Devon
First Post
Hi, folks,
I am using an Examiner (beholderkin) in my game, and want to know how I should run the spell turning ray it has.
So, Spell Turning is normally something you have activated. How does this work as a ray?
- Devon
I am using an Examiner (beholderkin) in my game, and want to know how I should run the spell turning ray it has.
Eye Rays (Su): Each of the small eyes can produce a magical ray once a round, even when the examiner is attacking or moving at full speed. Each eye's effect resembles a spell cast by an 8th-level sorcerer but follow the rules for a ray (see Aiming a Spell, page 148 in the Player's Handbook). All rays have a range of 100 feet and a save DC of 16.
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· Spell Turning: This duplicates the spell of the same name.
So, Spell Turning is normally something you have activated. How does this work as a ray?
- Devon