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<blockquote data-quote="WalterKovacs" data-source="post: 4927087" data-attributes="member: 63763"><p>How often is rules text put into parenthesis? </p><p> </p><p>Let's see ... Sustaining a Grab says you can't take opportunity actions. In parenthesis it states dazed, stunned, suprised, unconcious as examples. Since those things already say you can't take opportunity actions, this is reminder text. </p><p> </p><p>Opportunity attack says that an opportunity attack is a melee basic attack and in parenthesis it says page 287, which refers it to the rules on melee basic attack.</p><p> </p><p>Readying an Action, for Choose Action to Ready, in parenthesis it includes (what attack you plan to use, for example). Second Wind includes (see "Healing", page 293). Also it adds (either yours or another character's) to the statement "Some powers allow you to spend healing surges...</p><p> </p><p>Squeeze clarifies after each example what it means by 'space of X' by having in parenthesis the number of squares it fills. The size/space rules exist elsewhere, but are repeated here as a reminder/clarification. </p><p> </p><p>Hit poins mentions that your bloodied value is one-half your maximum hit points (rounded down). Rounding down is the general rule. It is already in the rules, but refering to it helps to clarify instead of cross referencing.</p><p> </p><p>In almost all cases, they are either reminders of previously stated rules, references to pages within the rules or pointing out natural consequences of said rules. In the case of Precision, it points out that while there are powers that allow you to crit on numbers other than natural 20, you still only get an automatic hit on a natural 20.</p><p> </p><p>Is it necessary to have a rule that says:</p><p> </p><p>(a) There are exceptions to the previous rule? When there are already rules that there <em>can</em> be exceptions to any rule?</p><p> </p><p>(b) Exceptions to critical hits do not apply to automatic hits? This reminder text is helpful ... since it's possible to confuse the two, but earlier references to scoring a critical hit seperate it from automatic hits, and they are clearly seperate (though related) ideas, and thus modifying one does not modify the other without stating otherwise.</p><p> </p><p></p><p> </p><p>The "targeting invisible person in wrong square" proof again? When you roll a natural 20 and get an automatic hit, the automatic miss from choosing the wrong square trumps the automatic hit from the natural 20. So the fact that in THAT instance you fail to score a critical hit because you AUTOMATICALLY missed is far different than claiming you fail to score a critical hit (when the power says you score a critical hit) because you miss normally. A normal miss is different than an automatic miss. </p><p> </p><p></p><p> </p><p>See above for why it isn't a rule. It doesn't actually say anything that isn't contained in earlier stated rules. Namely the stuff stated at the beginning of the book that "simple rules, many exceptions" and "specific beats general". Generally, you can only score a crit on a natural 20. There are specific ways to do this other ways. You do not need a rule to point this out. You also only score an automatic hit on a natural 20. You do not need a rule to point out that something has to specifically alter it in order to change that. Precision points out that the stuff that alters crits, doesn't alter autohits. No new information is given by the rule, it merely restates the core mechanics as a reminder/clarification instead of cross referencing the exception rules.</p><p> </p><p>A dishonest argument is to take this reminder and twist it to suit the purposes of ones argument, such as reading the power as saying 'you must hit in order to crit'. The <em>general case</em> for scoring a crit requires that your attack roll be high enough to hit. However, Holy Ardor is not a general case for scoring a critical hit. It does not allow the possibility of a critical hit, like (nearly) every other critical modifying effect, but instead states that if conditions are met, a critical hit is scored. It <em>is</em> possible that the hit/miss resolution and rules on critical hits, etc ... require that you hit before it checks if you've scored a critical hit ... but Precision has nothing to do with it. All Precision says is that Automatic Hit is only on a 20.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 4927087, member: 63763"] How often is rules text put into parenthesis? Let's see ... Sustaining a Grab says you can't take opportunity actions. In parenthesis it states dazed, stunned, suprised, unconcious as examples. Since those things already say you can't take opportunity actions, this is reminder text. Opportunity attack says that an opportunity attack is a melee basic attack and in parenthesis it says page 287, which refers it to the rules on melee basic attack. Readying an Action, for Choose Action to Ready, in parenthesis it includes (what attack you plan to use, for example). Second Wind includes (see "Healing", page 293). Also it adds (either yours or another character's) to the statement "Some powers allow you to spend healing surges... Squeeze clarifies after each example what it means by 'space of X' by having in parenthesis the number of squares it fills. The size/space rules exist elsewhere, but are repeated here as a reminder/clarification. Hit poins mentions that your bloodied value is one-half your maximum hit points (rounded down). Rounding down is the general rule. It is already in the rules, but refering to it helps to clarify instead of cross referencing. In almost all cases, they are either reminders of previously stated rules, references to pages within the rules or pointing out natural consequences of said rules. In the case of Precision, it points out that while there are powers that allow you to crit on numbers other than natural 20, you still only get an automatic hit on a natural 20. Is it necessary to have a rule that says: (a) There are exceptions to the previous rule? When there are already rules that there [i]can[/i] be exceptions to any rule? (b) Exceptions to critical hits do not apply to automatic hits? This reminder text is helpful ... since it's possible to confuse the two, but earlier references to scoring a critical hit seperate it from automatic hits, and they are clearly seperate (though related) ideas, and thus modifying one does not modify the other without stating otherwise. The "targeting invisible person in wrong square" proof again? When you roll a natural 20 and get an automatic hit, the automatic miss from choosing the wrong square trumps the automatic hit from the natural 20. So the fact that in THAT instance you fail to score a critical hit because you AUTOMATICALLY missed is far different than claiming you fail to score a critical hit (when the power says you score a critical hit) because you miss normally. A normal miss is different than an automatic miss. See above for why it isn't a rule. It doesn't actually say anything that isn't contained in earlier stated rules. Namely the stuff stated at the beginning of the book that "simple rules, many exceptions" and "specific beats general". Generally, you can only score a crit on a natural 20. There are specific ways to do this other ways. You do not need a rule to point this out. You also only score an automatic hit on a natural 20. You do not need a rule to point out that something has to specifically alter it in order to change that. Precision points out that the stuff that alters crits, doesn't alter autohits. No new information is given by the rule, it merely restates the core mechanics as a reminder/clarification instead of cross referencing the exception rules. A dishonest argument is to take this reminder and twist it to suit the purposes of ones argument, such as reading the power as saying 'you must hit in order to crit'. The [i]general case[/i] for scoring a crit requires that your attack roll be high enough to hit. However, Holy Ardor is not a general case for scoring a critical hit. It does not allow the possibility of a critical hit, like (nearly) every other critical modifying effect, but instead states that if conditions are met, a critical hit is scored. It [i]is[/i] possible that the hit/miss resolution and rules on critical hits, etc ... require that you hit before it checks if you've scored a critical hit ... but Precision has nothing to do with it. All Precision says is that Automatic Hit is only on a 20. [/QUOTE]
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