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<blockquote data-quote="WalterKovacs" data-source="post: 4925693" data-attributes="member: 63763"><p>People keep mentioning Precision is a rule.</p><p> </p><p>It says two things:</p><p> </p><p>(a) That there are exceptions to Natural 20 where feats/class features/powers can make it so that you can roll numbers other than 20 and score a critical hit. This is equivalent to putting after rolling for damage that there are magic items and feats and class features that can increase the ammount of damage you deal past the ability modifier. It's restating something that is already contained in the rules.</p><p> </p><p>(b) It then has an added part in parenthesis. This points out that a power that allows you to potentially score a critical hit on a 19 changes the rules about critical hits ... <em>not</em> the rules about automatic hits. While a Natural 20 triggers both Automatic Hits and potentially Critical Hits, those are two seperate things. So, it's reminder text that "if something modifies critical hits, it doesn't also modify automatic hits".</p><p> </p><p>Neither of those things are <em>new</em> rules. They don't define anything new. They point out that (a) there are exceptions to the rules and (b) those exceptions apply to the rule they reference, not a seperate (but related) rule they don't reference.</p><p> </p><p>As for targetting a square that doesn't contain someone ... if the attack 'automatically misses' does that mean you deal half-damage to something that isn't even there? What about a natural 20? Is it scoring a critical because the attack roll is high enough to hit and becomes a critical hit? Is it an automatic hit because it would of it, but becomes an automatic miss, but because it's a natural 20 that missed it's an automatic hit? It would seem that the 'attacking what you can't see' uses automatic miss improperly in the first place (since you probably shouldn't deal any damage or effect if you don't attack the correct square which is worse than 'just a miss'). Also "automatic miss" vs. "automatic hit" or "automatic miss" vs. "automatic crit" is much different than "should be a miss" vs. "automatic crit". It's apples and oranges to compare "critting a target that isn't there" to "scoring a crit with a pair of 2's" and call it 'proof'.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4925693, member: 63763"] People keep mentioning Precision is a rule. It says two things: (a) That there are exceptions to Natural 20 where feats/class features/powers can make it so that you can roll numbers other than 20 and score a critical hit. This is equivalent to putting after rolling for damage that there are magic items and feats and class features that can increase the ammount of damage you deal past the ability modifier. It's restating something that is already contained in the rules. (b) It then has an added part in parenthesis. This points out that a power that allows you to potentially score a critical hit on a 19 changes the rules about critical hits ... [i]not[/i] the rules about automatic hits. While a Natural 20 triggers both Automatic Hits and potentially Critical Hits, those are two seperate things. So, it's reminder text that "if something modifies critical hits, it doesn't also modify automatic hits". Neither of those things are [i]new[/i] rules. They don't define anything new. They point out that (a) there are exceptions to the rules and (b) those exceptions apply to the rule they reference, not a seperate (but related) rule they don't reference. As for targetting a square that doesn't contain someone ... if the attack 'automatically misses' does that mean you deal half-damage to something that isn't even there? What about a natural 20? Is it scoring a critical because the attack roll is high enough to hit and becomes a critical hit? Is it an automatic hit because it would of it, but becomes an automatic miss, but because it's a natural 20 that missed it's an automatic hit? It would seem that the 'attacking what you can't see' uses automatic miss improperly in the first place (since you probably shouldn't deal any damage or effect if you don't attack the correct square which is worse than 'just a miss'). Also "automatic miss" vs. "automatic hit" or "automatic miss" vs. "automatic crit" is much different than "should be a miss" vs. "automatic crit". It's apples and oranges to compare "critting a target that isn't there" to "scoring a crit with a pair of 2's" and call it 'proof'. [/QUOTE]
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