Qwillion
First Post
[designer's note, This class was designed to be a setting specific version of the dragon diciple Prc, you can easily customize this to match specific dragons other than Fafnir Skyfire, With the idea that you can progress as a Half-dragon through a Transformation ritual in my setting, I have removed the majority of the lets make a half-dragon prestige class and left in the idea that you can advance your powers if a half dragon chose this class]
Adherent of Fafnir Skyfire (AoFS)
Hit Die: d6.
Requirements
To qualify to become a Adherent of Fafnir Skyfire, a character must fulfill all the following criteria.
Race: Any non true dragons.
Skills: Knowledge (arcana) 10 ranks, Intimidate 9 ranks, Knowledge (local) 4,
Feats: Dragon Magic, Frightful precence, Skill focus Knowledge (arcana)
Stats: Int 13+ Cha 15+(due to feat prerequsites)
Languages: Draconic.
Spellcasting: must be able to cast Suggestion, Fly, and Polymorph.
Special: must Bond with the dragon Fanir Skyfire, becoming sworn to serve him and subject to his life force.
Class Skills
The Adherent of Fafnir skyfire’s class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Jump (Str), Concentration (Con), Diplomacy (Wis), Escape Artist (Dex), Intimidate(Cha), Knowledge (any) (Int), Listen(Wis), Sense Motive (Wis), Search (Int), Spell craft (int) Spot (Wis) and Use Magic Device (Cha)
Skill Points at Each Level: 6 + Int modifier.
Table: The Adherent of Fafnir Skyfire
Lvl BAB Fort Ref Will Special Abilites
1st +0 +2 +0 +2 Breath Weapon +2d8, Skyfire Bond +1 caster level
2nd +1 +3 +0 +3 Lace Spell: Fire +1 caster level
3rd +2 +3 +1 +3 Breath Weapon +3d8 +1 caster level
4th +3 +4 +1 +4 Keen senses +1 caster level
5th +3 +4 +1 +4 Breath Weapon +4d8 +1 caster level
6th +4 +5 +2 +5 Fafnir's gift +1 caster level
7th +5 +5 +2 +5 Breath Weapon +5d8 +1 caster level
8th +6 +6 +2 +6 Blindssense 60ft +1 caster level
9th +6 +6 +3 +6 Breath Weapon +6d8 +1 caster level
10th +7 +7 +3 +7 Spell Resistance +1 caster level
Class Features
All of the following are Class Features of the Adherent of Fafnir Skyfire prestige class.
Weapon and Armor Proficiency: Adherent of Fafnir Skyfires gain no proficiency with any weapon or armor.
Skyfire bond (Ex): All Special Abilites gained from the Adherent of Fafnir Skyfire prestige class are lost if Fafnir Skyfire dies, though they can be regained if he is returned to life.
Breath Weapon (Su): Fire cone 30 feet long Ref 1/2 (DC 10 + 1/2 character level + Con modifier). The breath weapon can be used once per day per class level but no more than once every d4 rounds. Use all the rules for dragon breath weapons except as specified here. If a creature already has a breath weapon of the same type of breath weapon (cone fire) this damage stacks as do uses per day.
Lace Spell (Ex): All your spells deal +2d6 points of fire damage on a failed save.
Keen Senses (Ex): A dragon sees four times as well a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.
Fafnir's Gift (Ex): The Character gains the Dragon creature type, immunity to fire sleep and paralisis, and gains the Fire subtype
Blindsense (Ex): At 7th level, the Adherent of Fafnir Skyfire gains blindsense with a range of 60 feet. Using nonvisual senses the Adherent of Fafnir Skyfire notices things it cannot see. He usually does not need to make Spot or Listen checks to notice and pinpoint the location of creatures within range of his blindsense ability, provided that he has line of effect to that creature.
Any opponent the Adherent of Fafnir Skyfire cannot see still has total concealment against him, and the Adherent of Fafnir Skyfire still has the normal miss chance when attacking foes that have concealment. Visibility still affects the movement of a creature with blindsense. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see.
Spell Resistnace (Ex): At 10th level, a Adherent of Fafnir Skyfire gains spell resistance equal to her current character level + 11. In order to affect the adherent of Fafnir Skyfire with a spell, a spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the Adherent of Fafnir Skyfire’s spell resistance.
Non Standard Feats in the prerequsites.
Dragon Magic [General] (BoEM III)
You learn to master powerful magic that normally only
dragons use.
Prerequisites: Caster level 3rd+, Intelligence 13+,
Charisma 15+, speak Draconic
Benefit: You can learn spells with the Dragon Magic component,
normally unavailable to nondragons. Nondragons
with this feat are often called dragon mages.
Special: Dragons gain this feat for free.
Frightful Presence [General](D20 Modern)
Prerequisites: Charisma 15, Intimidate 9 ranks.
Benefit: When the character uses this feat, all opponents within 10 feet who have fewer levels than the character must make a Will saving throw (DC 10 + ½ the character’s level + the character’s Charisma modifier). An opponent who fails his or her save is shaken, taking a -2 penalty on attack rolls, saves, and skill checks for a number of rounds equal to 1d6 + the character’s Charisma modifier. The character can use the feat once per round as a free action.
A successful save indicates that the opponent is immune to the character’s use of this feat for 24 hours. This feat does not affect creatures with an Intelligence of 3 or lower.
If the character has the Renown feat, the Will saving throw’s DC increases by 5.
Adherent of Fafnir Skyfire (AoFS)
from Mage myths and outright lies by Zanna Barterhex, Tradewizard of Questspire"Adherents of Fafnir Skyfire? Well now, first you need to know about the dragon known as Fafnir Skyfire. Fafnir is one of the sons of the legendary dragon Durin Mythwyrm, who himself said to be the only child of The Chromatic Queen and the Platinum King. Nothing is known of Fafnir's mother, but it is assumed that she was a red dragon that had been enslaved by the Illren Empire.
Adherents of Fafnir Skyfire are dragon mages who venerate Fafnir as a sacred creature and have been chosen by the Skyfire dragon for some draconic bond. Be wary Venturer, Adherents of any dragon are dangerous even to converse with, not to mention completely cracked."
Hit Die: d6.
Requirements
To qualify to become a Adherent of Fafnir Skyfire, a character must fulfill all the following criteria.
Race: Any non true dragons.
Skills: Knowledge (arcana) 10 ranks, Intimidate 9 ranks, Knowledge (local) 4,
Feats: Dragon Magic, Frightful precence, Skill focus Knowledge (arcana)
Stats: Int 13+ Cha 15+(due to feat prerequsites)
Languages: Draconic.
Spellcasting: must be able to cast Suggestion, Fly, and Polymorph.
Special: must Bond with the dragon Fanir Skyfire, becoming sworn to serve him and subject to his life force.
Class Skills
The Adherent of Fafnir skyfire’s class skills (and the key ability for each skill) are Appraise (Int), Bluff (Cha), Jump (Str), Concentration (Con), Diplomacy (Wis), Escape Artist (Dex), Intimidate(Cha), Knowledge (any) (Int), Listen(Wis), Sense Motive (Wis), Search (Int), Spell craft (int) Spot (Wis) and Use Magic Device (Cha)
Skill Points at Each Level: 6 + Int modifier.
Table: The Adherent of Fafnir Skyfire
Lvl BAB Fort Ref Will Special Abilites
1st +0 +2 +0 +2 Breath Weapon +2d8, Skyfire Bond +1 caster level
2nd +1 +3 +0 +3 Lace Spell: Fire +1 caster level
3rd +2 +3 +1 +3 Breath Weapon +3d8 +1 caster level
4th +3 +4 +1 +4 Keen senses +1 caster level
5th +3 +4 +1 +4 Breath Weapon +4d8 +1 caster level
6th +4 +5 +2 +5 Fafnir's gift +1 caster level
7th +5 +5 +2 +5 Breath Weapon +5d8 +1 caster level
8th +6 +6 +2 +6 Blindssense 60ft +1 caster level
9th +6 +6 +3 +6 Breath Weapon +6d8 +1 caster level
10th +7 +7 +3 +7 Spell Resistance +1 caster level
Class Features
All of the following are Class Features of the Adherent of Fafnir Skyfire prestige class.
Weapon and Armor Proficiency: Adherent of Fafnir Skyfires gain no proficiency with any weapon or armor.
Skyfire bond (Ex): All Special Abilites gained from the Adherent of Fafnir Skyfire prestige class are lost if Fafnir Skyfire dies, though they can be regained if he is returned to life.
Breath Weapon (Su): Fire cone 30 feet long Ref 1/2 (DC 10 + 1/2 character level + Con modifier). The breath weapon can be used once per day per class level but no more than once every d4 rounds. Use all the rules for dragon breath weapons except as specified here. If a creature already has a breath weapon of the same type of breath weapon (cone fire) this damage stacks as do uses per day.
Lace Spell (Ex): All your spells deal +2d6 points of fire damage on a failed save.
Keen Senses (Ex): A dragon sees four times as well a human in shadowy illumination and twice as well in normal light. It also has darkvision out to 120 feet.
Fafnir's Gift (Ex): The Character gains the Dragon creature type, immunity to fire sleep and paralisis, and gains the Fire subtype
Blindsense (Ex): At 7th level, the Adherent of Fafnir Skyfire gains blindsense with a range of 60 feet. Using nonvisual senses the Adherent of Fafnir Skyfire notices things it cannot see. He usually does not need to make Spot or Listen checks to notice and pinpoint the location of creatures within range of his blindsense ability, provided that he has line of effect to that creature.
Any opponent the Adherent of Fafnir Skyfire cannot see still has total concealment against him, and the Adherent of Fafnir Skyfire still has the normal miss chance when attacking foes that have concealment. Visibility still affects the movement of a creature with blindsense. A creature with blindsense is still denied its Dexterity bonus to Armor Class against attacks from creatures it cannot see.
Spell Resistnace (Ex): At 10th level, a Adherent of Fafnir Skyfire gains spell resistance equal to her current character level + 11. In order to affect the adherent of Fafnir Skyfire with a spell, a spellcaster must get a result on a caster level check (1d20 + caster level) that equals or exceeds the Adherent of Fafnir Skyfire’s spell resistance.
Non Standard Feats in the prerequsites.
Dragon Magic [General] (BoEM III)
You learn to master powerful magic that normally only
dragons use.
Prerequisites: Caster level 3rd+, Intelligence 13+,
Charisma 15+, speak Draconic
Benefit: You can learn spells with the Dragon Magic component,
normally unavailable to nondragons. Nondragons
with this feat are often called dragon mages.
Special: Dragons gain this feat for free.
Frightful Presence [General](D20 Modern)
Prerequisites: Charisma 15, Intimidate 9 ranks.
Benefit: When the character uses this feat, all opponents within 10 feet who have fewer levels than the character must make a Will saving throw (DC 10 + ½ the character’s level + the character’s Charisma modifier). An opponent who fails his or her save is shaken, taking a -2 penalty on attack rolls, saves, and skill checks for a number of rounds equal to 1d6 + the character’s Charisma modifier. The character can use the feat once per round as a free action.
A successful save indicates that the opponent is immune to the character’s use of this feat for 24 hours. This feat does not affect creatures with an Intelligence of 3 or lower.
If the character has the Renown feat, the Will saving throw’s DC increases by 5.
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