Adding a bonus to Chr

kayn99

First Post
Ok this is going to sound a bit strange, but I am looking for a feat that will help increase a Characters Chr. bonus with out increase the base number. The party has a few people with divine feats and I would like for them to get some more use out of them. Any feats printed anywhere that could help?
 

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I'm not sure how the divine feats that they have are powered, but if they're powered by using up Smites, Turnings/Rebukings or Remove Diseases, they could take the appropriate "Extra..." feat.

Extra Smiting (C. War.)- 2 extra Smites per day
Extra Turning (PHB)- 3 extra Turnings/Rebukings per day
Extra Remove Disease (DR 337)- 2 extra times per week
 

atomn said:
Extra Turning (PHB)- 3 extra Turnings/Rebukings per day
Four, in fact. And the feat can be taken multiple times with its effects stacking, making it ideal for the OP's purposes.
 




kayn99 said:
Ok this is going to sound a bit strange, but I am looking for a feat that will help increase a Characters Chr. bonus with out increase the base number. The party has a few people with divine feats and I would like for them to get some more use out of them. Any feats printed anywhere that could help?
I'm just curious. What exactly is prevented by adding to the bonus instead of the base score? As far as I know, nothing in the game uses the base score anyway, everything uses the bonus...
 

Do you allow Nightsticks in that game? If so, why are they burning feats to use turning abilities more instead of putting a few thousand GP into it?
 

Lord Pendragon said:
I'm just curious. What exactly is prevented by adding to the bonus instead of the base score? As far as I know, nothing in the game uses the base score anyway, everything uses the bonus...

Ego Whip would still presumably function off the actual score in terms of determining when the characters keel over.

I think the OP means to ask "just for the purposes of turning feats," but it's not clear.
 

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