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<blockquote data-quote="ScorpiusRisk" data-source="post: 5057224" data-attributes="member: 41601"><p>Dane stands and knocks the goblin off his feet. Stepping close the shifter brings his weapons down at the goblin, even as his wounds knit together. The goblin manages to duck and parry with his arm. Rurdev follows it up with two more strikes but can't seem to land a blow.</p><p> </p><p>[sblock=Actions]</p><p>Quarry the gobbo. Shift to H11. Attack with twin strike. <a href="http://invisiblecastle.com/roller/view/2371041/" target="_blank">twin strike vs gobbo, CA, shifted, quarry (1d20+9=16, 1d20+10=14, 1d8+3=7, 1d8+3=9, 1d6=5)</a> (Neither hit) If that fails to kill, then AP: twin strike again: Well, lets hope that kills it, otherwise that is a wasted AP: <a href="http://invisiblecastle.com/roller/view/2371042/" target="_blank">twin strike vs gobbo, CA, and shifted (1d20+9=13, 1d20+10=12, 1d8+3=7, 1d8+3=4)</a> (These also miss) [/sblock]</p><p></p><p>Qynn moves and attacks the last enemy with a cold sheathed blade, binding his attention with arcane power. A light frost washes over the goblin, and greedy grin crosses his face. He eye's the Eladrin's sword.</p><p></p><p>[sblock=OOC]</p><p></p><p>Move: Shift to enemy</p><p>Minor: Mark enemy (if still non-marked) **Enemy is currently Marked by Dane. I'm going to assume you don't mark him, as that would supercede his.**</p><p>Standard: <a href="http://invisiblecastle.com/roller/view/2371239/" target="_blank">Frigid Blade (1d20+7=23, 1d8+4=10)</a></p><p>vs AC, (Hit) cold damage, reduces enemies speed[/sblock]</p><p></p><p>Sheng nods in agreement to Essam, and moves to where his allies are engaged in fighting. He quickly conjures up a ball of acid but moves to quickly. It slams against the wall.</p><p></p><p>[sblock=ooc] Autoing Sheng while he is away</p><p>Runs to I8</p><p>Acid Orb <a href="http://invisiblecastle.com/roller/view/2372763/" target="_blank">11 vs Reflex</a> Miss.[/sblock]</p><p></p><p>Hadrak lies unconcious next to Incarnation, still fighting to survive.</p><p></p><p>[sblock=ooc]Autoing Hadrak</p><p>Blinded Save <a href="http://invisiblecastle.com/roller/view/2372778/" target="_blank">8</a></p><p>Death Save <a href="http://invisiblecastle.com/roller/view/2372776/" target="_blank">5</a></p><p>Both Fail[/sblock]</p><p></p><p>Essam heaves the other warforged onto his shoulders and makes his way back onto the stage. </p><p></p><p>The goblin artifce looks at his enemies including the additional Sheng, and decides he doesn't like his current position. He moves back and up through the trap door elciting a number of weapon geared responses. Three warriors all clang their blades together giving the enemy a clean exit.</p><p></p><p>[sblock=ooc]Essam moves to O5 with Grabbag.</p><p>Goblin Artifice fails to recharge a power. </p><p>Stands from prone.</p><p>Moves to H12, upstairs.</p><p></p><p>OA from Dane <a href="http://invisiblecastle.com/roller/view/2372802/" target="_blank">12 vs AC</a> Miss.</p><p>OA from Qynn <a href="http://invisiblecastle.com/roller/view/2372803/" target="_blank">11 vs AC</a> Miss.</p><p>OA from Rurdev <a href="http://invisiblecastle.com/roller/view/2372804/" target="_blank">9 vs AC</a> Miss.</p><p></p><p>This is a boss fight by the way.</p><p>[/sblock]</p><p></p><p> --------------------------------------</p><p></p><p> Round 10</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2351930/" target="_blank">24</a> - Goblin Artifice - @H12 - -45 hp - <span style="color: Olive"><span style="color: Plum">Quarry</span></span>, <span style="color: Sienna">Marked</span>, -2 Speed TENT - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2351938/" target="_blank">17</a> - Qynn - @I11 -20/29 - </p><p><a href="http://invisiblecastle.com/roller/view/2351934/" target="_blank">15</a> - Dane - @H12 - 25/42 -</p><p><a href="http://invisiblecastle.com/roller/view/2351937/" target="_blank">13</a> - Sheng - @I8 - 12/26 - <strong><span style="color: Red">Bloodied, </span></strong><span style="color: Red"><span style="color: White">-5 to attack</span></span><span style="color: Red"><span style="color: White"> TSNT</span></span>- </p><p><a href="http://invisiblecastle.com/roller/view/2351939/" target="_blank">8</a> - Hadrak - @I13 - -3/42 - <strong><span style="color: Red">DYING</span></strong>, Blinded (save ends), 1 Failed Death Save - </p><p><a href="http://invisiblecastle.com/roller/view/2351936/" target="_blank">6</a> - Rurdev - @H11 - 19/41 - <strong><span style="color: Red">Bloodied</span></strong> - </p><p><a href="http://invisiblecastle.com/roller/view/2351933/" target="_blank">2</a> - Incarnation - @H11 - -3/42 - Dazed and slowed (save ends both),<strong><span style="color: Red"> DYING</span></strong> - </p><p>Essam - @O5- -26hp </p><p></p><p>Grabbag - @P5</p><p>Moveable Stairs - @P8</p><p></p><p>Stats </p><p></p><p>White: AC 15, R 14 </p><p>Red: AC 16, R 15, W 15 </p><p>Purple: R 15 </p><p>Goblin Skirmisher: AC 15, W 12</p><p>Iron Defender: AC 19</p><p>Iron Cobra: AC 20, W 17</p><p>Goblin Artifice: AC 20, R 18, W 18</p><p></p><p>Note on the Map. </p><p></p><p>The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door.</p><p></p><p></p><p>[sblock=1st Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st36-1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[sblock=Basement]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB36-1.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5057224, member: 41601"] Dane stands and knocks the goblin off his feet. Stepping close the shifter brings his weapons down at the goblin, even as his wounds knit together. The goblin manages to duck and parry with his arm. Rurdev follows it up with two more strikes but can't seem to land a blow. [sblock=Actions] Quarry the gobbo. Shift to H11. Attack with twin strike. [URL="http://invisiblecastle.com/roller/view/2371041/"]twin strike vs gobbo, CA, shifted, quarry (1d20+9=16, 1d20+10=14, 1d8+3=7, 1d8+3=9, 1d6=5)[/URL] (Neither hit) If that fails to kill, then AP: twin strike again: Well, lets hope that kills it, otherwise that is a wasted AP: [URL="http://invisiblecastle.com/roller/view/2371042/"]twin strike vs gobbo, CA, and shifted (1d20+9=13, 1d20+10=12, 1d8+3=7, 1d8+3=4)[/URL] (These also miss) [/sblock] Qynn moves and attacks the last enemy with a cold sheathed blade, binding his attention with arcane power. A light frost washes over the goblin, and greedy grin crosses his face. He eye's the Eladrin's sword. [sblock=OOC] Move: Shift to enemy Minor: Mark enemy (if still non-marked) **Enemy is currently Marked by Dane. I'm going to assume you don't mark him, as that would supercede his.** Standard: [URL="http://invisiblecastle.com/roller/view/2371239/"]Frigid Blade (1d20+7=23, 1d8+4=10)[/URL] vs AC, (Hit) cold damage, reduces enemies speed[/sblock] Sheng nods in agreement to Essam, and moves to where his allies are engaged in fighting. He quickly conjures up a ball of acid but moves to quickly. It slams against the wall. [sblock=ooc] Autoing Sheng while he is away Runs to I8 Acid Orb [URL="http://invisiblecastle.com/roller/view/2372763/"]11 vs Reflex[/URL] Miss.[/sblock] Hadrak lies unconcious next to Incarnation, still fighting to survive. [sblock=ooc]Autoing Hadrak Blinded Save [URL="http://invisiblecastle.com/roller/view/2372778/"]8[/URL] Death Save [URL="http://invisiblecastle.com/roller/view/2372776/"]5[/URL] Both Fail[/sblock] Essam heaves the other warforged onto his shoulders and makes his way back onto the stage. The goblin artifce looks at his enemies including the additional Sheng, and decides he doesn't like his current position. He moves back and up through the trap door elciting a number of weapon geared responses. Three warriors all clang their blades together giving the enemy a clean exit. [sblock=ooc]Essam moves to O5 with Grabbag. Goblin Artifice fails to recharge a power. Stands from prone. Moves to H12, upstairs. OA from Dane [URL="http://invisiblecastle.com/roller/view/2372802/"]12 vs AC[/URL] Miss. OA from Qynn [URL="http://invisiblecastle.com/roller/view/2372803/"]11 vs AC[/URL] Miss. OA from Rurdev [URL="http://invisiblecastle.com/roller/view/2372804/"]9 vs AC[/URL] Miss. This is a boss fight by the way. [/sblock] -------------------------------------- Round 10 [URL="http://invisiblecastle.com/roller/view/2351930/"]24[/URL] - Goblin Artifice - @H12 - -45 hp - [COLOR=Olive][COLOR=Plum]Quarry[/COLOR][/COLOR], [COLOR=Sienna]Marked[/COLOR], -2 Speed TENT - Acted [URL="http://invisiblecastle.com/roller/view/2351938/"]17[/URL] - Qynn - @I11 -20/29 - [URL="http://invisiblecastle.com/roller/view/2351934/"]15[/URL] - Dane - @H12 - 25/42 - [URL="http://invisiblecastle.com/roller/view/2351937/"]13[/URL] - Sheng - @I8 - 12/26 - [B][COLOR=Red]Bloodied, [/COLOR][/B][COLOR=Red][COLOR=White]-5 to attack[/COLOR][/COLOR][COLOR=Red][COLOR=White] TSNT[/COLOR][/COLOR]- [URL="http://invisiblecastle.com/roller/view/2351939/"]8[/URL] - Hadrak - @I13 - -3/42 - [B][COLOR=Red]DYING[/COLOR][/B], Blinded (save ends), 1 Failed Death Save - [URL="http://invisiblecastle.com/roller/view/2351936/"]6[/URL] - Rurdev - @H11 - 19/41 - [B][COLOR=Red]Bloodied[/COLOR][/B] - [URL="http://invisiblecastle.com/roller/view/2351933/"]2[/URL] - Incarnation - @H11 - -3/42 - Dazed and slowed (save ends both),[B][COLOR=Red] DYING[/COLOR][/B] - Essam - @O5- -26hp Grabbag - @P5 Moveable Stairs - @P8 Stats White: AC 15, R 14 Red: AC 16, R 15, W 15 Purple: R 15 Goblin Skirmisher: AC 15, W 12 Iron Defender: AC 19 Iron Cobra: AC 20, W 17 Goblin Artifice: AC 20, R 18, W 18 Note on the Map. The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. [sblock=1st Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st36-1.png[/IMG][/sblock] [sblock=Basement][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB36-1.png[/IMG][/sblock] [/QUOTE]
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