Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
ADHD friendly character sheet design
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="DrJawaPhD" data-source="post: 9471170" data-attributes="member: 7044770"><p>No ADHD myself but I have worked with players who potentially did (all I know for sure is they had trouble remembering what their character did, which dice were which even after months, etc), and one technique I've seen help is a combat flowchart.</p><p></p><p>For example for the Open Hand Monk: 1) pick enemy and run up to them, 2) for Bonus Action either dash if you need more runspeed or if you are at melee then flurry of blows + knock prone + stunning strike, 3) for Action, attack twice - each time choose punch or grapple, 4) any time you take damage, use Reaction to Deflect Attack if possible. It was something like that, I forget exactly but the idea was to give them something easy to follow that was close enough to optimal that they were contributing in almost all situations and never felt overwhelmed with too many options.</p><p></p><p>Also I think another important thing to remember is that there's nothing wrong with forgetting to use your optimal class abilities, and that we all do it. I try my best to memorize every rule of the game but all this really seems to achieve is that 100% of the time after the session I figure out what I "should've done" but didn't think about in real time. Kind of like how you always think of that witty retort after it's way too late but never when you actually need it</p></blockquote><p></p>
[QUOTE="DrJawaPhD, post: 9471170, member: 7044770"] No ADHD myself but I have worked with players who potentially did (all I know for sure is they had trouble remembering what their character did, which dice were which even after months, etc), and one technique I've seen help is a combat flowchart. For example for the Open Hand Monk: 1) pick enemy and run up to them, 2) for Bonus Action either dash if you need more runspeed or if you are at melee then flurry of blows + knock prone + stunning strike, 3) for Action, attack twice - each time choose punch or grapple, 4) any time you take damage, use Reaction to Deflect Attack if possible. It was something like that, I forget exactly but the idea was to give them something easy to follow that was close enough to optimal that they were contributing in almost all situations and never felt overwhelmed with too many options. Also I think another important thing to remember is that there's nothing wrong with forgetting to use your optimal class abilities, and that we all do it. I try my best to memorize every rule of the game but all this really seems to achieve is that 100% of the time after the session I figure out what I "should've done" but didn't think about in real time. Kind of like how you always think of that witty retort after it's way too late but never when you actually need it [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
ADHD friendly character sheet design
Top