[Alternate timeline in which we use one of the spells from the traveling spellbook.]
If we have a manticore’s tail quill, we may use Enchant an Item.
At last we get to fire the Chekhov’s Gun that was loaded at the very beginning of the gamebook.
Except that casting the spell from a scroll removes the need for material components.
We remember the manticore “quill” we gathered and decide that now is our chance to use Enchant an Item on our already poisoned darts. We remove the “stiff spike” from “the top pocket of our jerkin” and open our traveling spellbook to the parchment leaf “containing the spell [we’ve] been studying more than any other for the past month.”
And after month of study, we don't even understand the basics, like Enchanting takes time? I feel I, the player, have more knowledge about D&D's magic than Carr.
An anguished cry from Dalris rips through our dismay. We hear a scuffle in the fen up ahead and run blindly into the noxious fog. We catch a glimpse of Dalris being lifted into the air by a giant humanoid hand!
We stumble, we fumble, we run blindly... When are we starting to be cool? Also, considering Dalris behaviour, there is absolutely no way she can be a love interest.
(170) to attack the hand with our poisoned darts, or
(188) to save our darts and instead use our enchanted quarterstaff.
I wonder which of these two actions will lead the the more graphical and entertaining death.
One cannot "begin" to translate something right now if one has "been studying" it for the past month. (Unless one has merely been gazing blankly at the squiggly lines on the page and wondering what they are, which I suppose is possible for OUR Carr Delling.)
He was trying to solve a conundrum: how can I learn a spell if reading it causes it to disappear from the sheet of paper forever and I am not even allowed to remember what I just read -- since the spell is wasted just by reading a simple sentence that Carr could remember....
Also, you mentionned parchment somewhere. A papyrus, I'd have understood, especially with the close proximity of a swamp. But parchment? That's strange. It's made from, you know, dead animals. I am pretty sure Dalris wouldn't approve.
In case there was any doubt about the Read Magic explanation in the PH, the DMG reiterates that reading a scroll to determine "its contents" does not cast the spell.
If it was, a scroll would an item that you use to cast a random spell, since there would be no way to know beforehand what sort of spell is supposed to be cast. "I am hurt, do something" reads scrolls of Summon Wildlife Animals.
But even if the DM told you only the scroll-spell’s title, this would be a meaningless restriction because any player worth his salt would immediately consult the PH for the details of the spell.
On of the cool thing of Mythras's [Runequest-based] Detect Magic is that if you concentrate enough, you can know the spell that is being cast... except there is a provision saying that not every tradition has the same name for spell and Wrack could be called Harm or Ray of Pain. I had much fun giving Vancian-souding names to spells when the player explored a lost civilization. There is a lot of fun in watching players determining if they should cast "Childish Glee of the Sociopathic Surgeon" on their friends or on their foes.
OUR Carr Delling is a complete nincompoop with the foresight of a gnat.
