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<blockquote data-quote="DracoSuave" data-source="post: 4925929" data-attributes="member: 71571"><p>Prove that Precision is not a rule. It looks like rules text. Smells like rules text. It has a situation, tells you what you cannot do in that situation. Specifically calls things out.</p><p></p><p>Yeah, it looks like a rule to me.</p><p></p><p>But yeah. The argument that powers can override Precision because it's a rule. Already disproven as fatuus. The argument 'Another game does it this way, and it doesn't work' doesn't exactly prove your case. I operate under the assumption that the rules work when I try to prove a rules-interpretation as valid. Arguing a logical set that does not work under the rules and following up with 'and this doesn't work' is making my case for me.</p><p></p><p></p><p>And that's the problem with this... the rules, as you all are claiming they work, allow powers to -completely- override all rules just because they are powers. This means that powers don't actually have to -follow- rules.</p><p></p><p>We've already proven there are situations where Holy Ardor does not guarantee a hit -because of the rules- so do not even -try- to insinuate Holy Ardor is not subject to the rules.</p><p></p><p>And 'Precision is not a rule because I say it is not a rule' is a dishonest argument. Prove it is not a rule, because otherwise, it is irrational to believe otherwise.</p><p></p><p></p><p>I'm growing more and more tired of this. Any argument that is rational against my position is debunked, and any argument that is irrational is called out as such. The only exception to this is 'I think it's more fun to just have it automaticly work' which I agreed is a valid reason.</p><p></p><p>So. Can we stop arguing nonsense, please? When you have to say 'That's not a rule!' without actually supporting this premise, or when you have to say 'This other game that does not work as intended does it this way, so we should also do it that way' you're reaching into the field of irrationality.</p></blockquote><p></p>
[QUOTE="DracoSuave, post: 4925929, member: 71571"] Prove that Precision is not a rule. It looks like rules text. Smells like rules text. It has a situation, tells you what you cannot do in that situation. Specifically calls things out. Yeah, it looks like a rule to me. But yeah. The argument that powers can override Precision because it's a rule. Already disproven as fatuus. The argument 'Another game does it this way, and it doesn't work' doesn't exactly prove your case. I operate under the assumption that the rules work when I try to prove a rules-interpretation as valid. Arguing a logical set that does not work under the rules and following up with 'and this doesn't work' is making my case for me. And that's the problem with this... the rules, as you all are claiming they work, allow powers to -completely- override all rules just because they are powers. This means that powers don't actually have to -follow- rules. We've already proven there are situations where Holy Ardor does not guarantee a hit -because of the rules- so do not even -try- to insinuate Holy Ardor is not subject to the rules. And 'Precision is not a rule because I say it is not a rule' is a dishonest argument. Prove it is not a rule, because otherwise, it is irrational to believe otherwise. I'm growing more and more tired of this. Any argument that is rational against my position is debunked, and any argument that is irrational is called out as such. The only exception to this is 'I think it's more fun to just have it automaticly work' which I agreed is a valid reason. So. Can we stop arguing nonsense, please? When you have to say 'That's not a rule!' without actually supporting this premise, or when you have to say 'This other game that does not work as intended does it this way, so we should also do it that way' you're reaching into the field of irrationality. [/QUOTE]
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