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*Pathfinder & Starfinder
Adjudicating Illusion magic
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<blockquote data-quote="paradox42" data-source="post: 5704081" data-attributes="member: 29746"><p>(1) Yeah, new spell here. Actually some of the old Mongoose books (for 3.0) had cool ideas for creating fake summons, which is what the player seems to be focusing on here; I've forgotten the name but it might have been <em>The Complete Illusionist</em>. They had one for each of the schools, basically, but you might check that out and see if it looks acceptable to you the GM. If so, try it- and don't forget to have villains use it too.</p><p> </p><p>(2) Totally reasonable. In fact, the way I usually see this done is with a wall in a dungeon, but cloud is useful for outdoors.</p><p> </p><p>(3) Holder of the weapon or wearer of the armor would get a Will save immediately due to interaction, but in theory it could work. That's why Illusion is actually one of the most powerful schools despite not producing real effects! Whizbang is correct, though, about this usually being a Bad Idea. Illusions are most effective when you give people no reason to disbelieve them.</p><p> </p><p>(4) The rules are somewhat unclear, but I'd agree with Whizbang again; best way is to just start the clock inexorably. That causes the least potential trouble down the line. Maybe make a feat that lets you "recapture" concentration on a spell, but that's house rules obviously.</p></blockquote><p></p>
[QUOTE="paradox42, post: 5704081, member: 29746"] (1) Yeah, new spell here. Actually some of the old Mongoose books (for 3.0) had cool ideas for creating fake summons, which is what the player seems to be focusing on here; I've forgotten the name but it might have been [I]The Complete Illusionist[/I]. They had one for each of the schools, basically, but you might check that out and see if it looks acceptable to you the GM. If so, try it- and don't forget to have villains use it too. (2) Totally reasonable. In fact, the way I usually see this done is with a wall in a dungeon, but cloud is useful for outdoors. (3) Holder of the weapon or wearer of the armor would get a Will save immediately due to interaction, but in theory it could work. That's why Illusion is actually one of the most powerful schools despite not producing real effects! Whizbang is correct, though, about this usually being a Bad Idea. Illusions are most effective when you give people no reason to disbelieve them. (4) The rules are somewhat unclear, but I'd agree with Whizbang again; best way is to just start the clock inexorably. That causes the least potential trouble down the line. Maybe make a feat that lets you "recapture" concentration on a spell, but that's house rules obviously. [/QUOTE]
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