No, only a dagger or a hand axe.Did 1e allow any weapon to be in the off-hand?
No, only a dagger or a hand axe.Did 1e allow any weapon to be in the off-hand?
Oh, so only slightly more restrictive than 2e, where the off-hand needed to be smaller (but you could always fight with 2 daggers).No, only a dagger or a hand axe.
Well, unless you have the Complete Fighter's Handbook and can Specialize in Two-Weapon Fighting Style to use two weapons of equal length.Oh, so only slightly more restrictive than 2e, where the off-hand needed to be smaller (but you could always fight with 2 daggers).
I've only flicked through that book, my group never had it to use when we played so I'm not up on what rules were in them.Well, unless you have the Complete Fighter's Handbook and can Specialize in Two-Weapon Fighting Style to use two weapons of equal length.
I didn't realize only the dagger or hand axe could be used in the off-hand in 1e, I must have missed that part. Such an oddly specific restriction, surely there would be other weapons you could employ in this fashion.
1e DMG p. 70Well, unless you have the Complete Fighter's Handbook and can Specialize in Two-Weapon Fighting Style to use two weapons of equal length.
I didn't realize only the dagger or hand axe could be used in the off-hand in 1e, I must have missed that part. Such an oddly specific restriction, surely there would be other weapons you could employ in this fashion.
NPC/monster Drow using two weapons of equal length was common in modules and per their Fiend Folio entry.The explicit exception in 1e was drow.
1e Unearthed Arcana page 10:
Dark elves do not gain the combat bonuses of the surface elves with regard to sword and bow, but may fight with two weapons without penalty, provided each weapon may be easily wielded in one hand. They cannot use a shield when performing this type of combat, but may use a spiked buckler as one of their two weapons.
There are plenty of examples of NPC drow in 1e modules with two short swords or maces.
THIS is how you AD&D... until your group wants to goof on some other cheeze fest you come across.This seems to be the most sensible way to read the AD&D rules. Every text must be interpreted in its cultural context:
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(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.