Nareau
Explorer
I've got a rules-savvy player who's chosen to start playing a 5th level illusionist in my Pathfinder game. He recently asked me a few questions, and I thought I'd turn to the peanut gallery to help with the answers. How would you rule on these?
1)Silent/Minor/Major image spells only allow 1 creature, object, or force. This limit precludes some awesome stuff. Ideas around it:
a. Ignore the limit, and instead keep the limit to the area-of-effect.
b. Allow similar creatures/objects/force. That is, you can create 10 dragons, but not 1 dragon and one cloud of dust.
c. Treat like “summon monster” spells, where you can either add additional stuff to the illusion (sound, temperature, etc.), OR you can have multiple creatures. Therefore a major image could either have temperature, OR could create multiple creatures/effects with sound but no temperature.
d. Allow (possibly with a feat) threaded illusions: if I can silent image to create a cloud, next round instead of concentrating, I can cast minor image to make a bird fly out of the cloud, and that’ll count as my concentration for the first one. Word it something like this: “A character who has cast a figment spell with a duration: concentration may cast another figment spell and treat this standard action both as spellcasting and as concentrating on all current figment spells with duration: concentration. The character may, through a single concentration action, maintain multiple figment spells.
e. Create additional spells with names like “Complex major image,” similar to “mass” spells.
2) The Cloud defense: if I cast an illusion, I have proof that it’s illusory, right? So it’s translucent to me? This means that a silent image of a custom-shaped cloud is an excellent defense: other people are likely to believe it’s a real cloud and therefore can’t see through it, but I can, giving me total concealment vs. them but allowing me clear line of sight to them.
3) Fake Heat Metal/Fake Serpent Weapon: is there anything to prevent me from messing with people’s equipment? Strikes me as fun.
4) Interrupted concentration: when I stop concentrating on an illusion, does it continue to act in the way I just commanded it to, or does it freeze entirely? If the spell’s duration is something like concentration+3 rounds, and I stop concentrating on it, I’m sure the spell’s expiration clock begins; but can I resume concentrating on it before it expires to exercise a last bit of control over it?