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adding class skills
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<blockquote data-quote="Shard O'Glase" data-source="post: 226041" data-attributes="member: 1134"><p>I think it should be class dependent. As a general rule clerics, wizards, rogues dont' need a dang thing to help them out . Thougha couple extra class skills isn't that big of a deal. Fighters kinda suck in anything but a hack and slash game since they have no class skills, and no skill points overall boring as heck to me. So they definetly could and should gain some more class skills. As for spot and listen, everyone should have those as class skills IMO, it's especially galling when I see it on the commoners class skill list.</p><p></p><p> On the other hand there are two good feats for this, one is cosmopolitan which was already mentioned, the other is in kingdoms of kalamar and I forget it's name. It makes a number of cross class skill class skills for aplayer = to their INT bonus, or it makes a number of exclusive skills, corss class skills again = to INT bonus.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 226041, member: 1134"] I think it should be class dependent. As a general rule clerics, wizards, rogues dont' need a dang thing to help them out . Thougha couple extra class skills isn't that big of a deal. Fighters kinda suck in anything but a hack and slash game since they have no class skills, and no skill points overall boring as heck to me. So they definetly could and should gain some more class skills. As for spot and listen, everyone should have those as class skills IMO, it's especially galling when I see it on the commoners class skill list. On the other hand there are two good feats for this, one is cosmopolitan which was already mentioned, the other is in kingdoms of kalamar and I forget it's name. It makes a number of cross class skill class skills for aplayer = to their INT bonus, or it makes a number of exclusive skills, corss class skills again = to INT bonus. [/QUOTE]
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adding class skills
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