend they thought they'd saved from Koffamn, Jackie Jaxx. Under Koffman's control, Jackie attempted to attack Traverse Town's mayor, and the PCs stopped him. The second was in Andrew Zev, a very sad individual they rescued from Koffman and brought home to his orignal plane ... or so they thought. They broght him to a plane that was extremely similar, but not his own. The imprint of Koffman in him prepared for the PCs eventually figuring out where he was by hiring a group of mercenaries on that plane to kill them; then to make sure he himself was protected, he used Zev to land in a prison for metahumans. Under constant survellience, but out of the PCs' reach, Koffman was confident that it would only be a matter of time before his hired superpowered mercenaries would kill the PCs, and he would eventually find a way to escape prison and promptly leave that plane to do as he pleased. Koffman didn't count on the PCs making friends on that plane, including the warden of said superpowered prison. They made a deal: if the PCs would aid an law enforcement organization on that plane in capturing the mercenaries (who were all wanted for one reason or another), then he would turn over Zev (and Koffman's imprint) to them. Admittedly, he knew he'd be in a lot of trouble, but the warden would work that out on his own--knowing that neither Zev nor his "guest" belong on that plane. Period. The PC's help the Counterveil Organization arrest the mercenaries with stunning strategy, and only one of them escapes capture. Somehow the teleporter in the mercenary group had gotten ahold of technology belonging to Koffman--a pocketwatch that allows shifting between planes--and both the PCs and Counterveil are surpised to learn that the watch can work even with extrememly powerful superpower inhibitors around the building. However, the teleporter, Slide, is not the most violent, dangerous, or vengeful of the mercenaries, so the PCs decide they won't worry about her and instead leave her to that plane's authorities. The warden of the prison agrees to hand over Zev despite the PCs having killed one of the mercenaries, [url=http://www.shellcatstudio.com/drawingaday/03_06/10.jpg]Fanatic.[/url] It was in self-defense, so they'd had no choice. However, as the group of them head down to level 3 of the prison, what they find in the cell is not what anyone expects. There is an open portal in the middle of the cell, and Zev is being held by the throat by what for all the world looks like a pirate: [img]http://www.shellcatstudio.com/drawingaday/09_06/11.jpg[/img] The PCs quickly get the cell door open, seeing that this man also has a pocketwatch. The "pirate" forcefully shoves Zev through before they can stop him, but to their surprise he gives his name as Jahdo Bazdalan, and offers to let them follow him. The PCs leave the plane they're on, and find themselves on a ship, reminiscent of an ancient sailing ship, sailing through abosolute nothingness. The PCs are witness to an exchange between Koffman (in Zev) and Dalan, that is extremely one-sided. Zev shouts at Dalan, Dalan only smiles and says nothing, then Zev passes out. The PCs are hesitant to attack Dalan, considering they have no clue where they are and they can see a fairly sizable crew watching them. Zev comes to and thanks Dalan, because Koffman was wiped from his mind. Dalan then offers to give the PCs an explination, so long as they remain nonviolent. Zev is taken below deck by members of the crew to give him better clothes than prison grey, and Dalan invites the PCs into his cabin. He says he is the captain of the "Psi Killer," the ship, and it uses technology stolen from Koffman. The PCs gather that Dalan has quite a score to settle with Koffman and his imprints, and is willing to help the PCs track down the ones left. When they ask how he knew where Zev was, Dalan's entire posture changes and he simply replies, "Well, if you're planning to find him, I suppose you'll have to learn how to think like him ... won't you?" The PCs are absolutely agahst as they realize that Dalan is also imprinted. His manner changes from what they've gathered is Dalan, back to Koffman, and back again as he talks to them. The "two" explain that while, yes, Dalan is imprinted with a copy of Koffman's personality, this imprint wishes to hunt down his "brothers." The imprint appeals to the nature of the PCs, saying that he has absolutely no interest in taking up his "father's" work, and they should not hold him responsible for his "father's" crimes. Several of the PCs (Virgil, whose mentor manipulated him, Jenna, whose father was abusive, and Hiro, whose father is a DEMON) have no choice but to agree. So the PCs have temporarily joined the ranks of the Psi-Killer. The crew is another mishmash from all over the planes, and most of them are references to rogues and pirates. Among the crew are all of one player's former PCs; which is a joke on my part: the player constantly complains that without meaning to she ends up making pirates every time she makes a character. Well, they certainly are NOW! ba-ZING! Also on the ship are this same player's actual pirates from a comic she's working on: Scurvy the Pirate Cat; Starbuck from [U]Moby Dick[/U]; Will Turner from Pirates of the Carribean; this chick: [img]http://br.geocities.com/ajgthp/ryoko.jpg[/img] Ryoko from Tenchi Muyo! Galaxy Police GXP, and none other than Team Rocket, very happy to be pirates. [img]http://www.shellcatstudio.com/drawingaday/09_06/13.jpg[/img] Also on board is my cat, Guiness. The night of the game that the PCs were gettnig to know the crew, we were having tacos. Guiness managed to steal a taco shell and ate it. All of us were just shocked that a cat would steal a taco shell, and we decided there was no other coarse of action than to spray him repeatedly with a water gun--and to include him on the Psi-Killer. This is a drawing by Pojo's player showing her character Scurvy and Guiness. [img]http://www.shellcatstudio.com/drawingaday/09_06/MrGuiness.jpg[/img] And this is my drawing of Scurvy and a few members of the near-menagerie that's on board the Psi-Killer thanks to Jessie and James, and myself. [img]http://www.shellcatstudio.com/drawingaday/09_06/14.jpg[/img] And this is the cook on board, Tarl, who comes from a version of the world of the Pirates of Dark Water (that show was so rocking awesome!) [img]http://www.shellcatstudio.com/drawingaday/09_06/12.jpg[/img] The last two drawings I have linked to my Deviant Art site since I'm pretty sure the language in them is not for EN World. They're both strips, one for Traverse and the other for the Starcraft game. This is a random comic in response to a random comic one of my players did about two of the characters being high--only because the two players were being exceedingly goofy that night, not because either of those characters would actually smoke up. The high characters in question are Silas and Pojo. The other guy is Kurt Dominick. As far as those two in the last panel, well ... since just about ANYONE can show up in Traverse Town, I'll let you guess. [url=http://www.deviantart.com/deviation/40587915/]At the Comfy Chair ...[/url] The setup for this next strip--from the Starcraft game--goes something like this: The girl in the poncho, Val, is the computer system for the ship that the PCs travel on. However, upon first meeting Val and her "friend" Psi--a robot she made while she was bored--the PCs were unsure of what exactly she was. They had plenty of suspicisions, but no real proof as to Val's identity. Out of character one of the players suggested everyone on the ship play a game of Truth or Dare to glean info, and this is what came to my mind. [url=http://www.deviantart.com/deviation/40587257/?qo=1&q=by%3Ashellnekoconeko+in%3Ascraps&qh=sort%3Atime]Truth or Dare[/url] *whew* Another doozy out of the way. But now I'm all caught up! TwoDee Ten will be updating soon, Greegan was out on business this week. Not much else to say, so enjoy September's last update. [/QUOTE]
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