Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: A Night at the Opera; Judge TwoHeadsBarking
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ScorpiusRisk" data-source="post: 5055138" data-attributes="member: 41601"><p>Qynn rushes across the stage and down into the basement below quickly threatening the goblin Artifice with his blade and making it four to one.</p><p></p><p>[sblock=ooc]Autoing Qynn. Double moves to I10[/sblock]</p><p></p><p>Essam clmibs onstage and drops down to the basement as well, seeing Sheng hover over the chained up forge. He moves over to assist.</p><p></p><p>"I have boltcutters upstairs." Essam states anxiously. "I can get him out of here. You go help you're friend." Sheng nods in agreement.</p><p></p><p>[sblock=ooc]Essam moves to Q6.</p><p></p><p>RPing Sheng.[/sblock]</p><p></p><p>The goblin looks all around him and curses in his native tongue, at least you assume it's a curse. He slides back, toward Dane and Hadrak. Cackiling again, his eye blinks, this time pointed at Hadrak. </p><p></p><p>[sblock=ooc]The goblin shifts to I12. He attempts to attack Hadrak with blinding flash. Dane gets an OA. </p><p></p><p><a href="http://invisiblecastle.com/roller/view/2370448/" target="_blank">19 vs AC, Misses</a></p><p></p><p><a href="http://invisiblecastle.com/roller/view/2370441/" target="_blank">29 vs Reflex, 9 damage</a> Hadrak is unconcious and blinded (save ends)[/sblock]</p><p></p><p>Incarnation's flames flickered erratically, as if fighting or struggling to continue to burn. Otherwise, stillness.</p><p></p><p>[sblock=DM]<span style="color: darkred">I do not pretend. I am as I was made. I can be nothing else.</span> His voice was frigid, coolly looking at this... <em>creature</em>. <span style="color: darkred">Pretense is beyond my nature.</span>[/sblock]</p><p></p><p>[sblock=ooc]Arcana check to id the 'woman': <a href="http://invisiblecastle.com/roller/view/2369702/" target="_blank">28</a> (why couldn't I roll that on a save?).</p><p></p><p>Save vs. dazed/slow, death: <a href="http://invisiblecastle.com/roller/view/2369699/" target="_blank"><strong>STILL</strong> dazed/slowed, no change.</a>[/sblock]</p><p></p><p>[sblock=Incarnation]The woman does not move from her stance, seems to react in no way to your words.</p><p></p><p>"No." Her robes continue to blow yet you feel no wind. "You were as you were made. Just as the wind constantly shifts, so do we."</p><p></p><p>--------------</p><p>Arcana: While the woman appears to be fey, there are signs that indicate an elemental nature. You assume this is the Lady of the Winds. [/sblock]</p><p></p><p> --------------------------------------</p><p></p><p> Round 9</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2351930/" target="_blank">24</a> - Enemies - Acted</p><p>Goblin Artifice - @I12 - -27 hp </p><p><a href="http://invisiblecastle.com/roller/view/2351938/" target="_blank">17</a> - Qynn - @M6 -20/29 - </p><p><a href="http://invisiblecastle.com/roller/view/2351934/" target="_blank">15</a> - Dane - @H12 - 25/42 -<strong> <span style="color: Red">Bloodied</span></strong>, Prone</p><p><a href="http://invisiblecastle.com/roller/view/2351937/" target="_blank">13</a> - Sheng - @P6 - 12/26 - <strong><span style="color: Red">Bloodied</span></strong> - </p><p><a href="http://invisiblecastle.com/roller/view/2351939/" target="_blank">8</a> - Hadrak - @I13 - -3/42 - <strong><span style="color: Red">DYING</span></strong>, +1 to all my defenses TENT, Blinded (save ends) - </p><p><a href="http://invisiblecastle.com/roller/view/2351936/" target="_blank">6</a> - Rurdev - @I8 - 11/41 - <strong><span style="color: Red">Bloodied</span></strong> - </p><p><a href="http://invisiblecastle.com/roller/view/2351933/" target="_blank">2</a> - Incarnation - @H11 - -3/42 - Dazed and slowed (save ends both),<strong><span style="color: Red"> DYING</span></strong> - Acted</p><p>Essam - @Q6- -26hp </p><p></p><p>Grabbag - @P5</p><p>Moveable Stairs - @P8</p><p></p><p>Stats </p><p></p><p>White: AC 15, R 14 </p><p>Red: AC 16, R 15, W 15 </p><p>Purple: R 15 </p><p>Goblin Skirmisher: AC 15, W 12</p><p>Iron Defender: AC 19</p><p>Iron Cobra: AC 20, W 17</p><p>Goblin Artifice: R 18, W 18</p><p></p><p>Note on the Map. </p><p></p><p>The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door.</p><p></p><p>Map Note: There is no map. I forgot my flashdrive. I will try to get something to you later.</p><p></p><p>Edit: Fear my editing!</p><p></p><p>[sblock=1st Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st36.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[sblock=Basement]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB36.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5055138, member: 41601"] Qynn rushes across the stage and down into the basement below quickly threatening the goblin Artifice with his blade and making it four to one. [sblock=ooc]Autoing Qynn. Double moves to I10[/sblock] Essam clmibs onstage and drops down to the basement as well, seeing Sheng hover over the chained up forge. He moves over to assist. "I have boltcutters upstairs." Essam states anxiously. "I can get him out of here. You go help you're friend." Sheng nods in agreement. [sblock=ooc]Essam moves to Q6. RPing Sheng.[/sblock] The goblin looks all around him and curses in his native tongue, at least you assume it's a curse. He slides back, toward Dane and Hadrak. Cackiling again, his eye blinks, this time pointed at Hadrak. [sblock=ooc]The goblin shifts to I12. He attempts to attack Hadrak with blinding flash. Dane gets an OA. [URL="http://invisiblecastle.com/roller/view/2370448/"]19 vs AC, Misses[/URL] [URL="http://invisiblecastle.com/roller/view/2370441/"]29 vs Reflex, 9 damage[/URL] Hadrak is unconcious and blinded (save ends)[/sblock] Incarnation's flames flickered erratically, as if fighting or struggling to continue to burn. Otherwise, stillness. [sblock=DM][COLOR=darkred]I do not pretend. I am as I was made. I can be nothing else.[/COLOR] His voice was frigid, coolly looking at this... [I]creature[/I]. [COLOR=darkred]Pretense is beyond my nature.[/COLOR][/sblock] [sblock=ooc]Arcana check to id the 'woman': [URL="http://invisiblecastle.com/roller/view/2369702/"]28[/URL] (why couldn't I roll that on a save?). Save vs. dazed/slow, death: [URL="http://invisiblecastle.com/roller/view/2369699/"][B]STILL[/B] dazed/slowed, no change.[/URL][/sblock] [sblock=Incarnation]The woman does not move from her stance, seems to react in no way to your words. "No." Her robes continue to blow yet you feel no wind. "You were as you were made. Just as the wind constantly shifts, so do we." -------------- Arcana: While the woman appears to be fey, there are signs that indicate an elemental nature. You assume this is the Lady of the Winds. [/sblock] -------------------------------------- Round 9 [URL="http://invisiblecastle.com/roller/view/2351930/"]24[/URL] - Enemies - Acted Goblin Artifice - @I12 - -27 hp [URL="http://invisiblecastle.com/roller/view/2351938/"]17[/URL] - Qynn - @M6 -20/29 - [URL="http://invisiblecastle.com/roller/view/2351934/"]15[/URL] - Dane - @H12 - 25/42 -[B] [COLOR=Red]Bloodied[/COLOR][/B], Prone [URL="http://invisiblecastle.com/roller/view/2351937/"]13[/URL] - Sheng - @P6 - 12/26 - [B][COLOR=Red]Bloodied[/COLOR][/B] - [URL="http://invisiblecastle.com/roller/view/2351939/"]8[/URL] - Hadrak - @I13 - -3/42 - [B][COLOR=Red]DYING[/COLOR][/B], +1 to all my defenses TENT, Blinded (save ends) - [URL="http://invisiblecastle.com/roller/view/2351936/"]6[/URL] - Rurdev - @I8 - 11/41 - [B][COLOR=Red]Bloodied[/COLOR][/B] - [URL="http://invisiblecastle.com/roller/view/2351933/"]2[/URL] - Incarnation - @H11 - -3/42 - Dazed and slowed (save ends both),[B][COLOR=Red] DYING[/COLOR][/B] - Acted Essam - @Q6- -26hp Grabbag - @P5 Moveable Stairs - @P8 Stats White: AC 15, R 14 Red: AC 16, R 15, W 15 Purple: R 15 Goblin Skirmisher: AC 15, W 12 Iron Defender: AC 19 Iron Cobra: AC 20, W 17 Goblin Artifice: R 18, W 18 Note on the Map. The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. Map Note: There is no map. I forgot my flashdrive. I will try to get something to you later. Edit: Fear my editing! [sblock=1st Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st36.png[/IMG][/sblock] [sblock=Basement][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB36.png[/IMG][/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living 4th Edition
Adv: A Night at the Opera; Judge TwoHeadsBarking
Top