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Adv: A Night at the Opera; Judge TwoHeadsBarking
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<blockquote data-quote="ScorpiusRisk" data-source="post: 5060218" data-attributes="member: 41601"><p>Rurdev looks up and strikes out at the goblin above him. His normal blade strikes the wood of the floor, but the blade of lightning catches his leg, and draws blood. The scent of it, helps to continue the shifter's bloodfury. Calling to Sheng the shifter yells out, <span style="color: plum">"I've got a potion of healing, we need to help Hadrak."</span></p><p> </p><p>[sblock=Actions]</p><p>Move to H13</p><p><a href="http://invisiblecastle.com/roller/view/2374445/" target="_blank">twin strike vs goblin (1d20+7=10, 1d20+8=27, 1d8+3=11, 1d8+3=9, 1d6=6)</a> I didn't take a penalty for cover, because I wasn't sure I'd get flanking or not. Shouldn't matter, because I only hit with the off hand for 15 damage. This bloodies the enemy.</p><p></p><p>**yeah that makes sense. So cover + flanking = 0**</p><p>[/sblock]</p><p></p><p>Sheng nods at the shifter's words. He moves forward and manages to rummage through Rurdev's pack, retrieving said potion.</p><p></p><p>[sblock=ooc]</p><p>Autoing Sheng</p><p>Move to H12</p><p>Retrieve Potion</p><p>[/sblock]</p><p></p><p>Hadrak continues fighting his abused state.</p><p></p><p>[sblock=ooc]</p><p>Autoing Hadrak</p><p>Save vs Blinded <a href="http://invisiblecastle.com/roller/view/2376257/" target="_blank">3</a></p><p>Save vs Dying <a href="http://invisiblecastle.com/roller/view/2376258/" target="_blank">3</a></p><p>[/sblock]</p><p></p><p>Unable to move forward, and not liking being surrounded, the goblin turns on the Eladrin blocking his path. With a sinister snarl he raises his arm, but with his head turned Dane lets fly his axe. </p><p></p><p>[sblock=ooc]</p><p>Goblin Artifice fails to recharge a power</p><p>Attacks Qynn</p><p>Combat Challenge from Dane. <a href="http://invisiblecastle.com/roller/view/2376264/" target="_blank">20 vs AC hits, 13 damage</a></p><p>Attack vs Qynn <a href="http://invisiblecastle.com/roller/view/2376290/" target="_blank">27 vs AC, 9</a> lightning damage</p><p>[/sblock]</p><p></p><p></p><p> --------------------------------------</p><p></p><p> Round 11</p><p></p><p><a href="http://invisiblecastle.com/roller/view/2351930/" target="_blank">24</a> - Goblin Artifice - @H12 - 59/144 - <strong><span style="color: Red">Bloodied, </span></strong><span style="color: Olive"><span style="color: Plum">Quarry</span></span>, <span style="color: Sienna">Marked</span>- Acted</p><p><a href="http://invisiblecastle.com/roller/view/2351938/" target="_blank">17</a> - Qynn - @H11 -11/29 - <strong><span style="color: Red">Bloodied, </span></strong> - Acted</p><p><a href="http://invisiblecastle.com/roller/view/2351934/" target="_blank">15</a> - Dane - @H13 - 25/42 - -2 to AC - </p><p><a href="http://invisiblecastle.com/roller/view/2351937/" target="_blank">13</a> - Sheng - @H12 - 12/26 - <strong><span style="color: Red">Bloodied, </span></strong><span style="color: Red"><span style="color: White">-5 to attack</span></span><span style="color: Red"><span style="color: White"> TSNT</span></span>- </p><p><a href="http://invisiblecastle.com/roller/view/2351939/" target="_blank">8</a> - Hadrak - @I13 - -3/42 - <strong><span style="color: Red">DYING</span></strong>, Blinded (save ends), 2 Failed Death Saves - </p><p><a href="http://invisiblecastle.com/roller/view/2351936/" target="_blank">6</a> - Rurdev - @H13 - 19/41 - <strong><span style="color: Red">Bloodied</span></strong> - </p><p><a href="http://invisiblecastle.com/roller/view/2351933/" target="_blank">2</a> - Incarnation - @H11 - -3/42 -<strong><span style="color: Red"> DYING</span></strong> - </p><p>Essam - @O5- -26hp </p><p></p><p>Grabbag - @P5</p><p>Moveable Stairs - @P8</p><p></p><p>Stats </p><p></p><p>White: AC 15, R 14 </p><p>Red: AC 16, R 15, W 15 </p><p>Purple: R 15 </p><p>Goblin Skirmisher: AC 15, W 12</p><p>Iron Defender: AC 19</p><p>Iron Cobra: AC 20, W 17</p><p>Goblin Artifice: AC 20, R 18, W 18</p><p></p><p>Note on the Map. </p><p></p><p>The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door.</p><p></p><p></p><p>[sblock=1st Floor]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st37.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p><p></p><p>[sblock=Basement]<img src="http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB38.png" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" />[/sblock]</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5060218, member: 41601"] Rurdev looks up and strikes out at the goblin above him. His normal blade strikes the wood of the floor, but the blade of lightning catches his leg, and draws blood. The scent of it, helps to continue the shifter's bloodfury. Calling to Sheng the shifter yells out, [COLOR=plum]"I've got a potion of healing, we need to help Hadrak."[/COLOR] [sblock=Actions] Move to H13 [URL="http://invisiblecastle.com/roller/view/2374445/"]twin strike vs goblin (1d20+7=10, 1d20+8=27, 1d8+3=11, 1d8+3=9, 1d6=6)[/URL] I didn't take a penalty for cover, because I wasn't sure I'd get flanking or not. Shouldn't matter, because I only hit with the off hand for 15 damage. This bloodies the enemy. **yeah that makes sense. So cover + flanking = 0** [/sblock] Sheng nods at the shifter's words. He moves forward and manages to rummage through Rurdev's pack, retrieving said potion. [sblock=ooc] Autoing Sheng Move to H12 Retrieve Potion [/sblock] Hadrak continues fighting his abused state. [sblock=ooc] Autoing Hadrak Save vs Blinded [url=http://invisiblecastle.com/roller/view/2376257/]3[/url] Save vs Dying [url=http://invisiblecastle.com/roller/view/2376258/]3[/url] [/sblock] Unable to move forward, and not liking being surrounded, the goblin turns on the Eladrin blocking his path. With a sinister snarl he raises his arm, but with his head turned Dane lets fly his axe. [sblock=ooc] Goblin Artifice fails to recharge a power Attacks Qynn Combat Challenge from Dane. [url=http://invisiblecastle.com/roller/view/2376264/]20 vs AC hits, 13 damage[/url] Attack vs Qynn [url=http://invisiblecastle.com/roller/view/2376290/]27 vs AC, 9[/url] lightning damage [/sblock] -------------------------------------- Round 11 [URL="http://invisiblecastle.com/roller/view/2351930/"]24[/URL] - Goblin Artifice - @H12 - 59/144 - [B][COLOR=Red]Bloodied, [/COLOR][/B][COLOR=Olive][COLOR=Plum]Quarry[/COLOR][/COLOR], [COLOR=Sienna]Marked[/COLOR]- Acted [URL="http://invisiblecastle.com/roller/view/2351938/"]17[/URL] - Qynn - @H11 -11/29 - [B][COLOR=Red]Bloodied, [/COLOR][/B] - Acted [URL="http://invisiblecastle.com/roller/view/2351934/"]15[/URL] - Dane - @H13 - 25/42 - -2 to AC - [URL="http://invisiblecastle.com/roller/view/2351937/"]13[/URL] - Sheng - @H12 - 12/26 - [B][COLOR=Red]Bloodied, [/COLOR][/B][COLOR=Red][COLOR=White]-5 to attack[/COLOR][/COLOR][COLOR=Red][COLOR=White] TSNT[/COLOR][/COLOR]- [URL="http://invisiblecastle.com/roller/view/2351939/"]8[/URL] - Hadrak - @I13 - -3/42 - [B][COLOR=Red]DYING[/COLOR][/B], Blinded (save ends), 2 Failed Death Saves - [URL="http://invisiblecastle.com/roller/view/2351936/"]6[/URL] - Rurdev - @H13 - 19/41 - [B][COLOR=Red]Bloodied[/COLOR][/B] - [URL="http://invisiblecastle.com/roller/view/2351933/"]2[/URL] - Incarnation - @H11 - -3/42 -[B][COLOR=Red] DYING[/COLOR][/B] - Essam - @O5- -26hp Grabbag - @P5 Moveable Stairs - @P8 Stats White: AC 15, R 14 Red: AC 16, R 15, W 15 Purple: R 15 Goblin Skirmisher: AC 15, W 12 Iron Defender: AC 19 Iron Cobra: AC 20, W 17 Goblin Artifice: AC 20, R 18, W 18 Note on the Map. The door between G:11 and H:11 is closed. The other three doors in the hallway are open. Also, please note, each door has a little handle. I did this on purpose when I made the map and forgot all about it. The door opens in the direction that the handle is on. The hinge is opposite the handle. This is why Dane provoked an OA when closing the door. [sblock=1st Floor][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/Map1st37.png[/IMG][/sblock] [sblock=Basement][IMG]http://i66.photobucket.com/albums/h265/ScorpiusRisk/aNatO/MapB38.png[/IMG][/sblock] [/QUOTE]
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