D&D 5E ADHD friendly character sheet design

J-H

Hero
After a discussion in the Weapon Mastery/Complexity thread, I was listening to Ginny D's D&D with ADHD video and realized that my cleric who can't remember some of his class abilities or find things quickly on his character sheet is probably ADHD or ADD.

I have designed a one-page character summary sheet that divides actions into different types, but it's very verbose, blocky, and black and white, so it might not work.
Something that allows for more verbose spell descriptions (which D&D Beyond printouts totally fail at) would be helpful too.

For those of you with ADHD: What paper character sheet format actually works for you?
 

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DrJawaPhD

Adventurer
No ADHD myself but I have worked with players who potentially did (all I know for sure is they had trouble remembering what their character did, which dice were which even after months, etc), and one technique I've seen help is a combat flowchart.

For example for the Open Hand Monk: 1) pick enemy and run up to them, 2) for Bonus Action either dash if you need more runspeed or if you are at melee then flurry of blows + knock prone + stunning strike, 3) for Action, attack twice - each time choose punch or grapple, 4) any time you take damage, use Reaction to Deflect Attack if possible. It was something like that, I forget exactly but the idea was to give them something easy to follow that was close enough to optimal that they were contributing in almost all situations and never felt overwhelmed with too many options.

Also I think another important thing to remember is that there's nothing wrong with forgetting to use your optimal class abilities, and that we all do it. I try my best to memorize every rule of the game but all this really seems to achieve is that 100% of the time after the session I figure out what I "should've done" but didn't think about in real time. Kind of like how you always think of that witty retort after it's way too late but never when you actually need it
 

overgeeked

B/X Known World
For those of you with ADHD: What paper character sheet format actually works for you?
I'm an ADHDer and my kid is an ADHDer. It's not a one-size fits all thing. Your player might just not be able to handle the complexity of the game or not handle being put on the spot well. There's lots of reasons why that might be the case. There's no need to assume ADHD.

Honestly, a better character sheet wouldn't matter. Lighter, less complex games with less stuff to keep track of is the answer.

TSR-era D&D and most OSR games work great as there's just less to keep track of. Something like Shadowdark, which is based on 5E but decidedly old school, would have a much simpler character and therefore be easier to play generally.

I played and loved 4E because most things came on little cards that could be used to keep track of things. All the maths were done in the character builder and you printed off the sheet with just the actual rules of the powers. That kind of physicality helps, too. Something like the upcoming Daggerheart with its card-based character creation and powers might be something to look at.

They could try not playing a complicated character with dozens of features and/or spells to keep track of. But that doesn't leave much in 2024 D&D.

The combat flowchart above is a good idea. Outside of the game sit down and talk over specific strategies and tactics and write it all up, no ambiguity, no maths left undone, all of it laid out in as little space and words as possible. Something like 4-6 standard actions with everything done and set ahead of time. Write those up on 3x5 cards. One thing on each card. Highlight the important bits, as in the stuff the player has to actually do in the moment. Once you pass 8-10 cards, the player is likely going to analysis paralysis out and you're back to square one. Color coding these, red for attack, green for heals, etc might help push the number of cards the player could handle.

Getting color-coded dice is a great trick. Any set that's made with each die as a distinct color different from the rest. It's so much easier to say "roll the orange one" than it is to watch as the player fumbles with picking out which funny die you mean and has to count the sides or find the highest face value. Buy a set online or pick up individual dice at a game store. Just as long as they're all clearly different colors. There's also special dice trays that have the die type listed. This works a treat as long as the dice end up back in the right spot in the tray.

If the style of play at your table is all about optimization and making the perfect tactical choice every round, you're likely never going to find a good solution. That kind of pressure almost always backfires. Everyone being cool with this player taking a moment and not pushing or pressuring or grumping about efficiency or optimization is likely the best possible starting point.
 

Distracted DM

Distracted DM
Supporter
After a discussion in the Weapon Mastery/Complexity thread, I was listening to Ginny D's D&D with ADHD video and realized that my cleric who can't remember some of his class abilities or find things quickly on his character sheet is probably ADHD or ADD.

I have designed a one-page character summary sheet that divides actions into different types, but it's very verbose, blocky, and black and white, so it might not work.
Something that allows for more verbose spell descriptions (which D&D Beyond printouts totally fail at) would be helpful too.

For those of you with ADHD: What paper character sheet format actually works for you?
The college-ruled kind :'D
That is to say, a piece of lined paper where I just wrote all the stuff I needed down as I made and played the character. Maybe that works because you're the one "designing" it? I can't say it always worked though... and I haven't PLAYED much 5e, this is a sheet made for 3e/pf1e but it was pretty much the foundation I always landed on.

For some reason I took a few minutes and drew what I recalled my character sheets always looking like:

1727765615160.png


Some of the proportions are off, feats/features/racials etc. could be bigger. and maybe they were above languages? i forget. Skills were definitely longer, and spell shorter (3.Xe had so many skills). but you get the idea.
 


Distracted DM

Distracted DM
Supporter
Very much this. For every type of SpLD you need to find what works best for the individual student.
Yeah I wanted to say the same thing. I just figured that isn't the most helpful answer... But I guess it's the most truthful one. Best I could do otherwise was provide my own example above. But what makes sense to my brain might look awful to another.
 

aco175

Legend
Getting color-coded dice is a great trick. Any set that's made with each die as a distinct color different from the rest. It's so much easier to say "roll the orange one" than it is to watch as the player fumbles with picking out which funny die you mean and has to count the sides or find the highest face value. Buy a set online or pick up individual dice at a game store. Just as long as they're all clearly different colors. There's also special dice trays that have the die type listed. This works a treat as long as the dice end up back in the right spot in the tray.
The link was not opening to the site to copy on this first one. The 2nd one was part of a download for $1.00.
1727782351173.png
1727782511020.png


There are also many things like this to track spell slots. I like the 3d printed ones that fit in an Altoids tin.

1727782708894.png
 

GMMichael

Guide of Modos
. . . realized that my cleric who can't remember some of his class abilities or find things quickly on his character sheet is probably ADHD or ADD.
I just generated a 4th-level cleric with about 30 different abilities that could be used at any given time (including spells, not including skills/proficiencies), and 28 different actions or action variations on the Playing the Game cheat sheet.

Compare this to a (simple?) CRPG with about 18 different buttons to use on a console controller.

Sure, your player could be ADD. Or your player could just be a normal human trying to play D&D. So, +1 for @overgeeked . Here's a Microlite20 character sheet for comparison:

Barnabas, Halfling Cleric 1
STR 10 (+0), DEX 16 (+3), MIND 13 (+1)
hp 11, AC 18 (Chainmail), Morningstar +1, d8
Communication +4, all others @ +1
Spells: All 0 and 1st level divine spells.
 

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