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<blockquote data-quote="ScorpiusRisk" data-source="post: 5047124" data-attributes="member: 41601"><p>Corrosion, madness, poison, and pain. Incarnation felt all of these. Calling upon his darkest art, he clenched his hand into a fist and risked drawing out the construct's vital essence... to fuel himself. Fate would not let Incarnation go so easily, but it was fickle in its rewards. </p><p></p><p>The iron cobra strikes out at the opening presented by Incarnation's attack, Dane quickly chops the creature down though before he could land his blow. Seeing the field change almost instantaneously Incarnation shifts targets to the strange goblin in the rear who commands the remaining Cobra to take the blow.</p><p></p><p>[sblock=Actions]Vampiric Embrace vs Cobra 2: provokes OA from Cobra 2, Provokes CC from Dane. Who said 3.X is dead?</p><p></p><p>Dane, Reckless Waraxe Attack (as seems fitting to your style), <a href="http://invisiblecastle.com/roller/view/2362834/" target="_blank">21 vs AC, 15 Damage.</a> That kills it.</p><p></p><p>Vampiric Embrace vs Goblin Artifce. <a href="http://invisiblecastle.com/roller/view/2362679/" target="_blank">Will 21, 15 necrotic</a> (which should drop it if it hits); 7 THP for Incarnation. Hits! He shifts the damage to Cobra 1 using Lead from the Rear</p><p></p><p></p><p>If, for some reason, it tries to attack and Dane fells it, target the goblin instead. <a href="http://invisiblecastle.com/roller/view/2362681/" target="_blank">Both saves fail.</a>[/sblock]</p><p></p><p> --------------------------------------</p><p></p><p> Round 6</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2351930/" target="_blank">24</a> - Enemies - Acted </p><p>Red Apparition 1 - @J7 - 21/37 - <span style="color: DeepSkyBlue">Marked</span></p><p>White Apparition 6 - @N6 - 1/1</p><p>Goblin Skirmisher2 - @J5 - 19/29</p><p>Iron Defender 1 - @Q14 - 19/47 - <strong><span style="color: Red">Bloodied</span></strong></p><p>Iron Defender 2 - @K6 - 7/47 - <span style="color: Plum">Quarry</span>, <strong><span style="color: Red">Bloodied</span></strong>, <span style="color: DeepSkyBlue">Marked</span></p><p>Iron Cobra 1 - @H10 - 42/75</p><p>Goblin Artifice - @I11 - -14 hp </p><p><a href="http://invisiblecastle.com/roller/view/2351938/" target="_blank">17</a> - Qynn - @H6 - 5/29 - <strong><span style="color: Red">Bloodied</span></strong></p><p><a href="http://invisiblecastle.com/roller/view/2351934/" target="_blank">15</a> - Dane - @H12 - 10/42hp - <strong><span style="color: Red">Bloodied</span></strong>, Grant CA to Iron Cobra 2, -2 to AC TENT - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2351937/" target="_blank">13</a> - Sheng - @G7 - 12/26 - <strong><span style="color: Red">Bloodied</span></strong></p><p><a href="http://invisiblecastle.com/roller/view/2351939/" target="_blank">8</a> - Hadrak - @H10 - 16/42 - <strong><span style="color: Red">Bloodied</span></strong>, Slowed (save ends), Prone</p><p><a href="http://invisiblecastle.com/roller/view/2351936/" target="_blank">6</a> - Rurdev - @J6 - 11/41 - <strong><span style="color: Red">Bloodied</span></strong></p><p><a href="http://invisiblecastle.com/roller/view/2351933/" target="_blank">2</a> - Incarnation - @H11 - 18/42 +7 thp - Dazed and slowed (save ends both), <span style="color: White">ongoing 5 poison (save ends)</span> - Acted</p><p>Essam - @R15 - -21hp </p><p></p><p>Stats </p><p></p><p>White: AC 15, R 14 </p><p>Red: AC 16, R 15, W 15 </p><p>Purple: R 15 </p><p>Goblin Skirmisher: AC 15</p><p>Iron Defender: AC 19</p><p>Iron Cobra: AC 20, W 17</p><p>Goblin Artifice: R 18, W 18</p><p></p><p>Note on the Map. </p><p></p><p>The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door.</p><p></p><p>[sblock=1st Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB30.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[sblock=Basement]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st30.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5047124, member: 41601"] Corrosion, madness, poison, and pain. Incarnation felt all of these. Calling upon his darkest art, he clenched his hand into a fist and risked drawing out the construct's vital essence... to fuel himself. Fate would not let Incarnation go so easily, but it was fickle in its rewards. The iron cobra strikes out at the opening presented by Incarnation's attack, Dane quickly chops the creature down though before he could land his blow. Seeing the field change almost instantaneously Incarnation shifts targets to the strange goblin in the rear who commands the remaining Cobra to take the blow. [sblock=Actions]Vampiric Embrace vs Cobra 2: provokes OA from Cobra 2, Provokes CC from Dane. Who said 3.X is dead? Dane, Reckless Waraxe Attack (as seems fitting to your style), [URL="http://invisiblecastle.com/roller/view/2362834/"]21 vs AC, 15 Damage.[/URL] That kills it. Vampiric Embrace vs Goblin Artifce. [URL="http://invisiblecastle.com/roller/view/2362679/"]Will 21, 15 necrotic[/URL] (which should drop it if it hits); 7 THP for Incarnation. Hits! He shifts the damage to Cobra 1 using Lead from the Rear If, for some reason, it tries to attack and Dane fells it, target the goblin instead. [URL="http://invisiblecastle.com/roller/view/2362681/"]Both saves fail.[/URL][/sblock] -------------------------------------- Round 6 [URL="http://invisiblecastle.com/roller/view/2351930/"]24[/URL] - Enemies - Acted Red Apparition 1 - @J7 - 21/37 - [COLOR=DeepSkyBlue]Marked[/COLOR] White Apparition 6 - @N6 - 1/1 Goblin Skirmisher2 - @J5 - 19/29 Iron Defender 1 - @Q14 - 19/47 - [B][COLOR=Red]Bloodied[/COLOR][/B] Iron Defender 2 - @K6 - 7/47 - [COLOR=Plum]Quarry[/COLOR], [B][COLOR=Red]Bloodied[/COLOR][/B], [COLOR=DeepSkyBlue]Marked[/COLOR] Iron Cobra 1 - @H10 - 42/75 Goblin Artifice - @I11 - -14 hp [URL="http://invisiblecastle.com/roller/view/2351938/"]17[/URL] - Qynn - @H6 - 5/29 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351934/"]15[/URL] - Dane - @H12 - 10/42hp - [B][COLOR=Red]Bloodied[/COLOR][/B], Grant CA to Iron Cobra 2, -2 to AC TENT - Acted [URL="http://invisiblecastle.com/roller/view/2351937/"]13[/URL] - Sheng - @G7 - 12/26 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351939/"]8[/URL] - Hadrak - @H10 - 16/42 - [B][COLOR=Red]Bloodied[/COLOR][/B], Slowed (save ends), Prone [URL="http://invisiblecastle.com/roller/view/2351936/"]6[/URL] - Rurdev - @J6 - 11/41 - [B][COLOR=Red]Bloodied[/COLOR][/B] [URL="http://invisiblecastle.com/roller/view/2351933/"]2[/URL] - Incarnation - @H11 - 18/42 +7 thp - Dazed and slowed (save ends both), [COLOR=White]ongoing 5 poison (save ends)[/COLOR] - Acted Essam - @R15 - -21hp Stats White: AC 15, R 14 Red: AC 16, R 15, W 15 Purple: R 15 Goblin Skirmisher: AC 15 Iron Defender: AC 19 Iron Cobra: AC 20, W 17 Goblin Artifice: R 18, W 18 Note on the Map. The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. [sblock=1st Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB30.png[/IMG][/sblock] [sblock=Basement][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st30.png[/IMG][/sblock] [/QUOTE]
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