Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adent Champion. Rules lawyers required
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="N8Ball" data-source="post: 4913662" data-attributes="member: 63757"><p>That is a very nice summary. </p><p>I think we've run around the mechanics of the crit rules enough to form 2 pretty well developed paradigms about how the crit rules work.</p><p></p><p>The lowest level semantics and interactions on both sides of the argument have been discussed to an impressive level of detail. </p><p></p><p>One argument that has only been touched on briefly is the "fruit of this tree" argument. Draco and Samir touched on it a little bit but not at length.</p><p></p><p>This argument basicly says, "If everything you say is true, what are the logical implications and concequences of your position?"</p><p></p><p>SO, Let's look at where each camp takes us if we accept *all* of their assumptions. More specifically, what are the "bitter pills" that we have to swallow if we accept this paradigm.</p><p></p><p>I'll go first. And I would invite anyone else to show logical conclusions that are undesirable that flow from <strong>acceptance</strong> of these assumptions. I'm talking about pragmatic, game play implications, not more discussions on precision or "Can".</p><p></p><p>Given the assumptions that all crits are hits and that permissive language matters in crit features and feats. These are the bitter pills we must swallow: </p><p></p><p>(Obviously) Ardent Champions will hit and crit rolling double 2s regardless of the defense targeted. This <strong>IS</strong> a bitter pill to swallow, there's no two ways about it. </p><p>Even if the assumptions are followed and applied to all other feats, Holy Ardor is still the only way to hit with non-20, non-hitting attack numbers. That may be seem overpowered, silly, unfair, unbalanced, but that's where this path leads, and this is what we must accept IF we accept this argument.</p><p></p><p>I think there may be some other jagged little pills that follow from this camp, but I can't think of any, so I open it up to others observation. NOTE - if you do not keep the assumptions then the outcome is not the fruit of THIS tree.</p><p></p><p>Also, I would ask the opposing side to present their assumptions as clearly and concisely as they can, since I don't want to put words in anyone elses mouth.</p></blockquote><p></p>
[QUOTE="N8Ball, post: 4913662, member: 63757"] That is a very nice summary. I think we've run around the mechanics of the crit rules enough to form 2 pretty well developed paradigms about how the crit rules work. The lowest level semantics and interactions on both sides of the argument have been discussed to an impressive level of detail. One argument that has only been touched on briefly is the "fruit of this tree" argument. Draco and Samir touched on it a little bit but not at length. This argument basicly says, "If everything you say is true, what are the logical implications and concequences of your position?" SO, Let's look at where each camp takes us if we accept *all* of their assumptions. More specifically, what are the "bitter pills" that we have to swallow if we accept this paradigm. I'll go first. And I would invite anyone else to show logical conclusions that are undesirable that flow from [B]acceptance[/B] of these assumptions. I'm talking about pragmatic, game play implications, not more discussions on precision or "Can". Given the assumptions that all crits are hits and that permissive language matters in crit features and feats. These are the bitter pills we must swallow: (Obviously) Ardent Champions will hit and crit rolling double 2s regardless of the defense targeted. This [B]IS[/B] a bitter pill to swallow, there's no two ways about it. Even if the assumptions are followed and applied to all other feats, Holy Ardor is still the only way to hit with non-20, non-hitting attack numbers. That may be seem overpowered, silly, unfair, unbalanced, but that's where this path leads, and this is what we must accept IF we accept this argument. I think there may be some other jagged little pills that follow from this camp, but I can't think of any, so I open it up to others observation. NOTE - if you do not keep the assumptions then the outcome is not the fruit of THIS tree. Also, I would ask the opposing side to present their assumptions as clearly and concisely as they can, since I don't want to put words in anyone elses mouth. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Adent Champion. Rules lawyers required
Top