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Fresh off our manly hand-clasp with Garn, we decide to tell him everything: our rivalry with Arno;
Honestly, isn't that lame? You pointed out the continuity problem with THEIR Carr, but OUR Carr had a... rivarly. Let's imagine the dialogue.
Proud Paladin: "I will fight the Evil Arno to the death, because he worships the demon, perverted the pure heart of our leader, the blessed archcleric Oram the Not-Numbered-Yet, defiled the cathedral of Blessed Dyan, corrupted our holy host of knights, raised an army of (six) gnolls to oppress the people of Delmer and brought evil to the land of Kandia."
Cantankerous Carr: "I will join your holy fight to the death, because Arno tried to pranck me into stripping naked in the hall of our dorm and called me a teacher's pet."*
Perplexed Paladin: "errr... cool story, bro?"
* While there is an alternate reality where he does kill us, by definition it didn't happen to OUR canonical Carr.
Thayne's information from his "sources"; and "Perth's warnings about Arno's pact with unearthly forces."
Wut? Ah, you noticed that, too.
Hearing Perth's name, Garn remarks, "The Archdruid of Kandia. The father of this lovely wildflower."
I must now conclude that she's wearing a "My Dad is the Greatest Druid of Kandia" T-shirt when doing undercover spying missions.
We expect Dalris to be annoyed by Garn's outrageous flirting, but she grins instead.
With the amount of grinning and blushing, I think she's more a teenager than a young 44 years old woman.
Dalris retorts that her people "are descended from the mightiest rulers of Tikandia" and that Garn's "so-called Holy Guard has waged a bigoted war against Kandians since the archclericy was founded," and calls them heathens.
Garn protests that this isn't so and that "The Knights of Blessed Dyan have moved against the Kandian tribes only when evil influences have jeopardized our priests…."
Discussing religion and politics at a Tinder date often doesn't end well, Garrrrn.
We tell them both to knock it off, even though we're enjoying the fact that Dalris's hostility has been redirected to someone other than ourselves.
I will do a re-read of Grey Star (which was titled in French Astre d'Or, which means Gold Star, for some reason). I have shared here that I missed the hints that Tanith was the titular character's love interest when I read the story as a kid. But know that I see how Dalris and Carr behave, I think the hints might have been more hidden than I thought...
We remind Dalris and Garn that we have a job to do: we need to get into the cathedral and "see [Arno] in action in order to know what we're fighting."
And get hit by a Death spell. Yes, theoretically, our sceptre should absorb the dweomer, but the Paladin has just cast a Charisma-enhancing spell ON US and it wasn't absorbed (I accepted the earlier argument that Detect Magic wasn't really cast at someone but cast at the viewer, but the 1st edition equivalent of Eagle's Splendour isn't. So we must conclude our rod is now spent, which is why Dalris is looking elsewhere suddenly.
- Fochlucan
- Mac-Fuirmidh
- Doss
- Canaith
- Cli
- Anstruth
- Ollamh
At bard level 23 the character is Magna Alumnae.
Wow. That's from where the name of the seven bardic instruments came? It was never explained in the later DMGs that featured them. Cool lore.
According to the Notes Regarding Bards Table II on page 118 of the AD&D PH,
College is an important distinction to a bard, and he or she will not associate with a bard of a lesser college. The exception to this rule are the Magna Alumnae who will happily aid (by advice and suggestion) any other bard of any level.
DM: "your friend falls into the pit trap, barely holding to the floor by a single hand."
Player1, a level 19 bard: "I call my friends for help"
Player2, a bard, too, but level 22: "MWAHAHAHA and now you die, you filthy sophomore!".
The rule about association is a harsh one. On the other hand, a group with two bards deserves a lot of death.
Also: if Dalris is just now finishing her studies at Fochlucan College, that means that
at most she is a 4th level bard. Which means that in the FIVE YEARS since the previous book, Dalris has gained only THREE LEVELS. That is an
even worse rate of advancement than Carr,
who gained five levels over that span. (Which was in itself pathetically slow.)
She's attending while residing in a druidic grove in central Kandia. Maybe she would progress quicker if she actually attended the classes?
Truly, Team Good Guys lives the slow motion life in all aspects of their being.
I lolled.
…[Dalris] collects Bhukodian artifacts…
The implication in the first book was that Ancient Bhukod was so forgotten and mysterious that only the great Landor was able to discover the Sceptre of Bhukod (along with other relics like the Money Pouch Of Infinite Lucre). Now in this book, Bhukodian artifacts are commonplace enough that Dalris can collect them.
Collecting them is mostly easy since, as we pointed out, there are NUMEROUS people who were there when the Bukhodian empire was active. It's like collecting mugs and T-shirt of Donald Reagan.
In book 2, if we accept the most generous possible reading of "in my teens", then Dalris was sent to learn swordplay at age 13. If she was as rapid a student as possible, she could've still been 13 when she finished gaining 5 levels of fighter, and 5 levels of thief via "information sourcing", and then had her daddy sign off on "sure, honey, you know druidic magic now" to become a bard. At age 13.
It also assumes she avoided the minimum age for qualifying for a class, and that she immediately went to the failed College Arcane heist after her mission in Saven. Possible, but uncanny.
(Also somewhere in there she "was trained by the great Landor himself!" Possibly as a toddler while drooling on his spellbooks.)
For this I have a new theory. We still have to clarify what the paladin of Bob Dylan did to our father. We know for sure they didn't kill him, since he chose to cease to exist in this plane (instead of teleporting with the sceptre to the crypt and spend time with his crypt thing buddy until things calmed down). But we also suspect he was arrested. Explanation to make everyone right: he did oppose some evil, corrupted priest in central Kandia, who sued him, so he was rightly arrested by the law-enforcing knights, brought before not-yet-evil, not-yet-numbered Oram, taken in custody pending trial, AT THIS POINT HE'S JAILED IN THE SAME CELL AS DALRIS, TO WHOM HE BRIEFLY TEACHES MAGIC, and two month later, he's tried, and released as charges are dismissed after the prosecutor decided that he didn't break the law in opposing heretic priests.
The only problem with this version is that she must be 13ish when Landor was still alive, so it's more coherent with a 28+ years old Dalris when young, underage Carr meets her for the first time.
I am still not super comfortable with the comments about her body if she's only 15, but it's possible, and congruent with her learning swordplay "in her teens."
If they are both 15 years old, is that wrong? Teenagers fantasize about teenagers their age and would certainly describe a girl of their age as "gorgeous" or "hot" even if an adult wouldn't use those terms for kids. [Might be a cultural thing: much like the drinking age and practice isn't the same between France and the US, there might be less taboo with teenager sex on this side of the pond. In a recent legal discussion about the age of consent for children, it was passed into law that minors can have consensual sex starting at the age of 13 as long as there is no more than 5 years of age difference between them -- though personally, I find 13-18 to be rather creepy [but 17-19 totally OK, they can be in the same class at school, and it would be a pairing which would have been made illegal if there wasn't this clause and they just determined that minors can't give informed consent].
On the other hand, if she indeed started at 13, she is now soon to be 18 (the approximately 5 years later can be six, but it can also be 4...), in a bar, drinking beer, while a paladin is hitting on her, after disembarking from a ship on which she mesmerized sailors with her supple dances? I can see that something can sound wrong with this scene.
…we need to get into the cathedral and "see [Arno] in action in order to know what we're fighting."
Finally!
If having the sceptre means we die, I will start to seriously question the gamebook's logic...