pukunui
Legend
Hi folks,
Lately I've grown tired of the whole "you meet in a tavern and some guy gives you a quest" cliché. Instead, I've been thinking about how fun it would be to start campaigns in the style of a James Bond movie, where the PCs are already in the thick of things. What they are doing might not have much bearing on the rest of the campaign but it does help to set the tone.
The question is: what would work better for a tabletop game (as opposed to a movie or novel), a Raiders of the Lost Ark style opener where the PCs are just arriving at the adventure location and have to work their way through it all the way, or something like the opening to Star Trek Into Darkness, where the PCs have already been to the bottom of the dungeon and now they have to make it back out alive?
I suppose you could say that's a silly question because the answer will always be "It depends". That is, it depends, primarily, on the group involved and their preferred playstyle and such.
I guess the reason I ask is that I like the idea of starting a campaign in the thick of things, perhaps with a chase scene. I'm just not sure the players would like "missing out" on the preceding events.
What do you guys think?
Also, feel free to post your own "action prologues" if you've got any. I started a similar thread a while back on the WotC forums and got some neat ideas. I'm always open to more ideas though.
I'll start with one of my own: I ran a D&D Next playtest session a few months ago, and I had the PCs wake up in a snowy mountain pass, surrounded by burning wreckage. They were all suffering from short-term memory loss. Between picking themselves up (or getting themselves down out of a tree, in one case) and fending off the orcs and wolves who'd come to scavenge amongst the wreckage, they eventually pieced together that they'd been on an airship that had crashed (appropriately named the "Titania"). They then headed out of the mountains to look for civilization, which was as far as we got. The players all seemed to like it, though.
Thanks in advance.
~ Jonathan
Lately I've grown tired of the whole "you meet in a tavern and some guy gives you a quest" cliché. Instead, I've been thinking about how fun it would be to start campaigns in the style of a James Bond movie, where the PCs are already in the thick of things. What they are doing might not have much bearing on the rest of the campaign but it does help to set the tone.
The question is: what would work better for a tabletop game (as opposed to a movie or novel), a Raiders of the Lost Ark style opener where the PCs are just arriving at the adventure location and have to work their way through it all the way, or something like the opening to Star Trek Into Darkness, where the PCs have already been to the bottom of the dungeon and now they have to make it back out alive?
I suppose you could say that's a silly question because the answer will always be "It depends". That is, it depends, primarily, on the group involved and their preferred playstyle and such.
I guess the reason I ask is that I like the idea of starting a campaign in the thick of things, perhaps with a chase scene. I'm just not sure the players would like "missing out" on the preceding events.
What do you guys think?
Also, feel free to post your own "action prologues" if you've got any. I started a similar thread a while back on the WotC forums and got some neat ideas. I'm always open to more ideas though.
I'll start with one of my own: I ran a D&D Next playtest session a few months ago, and I had the PCs wake up in a snowy mountain pass, surrounded by burning wreckage. They were all suffering from short-term memory loss. Between picking themselves up (or getting themselves down out of a tree, in one case) and fending off the orcs and wolves who'd come to scavenge amongst the wreckage, they eventually pieced together that they'd been on an airship that had crashed (appropriately named the "Titania"). They then headed out of the mountains to look for civilization, which was as far as we got. The players all seemed to like it, though.
Thanks in advance.
~ Jonathan