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<blockquote data-quote="Eldorian" data-source="post: 4903477" data-attributes="member: 10504"><p>I disagree with your definitions. Rules aren't either specific or general. It's merely a means of comparing two rules. The more specific rule is the rule that refers to the more general rule.</p><p></p><p>My interpretation is better: It allows conflicting, say, racial features/paragon path features to be resolved. For example, A dragonborn Fighter/Inner Dragon has the feature:</p><p></p><p>Dragonborn Fury (11th level): While you are bloodied, your racial bonus to attack rolls is +2, instead of +1.</p><p></p><p>This conflicts with the dragonborn's racial ability. But since Dragonborn Fury REFERENCES the dragonborn's racial ability, it is the more specific.</p><p></p><p>Obviously, no one has argued this paragon path's features, but the point remains that there is a conflict in rules (exception based games are almost entirely built of conflicts), and there is a way to resolve the conflict.</p><p></p><p>If anyone here has played the wargames Warmachine or Hordes, they know about the abilities "Stealth" and "Eyeless Sight".</p><p></p><p>A model with Stealth is automatically missed by ranged and magic attacks from over 5 inches away. A model with eyeless sight ignores stealth. Both rules are presented in the same way, as a line on the card (in the new, mark 2 rules, both are represented by an icon meaning the model has the rule stealth or Eyeless Sight). But since Eyeless Sight REFERENCES the rule Stealth, it takes effect.</p></blockquote><p></p>
[QUOTE="Eldorian, post: 4903477, member: 10504"] I disagree with your definitions. Rules aren't either specific or general. It's merely a means of comparing two rules. The more specific rule is the rule that refers to the more general rule. My interpretation is better: It allows conflicting, say, racial features/paragon path features to be resolved. For example, A dragonborn Fighter/Inner Dragon has the feature: Dragonborn Fury (11th level): While you are bloodied, your racial bonus to attack rolls is +2, instead of +1. This conflicts with the dragonborn's racial ability. But since Dragonborn Fury REFERENCES the dragonborn's racial ability, it is the more specific. Obviously, no one has argued this paragon path's features, but the point remains that there is a conflict in rules (exception based games are almost entirely built of conflicts), and there is a way to resolve the conflict. If anyone here has played the wargames Warmachine or Hordes, they know about the abilities "Stealth" and "Eyeless Sight". A model with Stealth is automatically missed by ranged and magic attacks from over 5 inches away. A model with eyeless sight ignores stealth. Both rules are presented in the same way, as a line on the card (in the new, mark 2 rules, both are represented by an icon meaning the model has the rule stealth or Eyeless Sight). But since Eyeless Sight REFERENCES the rule Stealth, it takes effect. [/QUOTE]
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