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Adv: A Night at the Opera; Judge TwoHeadsBarking
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5046353" data-attributes="member: 41601"><p>[sblock=READ THIS!]</p><p>I have been waiting till everyone has posted before doing any sort of update, because Qynn has been absent and he has the highest Init. Due to the complex nature of the fight, it has caused many retcons.</p><p></p><p>I am taking Dane's advice, and till the rest of this encounter, you're actions happen IN THE ORDER YOU POST! This will hopefully give me the opportunity to resolve things more often so you know where you stand before you post.[/sblock]</p><p></p><p>Qynn, quite surrounded, sweeps out with his sword, creating a burst of force, and trying to strike down all his foes. He hits one of the red orbs, and the goblin solidly. The orb explodes and it's light wash over the nearby group. </p><p></p><p>The remaining red apparition and the nearby Iron Beast each seem to heal from some of their wounds. It has the opposite effect on Rurdev, he knows he's close to falling and his Brooch kicks in, magically absorbing the energy meant for him. </p><p></p><p>[sblock=ooc]Autoing Qynn</p><p></p><p>Minor: Mark Iron Defender 2</p><p>Standard: Sword Burst <a href="http://invisiblecastle.com/roller/view/2362187/" target="_blank">8 vs Red 1, Miss, 23 vs Red 2, Hit, 20 vs Goblin Skirmisher 2, Hit, 16 vs Iron Defender 2, Miss. 10 Radiant damage.</a></p><p></p><p>Red 2 dies. Explodes. Red 1 and Iron Defender 2 each heal 10 hp. <a href="http://invisiblecastle.com/roller/view/2362219/" target="_blank">6 vs Qynn's Reflex, Miss, 19 vs Rurdev's, Hit.</a> 5 radiant damage.</p><p></p><p>Brooch of Shielding can block that. I assume you use it Rurdev, otherwise you take the damage and fall unconcious.[/sblock]</p><p></p><p>Dane scans the battle field once more with a sigh, then winces in pain. He ducks between the strange goblin and the iron cobra, then bulwarks his defenses. He takes a controlled swing at the Cobra in front of the warlock, and follows through on its brother. </p><p> </p><p><em><span style="color: olive">Luck hold up.</span></em></p><p> </p><p>[sblock=Actions] 5 pod, ouch!</p><p>Move: Shift to I11.</p><p>Minor: <span style="color: red">Shielded Sides</span>. So +2 to AC & Ref, don't grant CA from flank until TENT</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2360404/" target="_blank">Cleave vs AC (1d20+9, 1d12+7=[16, 9], [8, 7])</a> So 15 pod vs Iron Cobra 2 and 4 pod vs Iron Cobra 1. </p><p>Also, I think Iron Cobra 2 is at I12 not I14, boss. **This is correct, I fix, thank you**</p><p><a href="http://invisiblecastle.com/roller/view/2360406/" target="_blank">Save vs Poison (1d20+5=15)</a> Saved. [/sblock]</p><p></p><p><strong><span style="color: YellowGreen">"Silence dwarf, stop complaining at once, I'm done tolerating your whining." </span></strong>Charging a fist under his chest, his hand glows in green foul energies, before the sorcerer delives a punch to the air. The orb of magic acid caught the purple orb and extinguishes it. <span style="color: rgb(154, 205, 50)"><strong>"You are served Hadrak." </strong></span>The sorcerer makes an overreacted bow but is blowed over by the force of the oncoming explosion. Luckily, so is Hadrak.</p><p></p><p>Sheng slinks into the next room and stands up.</p><p></p><p><span style="color: DimGray">[sblock=ooc]</span><em><span style="color: DimGray">Acid orb: <a href="http://invisiblecastle.com/roller/view/2359990/" target="_blank">17 vs ref for 16 dmg.</a> Kills purple.</span></em></p><p><em><span style="color: DimGray"></span></em><span style="color: DimGray">Purple explodes! <a href="http://[/COLOR" target="_blank">http://invisiblecastle.com/roller/view/2362231/]14 vs Sheng's Reflex, Hit, 23 vs Hadrak's Reflex, Hit.[/sblock]. You each take [url=http://invisiblecastle.com/roller/view/2362240/]4</a> radiant damage and are knocked Prone.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Shift to G7 and stand up. **The PhB states you can shift and stand up as 1 move action if someone is in you're square. It seems silly to me to limit you because someone is not standing on you, so I'm counting this as one move.**[/sblock]</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><em>Man, that sorcerer is unpleasant. I expect he'll break into a high pitched maniacal laugh any moment now. At least he's reasonably talented. Imagine being this conceited and sucking...</em> Hadrak thinks to himself.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><span style="color: Sienna">-''Hold on, down there! We're coming!''</span></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><em>Eventually.</em></span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=ooc]</span></p><p><span style="color: DimGray">Get up, move south 2 square, </span></p><p><span style="color: DimGray">save (1d20=14)</span></p><p><span style="color: DimGray">[/sblock]</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Even as his wounds begin to knit together, Rurdev strikes out again with his magic scimitar. Slicing the creature right down the center of it's iron snout, it takes a significant beating. The shifter, quickly catches his breath.</span></p><p> <span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=Actions]</span></p><p><span style="color: DimGray">Regen 2</span></p><p><span style="color: DimGray">Minor: Off-hand strike vs Iron defender: <a href="http://invisiblecastle.com/roller/view/2361437/" target="_blank">off hand strike vs iron def (1d20+8=20, 1d8+5=13, 1d6=1)</a> Hit and does not kill.</span></p><p><span style="color: DimGray">Standard: Second Wind, regain 10hp and +2 to def.</span></p><p><span style="color: DimGray">**I assume you do not move.**[/sblock]</span></p><p> <span style="color: DimGray"></span></p><p><span style="color: DimGray">In mere seconds, Incarnation was once again on the brink of fading. He could still here the battle above, knowing it was not going well up there as well. He gathered himself, drawing power from his connections that kept him here. The fires give him some strength and protection, but they would not last. But it still was not enough to fight the assault on his mind.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=Actions]Second Wind. <a href="http://invisiblecastle.com/roller/view/2359963/" target="_blank">Failed save again.</a>[/sblock]</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Essam, feeling slightly corned makes a blast at the iron mongrel before him, opening up his defenses. The iron beast clamps down but quickly gets balsted away, giving Essam the chance to retreat into the seating.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=ooc]</span></p><p><span style="color: DimGray">OA, Def2 <a href="http://invisiblecastle.com/roller/view/2362372/" target="_blank">24 vs AC</a> Hit. <a href="http://invisiblecastle.com/roller/view/2362378/" target="_blank">7</a> damage.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Essam vs Def 1 's Reflex, <a href="http://invisiblecastle.com/roller/view/2362369/" target="_blank">16</a>. Hit <a href="http://invisiblecastle.com/roller/view/2362374/" target="_blank">14</a> Thunder Damage. Def 1 is pushed to O14.</span></p><p><span style="color: DimGray">Essam moves to R15.[/sblock]</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Two apparitions remain and each have clear targets, red swoops at Qynn while the white shoots at Rurdev. Rurdev takes the blow, while Qynn manages to avoid further injury. </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">The goblin spear weilder try to get Qynn while he is dodging but the Eldarin warrior moves to quickly. Not quick enough for them all the Iron Defender lands his bite, tearing into Qynn's flesh.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">The other Iron Defender rushes off and leaps into the audience, after Essam. A painful tearing of metal on metal sounds out.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=ooc] <a href="http://invisiblecastle.com/roller/view/2362380/" target="_blank">11</a> vs Qynn's Reflex misses. </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2362381/" target="_blank">17</a> vs Rurdev's Reflex. Hits 3 radiant damage.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Goblin Skirmisher. <a href="http://invisiblecastle.com/roller/view/2362382/" target="_blank">12</a> vs Qynns Reflex Misses.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Iron Defender 2. <a href="http://invisiblecastle.com/roller/view/2362384/" target="_blank">26</a> vs AC. Hit. <a href="http://invisiblecastle.com/roller/view/2362385/" target="_blank">6</a> dam.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Iron Defender 1 moves to Q14, attacks vs Essam. <a href="http://invisiblecastle.com/roller/view/2362387/" target="_blank">26</a>. <a href="http://invisiblecastle.com/roller/view/2362391/" target="_blank">9</a> damage.[/sblock]</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Down below, things play out farther. The Iron Cobra between our two heroes slides to Incarnation's side, just out of Dane's reach. The goblin leading them shifts into position next to Dane.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">They all strike as one! Incarnation feels the bite of metal and the tinge of a strong poison affecting his functions. Dane, bats his cobra away with his shield but the goblin reaches out with his metalic arms and sends a shick of lightnign rattling through the dwarfs armor.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=ooc]</span></p><p><span style="color: DimGray">Iron Cobra 1 attacks Dane. <a href="http://invisiblecastle.com/roller/view/2362393/" target="_blank">21</a>, vs AC. Miss.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Iron Cobra 2 moves to I13, attacks Incarnation. <a href="http://invisiblecastle.com/roller/view/2362394/" target="_blank">25</a> vs AC. Hit. <a href="http://invisiblecastle.com/roller/view/2362395/" target="_blank">6</a> damage and ongoing 5 poison damage (save ends)</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Goblin Artifice shifts to I11. <a href="http://invisiblecastle.com/roller/view/2362398/" target="_blank">3</a> does not recharge power. </span></p><p><span style="color: DimGray">Attacks Dane. <a href="http://invisiblecastle.com/roller/view/2362399/" target="_blank">28</a> vs AC. Hit. <a href="http://invisiblecastle.com/roller/view/2362400/" target="_blank">6</a> lightning damage.</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Only 8 enemies left! Keep going!!!![/sblock]</span></p><p><span style="color: DimGray"></span></p><p> <span style="color: DimGray">--------------------------------------</span></p><p><span style="color: DimGray"></span></p><p> <span style="color: DimGray">Round 6</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2351930/" target="_blank">24</a> - Enemies - Acted </span></p><p><span style="color: DimGray">Red Apparition 1 - @J7 - 21/37 - <span style="color: DeepSkyBlue">Marked</span></span></p><p><span style="color: DimGray">White Apparition 6 - @N6 - 1/1</span></p><p><span style="color: DimGray">Goblin Skirmisher2 - @J5 - 19/29</span></p><p><span style="color: DimGray">Iron Defender 1 - @Q14 - 19/47 - <strong><span style="color: Red">Bloodied</span></strong></span></p><p><span style="color: DimGray">Iron Defender 2 - @K6 - 7/47 - <span style="color: Plum">Quarry</span>, <strong><span style="color: Red">Bloodied</span></strong>, <span style="color: DeepSkyBlue">Marked</span></span></p><p><span style="color: DimGray">Iron Cobra 1 - @H10 - 57/75</span></p><p><span style="color: DimGray">Iron Cobra 2 - @I13 - 29/75 - <strong><span style="color: Red">Bloodied</span></strong></span></p><p><span style="color: DimGray">Goblin Artifice - @I11 - -14 hp </span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2351938/" target="_blank">17</a> - Qynn - @H6 - 5/29 - <strong><span style="color: Red">Bloodied</span></strong></span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2351934/" target="_blank">15</a> - Dane - @H11 - 10/42hp - <strong><span style="color: Red">Bloodied</span></strong>, +2 to AC & Ref, don't grant CA from flank until TENT </span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2351937/" target="_blank">13</a> - Sheng - @G7 - 12/26 - <strong><span style="color: Red">Bloodied</span></strong></span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2351939/" target="_blank">8</a> - Hadrak - @H10 - 16/42 - <strong><span style="color: Red">Bloodied</span></strong>, Slowed (save ends), Prone</span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2351936/" target="_blank">6</a> - Rurdev - @J6 - 11/41 - <strong><span style="color: Red">Bloodied</span></strong></span></p><p><span style="color: DimGray"><a href="http://invisiblecastle.com/roller/view/2351933/" target="_blank">2</a> - Incarnation - @H11 - 23/42 - Dazed and slowed (save ends both), <span style="color: White">ongoing 5 poison (save ends)</span></span></p><p><span style="color: DimGray">Essam - @R15 - -21hp </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Stats </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">White: AC 15, R 14 </span></p><p><span style="color: DimGray">Red: AC 16, R 15, W 15 </span></p><p><span style="color: DimGray">Purple: R 15 </span></p><p><span style="color: DimGray">Goblin Skirmisher: AC 15</span></p><p><span style="color: DimGray">Iron Defender: AC 19</span></p><p><span style="color: DimGray">Iron Cobra: AC 20</span></p><p><span style="color: DimGray">Goblin Creepy Guy: R 18</span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">Note on the Map. </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=Map 1st Floor] <img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st29.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> [/sblock] </span></p><p><span style="color: DimGray"></span></p><p><span style="color: DimGray">[sblock=Map Basement Floor] <img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB29.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /> [/sblock]</span></p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5046353, member: 41601"] [sblock=READ THIS!] I have been waiting till everyone has posted before doing any sort of update, because Qynn has been absent and he has the highest Init. Due to the complex nature of the fight, it has caused many retcons. I am taking Dane's advice, and till the rest of this encounter, you're actions happen IN THE ORDER YOU POST! This will hopefully give me the opportunity to resolve things more often so you know where you stand before you post.[/sblock] Qynn, quite surrounded, sweeps out with his sword, creating a burst of force, and trying to strike down all his foes. He hits one of the red orbs, and the goblin solidly. The orb explodes and it's light wash over the nearby group. The remaining red apparition and the nearby Iron Beast each seem to heal from some of their wounds. It has the opposite effect on Rurdev, he knows he's close to falling and his Brooch kicks in, magically absorbing the energy meant for him. [sblock=ooc]Autoing Qynn Minor: Mark Iron Defender 2 Standard: Sword Burst [url=http://invisiblecastle.com/roller/view/2362187/]8 vs Red 1, Miss, 23 vs Red 2, Hit, 20 vs Goblin Skirmisher 2, Hit, 16 vs Iron Defender 2, Miss. 10 Radiant damage.[/url] Red 2 dies. Explodes. Red 1 and Iron Defender 2 each heal 10 hp. [url=http://invisiblecastle.com/roller/view/2362219/]6 vs Qynn's Reflex, Miss, 19 vs Rurdev's, Hit.[/url] 5 radiant damage. Brooch of Shielding can block that. I assume you use it Rurdev, otherwise you take the damage and fall unconcious.[/sblock] Dane scans the battle field once more with a sigh, then winces in pain. He ducks between the strange goblin and the iron cobra, then bulwarks his defenses. He takes a controlled swing at the Cobra in front of the warlock, and follows through on its brother. [I][COLOR=olive]Luck hold up.[/COLOR][/I] [sblock=Actions] 5 pod, ouch! Move: Shift to I11. Minor: [COLOR=red]Shielded Sides[/COLOR]. So +2 to AC & Ref, don't grant CA from flank until TENT Standard: [URL="http://invisiblecastle.com/roller/view/2360404/"]Cleave vs AC (1d20+9, 1d12+7=[16, 9], [8, 7])[/URL] So 15 pod vs Iron Cobra 2 and 4 pod vs Iron Cobra 1. Also, I think Iron Cobra 2 is at I12 not I14, boss. **This is correct, I fix, thank you** [URL="http://invisiblecastle.com/roller/view/2360406/"]Save vs Poison (1d20+5=15)[/URL] Saved. [/sblock] [B][COLOR=YellowGreen]"Silence dwarf, stop complaining at once, I'm done tolerating your whining." [/COLOR][/B]Charging a fist under his chest, his hand glows in green foul energies, before the sorcerer delives a punch to the air. The orb of magic acid caught the purple orb and extinguishes it. [COLOR="rgb(154, 205, 50)"][B]"You are served Hadrak." [/B][/color]The sorcerer makes an overreacted bow but is blowed over by the force of the oncoming explosion. Luckily, so is Hadrak. Sheng slinks into the next room and stands up. [COLOR=DimGray][sblock=ooc][/COLOR][I][COLOR=DimGray]Acid orb: [URL="http://invisiblecastle.com/roller/view/2359990/"]17 vs ref for 16 dmg.[/URL] Kills purple. [/COLOR][/I][COLOR=DimGray]Purple explodes! [url=[/COLOR]http://invisiblecastle.com/roller/view/2362231/]14 vs Sheng's Reflex, Hit, 23 vs Hadrak's Reflex, Hit.[/sblock]. You each take [url=http://invisiblecastle.com/roller/view/2362240/]4[/url] radiant damage and are knocked Prone. Shift to G7 and stand up. **The PhB states you can shift and stand up as 1 move action if someone is in you're square. It seems silly to me to limit you because someone is not standing on you, so I'm counting this as one move.**[/sblock] [I]Man, that sorcerer is unpleasant. I expect he'll break into a high pitched maniacal laugh any moment now. At least he's reasonably talented. Imagine being this conceited and sucking...[/I] Hadrak thinks to himself. [COLOR=Sienna]-''Hold on, down there! We're coming!''[/COLOR] [I]Eventually.[/I] [sblock=ooc] Get up, move south 2 square, save (1d20=14) [/sblock] Even as his wounds begin to knit together, Rurdev strikes out again with his magic scimitar. Slicing the creature right down the center of it's iron snout, it takes a significant beating. The shifter, quickly catches his breath. [sblock=Actions] Regen 2 Minor: Off-hand strike vs Iron defender: [URL="http://invisiblecastle.com/roller/view/2361437/"]off hand strike vs iron def (1d20+8=20, 1d8+5=13, 1d6=1)[/URL] Hit and does not kill. Standard: Second Wind, regain 10hp and +2 to def. **I assume you do not move.**[/sblock] In mere seconds, Incarnation was once again on the brink of fading. He could still here the battle above, knowing it was not going well up there as well. He gathered himself, drawing power from his connections that kept him here. The fires give him some strength and protection, but they would not last. But it still was not enough to fight the assault on his mind. [sblock=Actions]Second Wind. [URL="http://invisiblecastle.com/roller/view/2359963/"]Failed save again.[/URL][/sblock] Essam, feeling slightly corned makes a blast at the iron mongrel before him, opening up his defenses. The iron beast clamps down but quickly gets balsted away, giving Essam the chance to retreat into the seating. [sblock=ooc] OA, Def2 [url=http://invisiblecastle.com/roller/view/2362372/]24 vs AC[/url] Hit. [url=http://invisiblecastle.com/roller/view/2362378/]7[/url] damage. Essam vs Def 1 's Reflex, [url=http://invisiblecastle.com/roller/view/2362369/]16[/url]. Hit [url=http://invisiblecastle.com/roller/view/2362374/]14[/url] Thunder Damage. Def 1 is pushed to O14. Essam moves to R15.[/sblock] Two apparitions remain and each have clear targets, red swoops at Qynn while the white shoots at Rurdev. Rurdev takes the blow, while Qynn manages to avoid further injury. The goblin spear weilder try to get Qynn while he is dodging but the Eldarin warrior moves to quickly. Not quick enough for them all the Iron Defender lands his bite, tearing into Qynn's flesh. The other Iron Defender rushes off and leaps into the audience, after Essam. A painful tearing of metal on metal sounds out. [sblock=ooc] [url=http://invisiblecastle.com/roller/view/2362380/]11[/url] vs Qynn's Reflex misses. [url=http://invisiblecastle.com/roller/view/2362381/]17[/url] vs Rurdev's Reflex. Hits 3 radiant damage. Goblin Skirmisher. [url=http://invisiblecastle.com/roller/view/2362382/]12[/url] vs Qynns Reflex Misses. Iron Defender 2. [url=http://invisiblecastle.com/roller/view/2362384/]26[/url] vs AC. Hit. [url=http://invisiblecastle.com/roller/view/2362385/]6[/url] dam. Iron Defender 1 moves to Q14, attacks vs Essam. [url=http://invisiblecastle.com/roller/view/2362387/]26[/url]. [url=http://invisiblecastle.com/roller/view/2362391/]9[/url] damage.[/sblock] Down below, things play out farther. The Iron Cobra between our two heroes slides to Incarnation's side, just out of Dane's reach. The goblin leading them shifts into position next to Dane. They all strike as one! Incarnation feels the bite of metal and the tinge of a strong poison affecting his functions. Dane, bats his cobra away with his shield but the goblin reaches out with his metalic arms and sends a shick of lightnign rattling through the dwarfs armor. [sblock=ooc] Iron Cobra 1 attacks Dane. [url=http://invisiblecastle.com/roller/view/2362393/]21[/url], vs AC. Miss. Iron Cobra 2 moves to I13, attacks Incarnation. [url=http://invisiblecastle.com/roller/view/2362394/]25[/url] vs AC. Hit. [url=http://invisiblecastle.com/roller/view/2362395/]6[/url] damage and ongoing 5 poison damage (save ends) Goblin Artifice shifts to I11. [url=http://invisiblecastle.com/roller/view/2362398/]3[/url] does not recharge power. Attacks Dane. [url=http://invisiblecastle.com/roller/view/2362399/]28[/url] vs AC. Hit. [url=http://invisiblecastle.com/roller/view/2362400/]6[/url] lightning damage. Only 8 enemies left! Keep going!!!![/sblock] -------------------------------------- Round 6 [URL="http://invisiblecastle.com/roller/view/2351930/"]24[/URL] - Enemies - Acted Red Apparition 1 - @J7 - 21/37 - [COLOR=DeepSkyBlue]Marked[/COLOR] White Apparition 6 - @N6 - 1/1 Goblin Skirmisher2 - @J5 - 19/29 Iron Defender 1 - @Q14 - 19/47 - [B][COLOR=Red]Bloodied[/COLOR][/B] Iron Defender 2 - @K6 - 7/47 - [COLOR=Plum]Quarry[/COLOR], [B][COLOR=Red]Bloodied[/COLOR][/B], [COLOR=DeepSkyBlue]Marked[/COLOR] Iron Cobra 1 - @H10 - 57/75 Iron Cobra 2 - @I13 - 29/75 - [B][COLOR=Red]Bloodied[/COLOR][/B] Goblin Artifice - @I11 - -14 hp [URL="http://invisiblecastle.com/roller/view/2351938/"]17[/URL] - Qynn - @H6 - 5/29 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351934/"]15[/URL] - Dane - @H11 - 10/42hp - [B][COLOR=Red]Bloodied[/COLOR][/B], +2 to AC & Ref, don't grant CA from flank until TENT [URL="http://invisiblecastle.com/roller/view/2351937/"]13[/URL] - Sheng - @G7 - 12/26 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351939/"]8[/URL] - Hadrak - @H10 - 16/42 - [B][COLOR=Red]Bloodied[/COLOR][/B], Slowed (save ends), Prone [URL="http://invisiblecastle.com/roller/view/2351936/"]6[/URL] - Rurdev - @J6 - 11/41 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351933/"]2[/URL] - Incarnation - @H11 - 23/42 - Dazed and slowed (save ends both), [COLOR=White]ongoing 5 poison (save ends)[/COLOR] Essam - @R15 - -21hp Stats White: AC 15, R 14 Red: AC 16, R 15, W 15 Purple: R 15 Goblin Skirmisher: AC 15 Iron Defender: AC 19 Iron Cobra: AC 20 Goblin Creepy Guy: R 18 Note on the Map. The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. [sblock=Map 1st Floor] [IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st29.png[/IMG] [/sblock] [sblock=Map Basement Floor] [IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB29.png[/IMG] [/sblock][/COLOR] [/QUOTE]
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