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General Tabletop Discussion
*Dungeons & Dragons
Additive versus subtractive modularity
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<blockquote data-quote="Emerikol" data-source="post: 6324895" data-attributes="member: 6698278"><p>I bought every edition of D&D so far. I admit if I had a take back I'd unbuy 4e. I just didn't understand the game well enough.</p><p></p><p>I really don't understand why it's all that much to ask that martial healing mechanics have an alternate option. It would seem strange if they offered an alternative for some martial healing mechanics and not others. Could it be that martial healing is not on their radar at all and there are other reasons for those other alternate mechanics? It would seem at least possible that they have fully embraced martial healing to the exclusion of other playstyles.</p><p></p><p>The fighter has a lot of issues. The rogue a few too. So I already would be houseruling a good bit even with a different Second Wind. I just don't see there promise of support for all playstyles being true if there isn't even an option to avoid non magical healing.</p><p></p><p>Keep in mind here folks that I am not asking for my approach to be the default. Just an option.</p></blockquote><p></p>
[QUOTE="Emerikol, post: 6324895, member: 6698278"] I bought every edition of D&D so far. I admit if I had a take back I'd unbuy 4e. I just didn't understand the game well enough. I really don't understand why it's all that much to ask that martial healing mechanics have an alternate option. It would seem strange if they offered an alternative for some martial healing mechanics and not others. Could it be that martial healing is not on their radar at all and there are other reasons for those other alternate mechanics? It would seem at least possible that they have fully embraced martial healing to the exclusion of other playstyles. The fighter has a lot of issues. The rogue a few too. So I already would be houseruling a good bit even with a different Second Wind. I just don't see there promise of support for all playstyles being true if there isn't even an option to avoid non magical healing. Keep in mind here folks that I am not asking for my approach to be the default. Just an option. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Additive versus subtractive modularity
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