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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Adjusting 3.0 PrCs to fit 3.5e
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<blockquote data-quote="Pazu" data-source="post: 1014803" data-attributes="member: 679"><p>Good points, all. I think in 3.0, a SC rogue would have been able to qualify at 7th level (requirement of 5 cross-class ranks in WL), so the new requirements shouldn't be too far off that. I take it that rogues don't get Survival as a class skill in 3.5? <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>On the flip side, I seem to recall that Intuit Direction is listed in the Update Guide as being "automatic with 5 ranks in Survival" (although I'm not sure how to interpret that), so maybe changing the requirement to 5 ranks in Survival makes the most sense.</p><p></p><p>And you're right, I think the Royal Explorer actually comes across more like a glorified Expert than a class a PC would take. Especially since now that rangers and bards get 6 skill points per level, the Explorer no longer offers a benefit in that area. The hit die increases to d8...eh. A free exotic weapon proficiency...but only intermediate BAB. It's a shame; I really liked the concept of the class, but I would have approached it a bit differently in the design.</p><p></p><p>-- Pazu</p></blockquote><p></p>
[QUOTE="Pazu, post: 1014803, member: 679"] Good points, all. I think in 3.0, a SC rogue would have been able to qualify at 7th level (requirement of 5 cross-class ranks in WL), so the new requirements shouldn't be too far off that. I take it that rogues don't get Survival as a class skill in 3.5? :) On the flip side, I seem to recall that Intuit Direction is listed in the Update Guide as being "automatic with 5 ranks in Survival" (although I'm not sure how to interpret that), so maybe changing the requirement to 5 ranks in Survival makes the most sense. And you're right, I think the Royal Explorer actually comes across more like a glorified Expert than a class a PC would take. Especially since now that rangers and bards get 6 skill points per level, the Explorer no longer offers a benefit in that area. The hit die increases to d8...eh. A free exotic weapon proficiency...but only intermediate BAB. It's a shame; I really liked the concept of the class, but I would have approached it a bit differently in the design. -- Pazu [/QUOTE]
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