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<blockquote data-quote="Artoomis" data-source="post: 4927225" data-attributes="member: 111"><p>The simple fact is that in addition to the attack results proof, the term itself is Critical <strong><em>Hit</em></strong>, as in a special types of <strong><em>Hit</em></strong>. It's obvious on its face that a Critical Hit is a type of Hit. Arguing over the term "definition" is really a waste of our time, especially as Holy ardor is not overruling all the attack results rule - only the method by which you get a critical hit. A critical hit is still one of the two possible attack results - Hit or Miss, and only possible under "Hit."</p><p></p><p></p><p></p><p></p><p>Incorrect. You are preventing from applying Critical Hit until the same point at which you would invoke Automatic Hit. The Automatic Hit rules provide the <strong><em>first </em></strong>exception where you roll to hit bit don't roll damage until after you check something OTHER than beating the defense score. Holy Ardor <strong><em>provides</em></strong> the second. In essence, Holy Ardor creates a new special circumstance much like an Automatic Hit where something special with the dice (doubles, for Holy Ardor) creates a special attack result (Critical Hit) that overrides the normal result. Since the attack result is a critical hit, you apply damage per the attack result rules, as Holy Ardor does not provide any exception to applying damage from a critical hit, only an exception for how you get to score a critical hit.</p><p></p><p></p><p></p><p>What's important is that there is no way to actually score a critical hit and then still miss. That's a logical impossibility.</p></blockquote><p></p>
[QUOTE="Artoomis, post: 4927225, member: 111"] The simple fact is that in addition to the attack results proof, the term itself is Critical [B][I]Hit[/I][/B], as in a special types of [B][I]Hit[/I][/B]. It's obvious on its face that a Critical Hit is a type of Hit. Arguing over the term "definition" is really a waste of our time, especially as Holy ardor is not overruling all the attack results rule - only the method by which you get a critical hit. A critical hit is still one of the two possible attack results - Hit or Miss, and only possible under "Hit." Incorrect. You are preventing from applying Critical Hit until the same point at which you would invoke Automatic Hit. The Automatic Hit rules provide the [B][I]first [/I][/B]exception where you roll to hit bit don't roll damage until after you check something OTHER than beating the defense score. Holy Ardor [B][I]provides[/I][/B] the second. In essence, Holy Ardor creates a new special circumstance much like an Automatic Hit where something special with the dice (doubles, for Holy Ardor) creates a special attack result (Critical Hit) that overrides the normal result. Since the attack result is a critical hit, you apply damage per the attack result rules, as Holy Ardor does not provide any exception to applying damage from a critical hit, only an exception for how you get to score a critical hit. What's important is that there is no way to actually score a critical hit and then still miss. That's a logical impossibility. [/QUOTE]
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