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<blockquote data-quote="ScorpiusRisk" data-source="post: 5043494" data-attributes="member: 41601"><p>[sblock=ooc] Ah yes, that's what I was forgetting, Combat Superiority.</p><p></p><p>Also, the Goblin Artifice makes the blast attack from away, then moves forward. The skirmisher later attacks and you use you're Combat Challenge then. It's all factored in. . . which stonegod seems to have said.</p><p></p><p>Anything else? It's an awefully big post.[/sblock]</p><p></p><p>RETCON!</p><p></p><p>A quick shift of his fingers issues a silent command, and the snakes move forward. One charges Dane, sinking his teeth into the Dwarf, just getting past his defenses. The dwarf can feel poison seep into his veins. That doesn't stop him from swiping at the other slithering construct as it tries to move by him. He hits the snake hard, stopping it temporarily before moving on.</p><p></p><p>. . .</p><p></p><p>The goblin skirmisher strikes at the failing forge with his spear. Dane try's to intercept, seeing an opening. Though he cuts the goblin within an inch of his life, the goblin still manages to land the blow. Incarnation hangs on by a thread.</p><p></p><p>"Delicious."</p><p></p><p>[sblock=ooc]Goblin Artifice attacks, using a burst 2 centered on H12. <a href="http://invisiblecastle.com/roller/view/2359629/" target="_blank">14</a> vs Dane's AC. Miss.</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2359631/" target="_blank">19</a> vs Incarnation's AC. Hit. <a href="http://invisiblecastle.com/roller/view/2359632/" target="_blank">20</a> damage.</p><p></p><p>Cobra 1 charges Dane, moving to H10. <a href="http://invisiblecastle.com/roller/view/2359638/" target="_blank">19</a> hit. <a href="http://invisiblecastle.com/roller/view/2359639/" target="_blank">4</a> damage and 5 ongoing poison (save ends)</p><p></p><p>Cobra 2 moves to I12. OA from Dane. <a href="http://invisiblecastle.com/roller/view/2359641/" target="_blank">25</a> vs AC. Hit. <a href="http://invisiblecastle.com/roller/view/2359643/" target="_blank">15</a> damage.</p><p></p><p>Cobra 2 Finishes his move.</p><p></p><p>Goblin Artifice moves to I10. Artifice uses AP to attack again. Close burst 3. </p><p>Vs Dane's AC. <a href="http://invisiblecastle.com/roller/view/2359646/" target="_blank">12</a>. Nat 1. Miss.</p><p>Vs Incarnation's AC. <a href="http://invisiblecastle.com/roller/view/2359647/" target="_blank">17</a>. Hit. <a href="http://invisiblecastle.com/roller/view/2359650/" target="_blank">12</a> damage. Incarnation's Rod and Gauntlet's are considered rusting.</p><p></p><p>Goblin Skirmisher attacks Incarnation. Dane attacks as an immediate interrupt. </p><p><a href="http://invisiblecastle.com/roller/view/2359652/" target="_blank">17</a> vs AC. Hit. <a href="http://invisiblecastle.com/roller/view/2359653/" target="_blank">10</a> damage.</p><p></p><p>Attack vs Incarnation. <a href="http://invisiblecastle.com/roller/view/2359651/" target="_blank">18</a> vs Ac. Hit. <a href="http://invisiblecastle.com/roller/view/2359654/" target="_blank">6</a> damage (link says 7 but its wrong). This puts Incarnation at 1 hp.[/sblock]</p><p></p><p> --------------------------------------</p><p></p><p> Round 5 </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2351930/" target="_blank">24</a> - Enemies - Acted </p><p>Purple Apparition - @H9 - 14/37 - <strong><span style="color: Red">Bloodied</span></strong> </p><p>Red Apparition 1 - @J7 - 11/37 - <span style="color: DeepSkyBlue">Marked</span>, <strong><span style="color: Red">Bloodied</span></strong> </p><p>Red Apparition 2 - @H6 - 4/37 - <span style="color: DeepSkyBlue">Marked</span>, <strong><span style="color: Red">Bloodied</span></strong> </p><p>White Apparition 6 - @N6 </p><p>Goblin Skirmisher - @H12 - 1/29 - <strong><span style="color: Red">Bloodied</span></strong>, <span style="color: Sienna">Marked</span> </p><p>Goblin Skirmisher2 - @J5 </p><p>Iron Defender 1 - @O14 - -14 hp </p><p>Iron Defender 2 - @K6 - 11/47 - <span style="color: Plum">Quarry</span>, <strong><span style="color: Red">Bloodied</span></strong></p><p>Iron Cobra 1 - @H10 - -14hp</p><p>Iron Cobra 2 - @I14 - -29hp</p><p>Goblin Artifice - @I10 - -14 hp <a href="http://invisiblecastle.com/roller/view/2351938/" target="_blank">17</a> - Qynn - @H6 - 11/29 - <strong><span style="color: Red">Bloodied</span></strong></p><p><a href="http://invisiblecastle.com/roller/view/2351934/" target="_blank">15</a> - Dane - @H11 - 21/42hp - Granting Combat Advantage, <strong><span style="color: Red">Bloodied</span></strong>, 5 Ongoing Poison (save ends) </p><p><a href="http://invisiblecastle.com/roller/view/2351937/" target="_blank">13</a> - Sheng - @H7 - 14/26 +2 thp - </p><p><a href="http://invisiblecastle.com/roller/view/2351939/" target="_blank">8</a> - Hadrak - @H8 - 20/42 - +2 to Defenses TENT, <strong><span style="color: Red">Bloodied</span></strong>, Slowed (save ends)</p><p><a href="http://invisiblecastle.com/roller/view/2351936/" target="_blank">6</a> - Rurdev - @J6 - 2/41 - <strong><span style="color: Red">Bloodied</span></strong> </p><p><a href="http://invisiblecastle.com/roller/view/2351933/" target="_blank">2</a> - Incarnation - @H11 - 1/42 - Dazed and slowed (save ends both), <strong><span style="color: Red">Bloodied</span></strong></p><p>Essam - @O15 - -6hp </p><p></p><p>Stats </p><p></p><p>White: AC 15, R 14 </p><p>Red: AC 16, R 15, W 15 </p><p>Purple: R 15 </p><p>Goblin Skirmisher: AC 15</p><p>Iron Defender: AC 19</p><p>Iron Cobra: AC 20</p><p>Goblin Creepy Guy: R 18</p><p></p><p>Note on the Map. </p><p></p><p>The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. </p><p></p><p>[sblock=Map 1st Floor] <img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st28.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> [/sblock] </p><p></p><p>[sblock=Map 2nd Floor] <img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB28.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> [/sblock]</p></blockquote><p>[/QUOTE]</p>
[QUOTE="ScorpiusRisk, post: 5043494, member: 41601"] [sblock=ooc] Ah yes, that's what I was forgetting, Combat Superiority. Also, the Goblin Artifice makes the blast attack from away, then moves forward. The skirmisher later attacks and you use you're Combat Challenge then. It's all factored in. . . which stonegod seems to have said. Anything else? It's an awefully big post.[/sblock] RETCON! A quick shift of his fingers issues a silent command, and the snakes move forward. One charges Dane, sinking his teeth into the Dwarf, just getting past his defenses. The dwarf can feel poison seep into his veins. That doesn't stop him from swiping at the other slithering construct as it tries to move by him. He hits the snake hard, stopping it temporarily before moving on. . . . The goblin skirmisher strikes at the failing forge with his spear. Dane try's to intercept, seeing an opening. Though he cuts the goblin within an inch of his life, the goblin still manages to land the blow. Incarnation hangs on by a thread. "Delicious." [sblock=ooc]Goblin Artifice attacks, using a burst 2 centered on H12. [url=http://invisiblecastle.com/roller/view/2359629/]14[/url] vs Dane's AC. Miss. [url=http://invisiblecastle.com/roller/view/2359631/]19[/url] vs Incarnation's AC. Hit. [url=http://invisiblecastle.com/roller/view/2359632/]20[/url] damage. Cobra 1 charges Dane, moving to H10. [url=http://invisiblecastle.com/roller/view/2359638/]19[/url] hit. [url=http://invisiblecastle.com/roller/view/2359639/]4[/url] damage and 5 ongoing poison (save ends) Cobra 2 moves to I12. OA from Dane. [url=http://invisiblecastle.com/roller/view/2359641/]25[/url] vs AC. Hit. [url=http://invisiblecastle.com/roller/view/2359643/]15[/url] damage. Cobra 2 Finishes his move. Goblin Artifice moves to I10. Artifice uses AP to attack again. Close burst 3. Vs Dane's AC. [url=http://invisiblecastle.com/roller/view/2359646/]12[/url]. Nat 1. Miss. Vs Incarnation's AC. [url=http://invisiblecastle.com/roller/view/2359647/]17[/url]. Hit. [url=http://invisiblecastle.com/roller/view/2359650/]12[/url] damage. Incarnation's Rod and Gauntlet's are considered rusting. Goblin Skirmisher attacks Incarnation. Dane attacks as an immediate interrupt. [url=http://invisiblecastle.com/roller/view/2359652/]17[/url] vs AC. Hit. [url=http://invisiblecastle.com/roller/view/2359653/]10[/url] damage. Attack vs Incarnation. [url=http://invisiblecastle.com/roller/view/2359651/]18[/url] vs Ac. Hit. [url=http://invisiblecastle.com/roller/view/2359654/]6[/url] damage (link says 7 but its wrong). This puts Incarnation at 1 hp.[/sblock] -------------------------------------- Round 5 [URL="http://invisiblecastle.com/roller/view/2351930/"]24[/URL] - Enemies - Acted Purple Apparition - @H9 - 14/37 - [B][COLOR=Red]Bloodied[/COLOR][/B] Red Apparition 1 - @J7 - 11/37 - [COLOR=DeepSkyBlue]Marked[/COLOR], [B][COLOR=Red]Bloodied[/COLOR][/B] Red Apparition 2 - @H6 - 4/37 - [COLOR=DeepSkyBlue]Marked[/COLOR], [B][COLOR=Red]Bloodied[/COLOR][/B] White Apparition 6 - @N6 Goblin Skirmisher - @H12 - 1/29 - [B][COLOR=Red]Bloodied[/COLOR][/B], [COLOR="Sienna"]Marked[/COLOR] Goblin Skirmisher2 - @J5 Iron Defender 1 - @O14 - -14 hp Iron Defender 2 - @K6 - 11/47 - [COLOR=Plum]Quarry[/COLOR], [B][COLOR=Red]Bloodied[/COLOR][/B] Iron Cobra 1 - @H10 - -14hp Iron Cobra 2 - @I14 - -29hp Goblin Artifice - @I10 - -14 hp [URL="http://invisiblecastle.com/roller/view/2351938/"]17[/URL] - Qynn - @H6 - 11/29 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351934/"]15[/URL] - Dane - @H11 - 21/42hp - Granting Combat Advantage, [B][COLOR=Red]Bloodied[/COLOR][/B], 5 Ongoing Poison (save ends) [URL="http://invisiblecastle.com/roller/view/2351937/"]13[/URL] - Sheng - @H7 - 14/26 +2 thp - [URL="http://invisiblecastle.com/roller/view/2351939/"]8[/URL] - Hadrak - @H8 - 20/42 - +2 to Defenses TENT, [B][COLOR=Red]Bloodied[/COLOR][/B], Slowed (save ends) [URL="http://invisiblecastle.com/roller/view/2351936/"]6[/URL] - Rurdev - @J6 - 2/41 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351933/"]2[/URL] - Incarnation - @H11 - 1/42 - Dazed and slowed (save ends both), [B][COLOR=Red]Bloodied[/COLOR][/B] Essam - @O15 - -6hp Stats White: AC 15, R 14 Red: AC 16, R 15, W 15 Purple: R 15 Goblin Skirmisher: AC 15 Iron Defender: AC 19 Iron Cobra: AC 20 Goblin Creepy Guy: R 18 Note on the Map. The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. [sblock=Map 1st Floor] [IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st28.png[/IMG] [/sblock] [sblock=Map 2nd Floor] [IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB28.png[/IMG] [/sblock][/QUOTE] [/QUOTE]
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