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<blockquote data-quote="Artoomis" data-source="post: 4907372" data-attributes="member: 111"><p>Nope. Very different.</p><p></p><p>Daggermaster: "Dagger Precision (11th level): You <strong><em>can</em></strong> score critical hits with daggers on a roll of 18–20." (emphasis added)</p><p></p><p>Ardent Champion: "Holy Ardor (11th level): Whenever you make two attack rolls because of your oath of enmity, you score a critical hit if both dice have the same roll, except if both rolls are 1."</p><p></p><p>Very, very different.</p><p></p><p>The first fits very nicely into:</p><p></p><p>"Natural 20: If you roll a 20 on the die when making an attack roll, you score a critical hit if your total attack roll is high enough to hit your target’s defense. If your attack roll is too low to score a critical hit, you still hit automatically.</p><p></p><p>Precision: Some class features and powers allow you to score a critical hit when you roll numbers other than 20 (only a natural 20 is an automatic hit)."</p><p></p><p>The second does not fit. It's an entirely new mechanic. Now, I can see how we can <strong><em>make</em></strong> it fit, but my reading is that it does not as written.</p><p></p><p>There are several reasons:</p><p></p><p>1. Rolling the same number of two dice is not the same as rolling numbers other than a 20, especially when one realized the context for precision is a single attack roll (which might be the best roll if mutiple rolls are allowed by a power).</p><p></p><p>2. The omission of the word "can."</p><p></p><p>3. The "except if both rolls are 1" clause which is only needed if matching numbers are a new situation not needed to score a hit to be able to be a critical hit.</p><p></p><p>Of course, I do see the validity of the opposing argument and agree that both sides of this one are correct (with my side being slightly more correct <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />)</p></blockquote><p></p>
[QUOTE="Artoomis, post: 4907372, member: 111"] Nope. Very different. Daggermaster: "Dagger Precision (11th level): You [B][I]can[/I][/B] score critical hits with daggers on a roll of 18–20." (emphasis added) Ardent Champion: "Holy Ardor (11th level): Whenever you make two attack rolls because of your oath of enmity, you score a critical hit if both dice have the same roll, except if both rolls are 1." Very, very different. The first fits very nicely into: "Natural 20: If you roll a 20 on the die when making an attack roll, you score a critical hit if your total attack roll is high enough to hit your target’s defense. If your attack roll is too low to score a critical hit, you still hit automatically. Precision: Some class features and powers allow you to score a critical hit when you roll numbers other than 20 (only a natural 20 is an automatic hit)." The second does not fit. It's an entirely new mechanic. Now, I can see how we can [B][I]make[/I][/B] it fit, but my reading is that it does not as written. There are several reasons: 1. Rolling the same number of two dice is not the same as rolling numbers other than a 20, especially when one realized the context for precision is a single attack roll (which might be the best roll if mutiple rolls are allowed by a power). 2. The omission of the word "can." 3. The "except if both rolls are 1" clause which is only needed if matching numbers are a new situation not needed to score a hit to be able to be a critical hit. Of course, I do see the validity of the opposing argument and agree that both sides of this one are correct (with my side being slightly more correct :)) [/QUOTE]
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